Greetings HeroClix Fans!
Welcome back for another exciting preview for the Teenage Mutant Ninja Turtles HeroClix: Heroes in a Half Shell set! The Fast Forces Pack joins the second TMNT HeroClix Gravity Feed set adding more than 30 characters from the 32-years of TMNT history, based on both the comics and animated TV series. The first three characters we are going to look at in this Fast Forces Pack represent the turtles and their allies from the original 1987 cartoon show. Introducing Leonardo, Raphael, and Casey Jones.
Each of the turtles in this pack come in at 75 points, share the TMNT, TMNT Ally, Animal, and Martial Artist keywords and have a few other features that make the Shredder’s head spin. Even though they are mutated into human size, they are still turtles and are most at home near water, which is evident by their Aquatic movement symbol that lets them get around the sewers unencumbered. They all start off with similar defense powers; Invulnerability moving into Toughness. The last shared feature is the trait “’Clang’? Did You Say ‘Clang’?” that modifies their attack value by +1 when attacking only characters 75 points or less, and modifies their damage values by +1 when attacking only characters with the Robot keyword. That covers their basic ninja training skills; let’s get into their individual fighting styles.
Starting us off is the team leader, Leonardo. Leonardo keeps on the move with a mix of Charge and Sidestep to keep chasing the Foot Clan goons and their lackeys. In addition to late dial Blades/Claws/Fangs, representing his skills with dual katana blades, Leo adds a special attack power to his close combat repertoire, the Two-Toed Kick. This special power that lets him use Force Blast as a free action after hitting a single character with a close attack and gives that character an action token, if they don’t already have one. On damage, he shows his practical leadership chops as he Empowers his brothers in shells to hit harder.
When Leonardo’s cool head doesn’t prevail, Raphael gets mad and gets even! Starting off with Sidestep and finishing a little more motivated with Charge and Close Combat Expert, Raphael’s dial is also bookended by a special attack power. Break Open A Fire Hydrant lets him use Incapacitate with a range value of 4 and, after actions resolve, any hit characters are knocked back a number of squares equal to the number of actions they have. Like Leonardo, he also has Combat Reflexes to let the soft close attacks bounce off his shell.
One of the turtle’s closest human allies, Casey Jones, brings the wild world of sports to your table along with a healthy contempt for the referee. His trait Rules Are For Suckers states that Casey’s actions do not count against your action total. This is especially convenient considering his theme-friendly keywords, TMNT Ally and Martial Artist, and his almost-free-agent-status point cost of 50. Offensively Casey is an all-star but he understands that every championship team has to work together. He gets into the game with Charge and Toughness and lends an assist to his teammates with Empower. He stays in the game with Flurry, Combat Reflexes, and trades his 5 range value in for protection from Mind Control, Incapacitate, and being confused by Shape Change with Battle Fury. Although on a team with the Turtles, you may want to keep him off of his Battle Fury clicks as he may be the only ranged attacker you have that is able to shoot pucks and lob baseballs at the bad guys from 5 squares away.
That’s all for today, HeroClix fans! Stay with us as we finish up previewing the Fast Forces and more figures from the upcoming Teenage Mutant Ninja Turtles HeroClix: Heroes in a Half Shell set!
Until next time, give ‘em shell!