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Announcements Watch List

HeroClix Watch List- Q1 2016

Wizkids Heroclix

Dear HeroClix players,

The HeroClix Watch List is a process by which we identify figures and/or other game elements that we feel may have a negative impact on the game of HeroClix.  Being on the “Watch List” in and of itself is not an errata or change to these figures/game elements, but rather an indication that these figures/game elements are under review and scrutiny and action may be taken on the figure/game element if we feel that it would be in the best interest of a healthy HeroClix game play environment.  The actions that may be taken can range anywhere on the spectrum of no changes at all (if we determine after review that we see no negative impact on game play from the figure/game element in question) to banning the figure/game element (if we determine after review that there is no viable fix that would reduce or eliminate the negative game impact of the figure/game element in question).

As we are constantly evaluating each and every game element and its effect on the game of HeroClix, we reserve the right to add figures/game elements to the HeroClix Watch List at any time that we deem necessary.  However, we also intend on making a quarterly assessment of HeroClix game elements that are currently tournament legal (i.e. in the current Modern Age) and report if any figures/game elements need to be reviewed for the health of the game.

Below is a list of figures/game elements that are being added to the HeroClix Watch List for Q1 of 2016:

  • No additions to the Watch List for Q1 2016

Official changes to figures that have been place on the Watch List may be found on the WizKids Information Network (WIN) Rules Forum— Click here for a link to the HeroClix Watch List Rules Forum thread.  The Watch List thread on the Rules Forum will house all errata to figures/game elements that appeared on a Watch List in one location for players to easily find the official changes to these figures/game elements (if any) — any changes to these figures/game elements will also be posted in the Errata & Clarifications PDFs for the set in which that figure/game element was released.

Thank you,

– The WizKids Team

Categories
Announcements Watch List

HeroClix Watch List Q2 2015– Official Changes

Dear HeroClix Players,

Please see below the official changes to the figures/game elements that were on the Q2 2015 Watch List (Click here to see the original Q2 2015 Watch List post).

The following errata/clarifications/rulings are effective immediately as of this posting.  As such, these errata/clarifications/rulings will be in place for all events at GenCon 2015.  We acknowledge and apologize for the late notice, however we feel that the benefits of implementing these changes immediately will make for a better GenCon experience for all players.

Felix Faust (WK #D-027)

Revised Game Text for Felix Faust’s powers below.

Additionally, please see the ruling regarding Probability Control in the Related Rules Changes below.

Revised Game text:

SEEK THE BOOKS OF MAGIC: Give Felix Faust a free action. Until your next turn, opposing characters within 7 squares may only be given ranged combat actions. Felix Faust must roll his d20 on his next turn.
GREEN BELL OF UTHOOL: Give Felix Faust a free action. Until your next turn, opposing characters within 7 squares may only be given move actions. Felix Faust must roll his d20 on his next turn.
WHEEL OF NYORLATH: Give Felix Faust a free action. Until your next turn, opposing characters within 7 squares may only be given close combat actions. Felix Faust must roll his d20 on his next turn.
RED JAR OF CALYTHOS: Give Felix Faust a free action. Until your next turn, action tokens are not removed from opposing characters within 7 squares. Felix Faust must roll his d20 on his next turn.
PROJECT THAUMATON: Give Felix Faust a free action. Until your next turn, opposing characters within 7 squares may only be given free actions. Felix Faust must roll his d20 on his next turn.
MYSTICAL TRAP: Give Felix Faust a power action and choose one opposing character within 8 squares with the Mystical keyword and one other opposing character within 8 squares. Place a special Mystical Trap marker in a square occupied by each chosen character. Even if this power is lost, while a character occupies a square with a special Mystical Trap marker, that characters can’t move from the square. When a character who occupies a square with a special Mystical Trap marker takes damage from an attack or all opposing characters occupy Mystical Trap markers, remove the special Mystical Trap marker.

 

Dr. Strange (WK #M-028)

No changes— however, please see the ruling regarding Probability Control in the Related Rules Changes below.

Scarlet Witch (WK #M15-006)

Revised Game Text for Scarlet Witch’s HEX MAGIC power below.

Revised Game text:

HEX MAGIC: Once per turn, after an attack roll has been determined, Scarlet Witch may give the attacker up to 3 Hex Magic tokens if the attacker is within range. A character may not be given Hex Magic tokens if they would have more than 3 Hex Magic tokens on their card. For each token she gives the attacker, reduce the attack total by 1. Opposing characters may be given a free action to remove a Hex Magic token and modify any friendly character’s attack value by +1 this turn.

Additionally, please see the following clarification on Scarlet Witch’s HEX MAGIC power:

Clarification: 

Opposing characters may be given a free action to remove a Hex Magic token and modify any friendly character’s attack value by +1 this turn.

Any opposing character may be given the free action to remove a Hex magic token from a character friendly to them to activate the modifier effect.

Please note— with the errata & clarification above, we are reversing previous rulings that were posted on the Wizkids Rules Forum (http://www.wizkidseventsystem.com/bb/viewtopic.php?f=3&t=5003) and have updated the post and rulings accordingly.

Power Battery (Orange Lantern Corps) (WoL #R-103)

No changes— however, please note the ruling regarding map effects in the Related Rules Changes below.

Power Battery (Sinestro Corps) (WoL #R-105)

No changes

Related Rules Changes:

Probability Control

Probability Control may only be used on rolls that utilize d6s.

Maps

Game effects granted by map effects can’t be countered, ignored, or prevented from being used by any non-map effects.

Relevant Examples—

For the following maps/map effects, the Orange Power Battery Emotional Spectrum effect would not be able to prevent opposing characters from using the abilities granted by these map effects.

  • Fear Itself — Pacific Ocean
    • OCEAN DEPTHS: Characters ignore water terrain for movement purposes. Characters that can use the Swim ability modify their speed value by +2 and can use Improved Movement: [HINDERING], [ELEVATED], [CHARACTERS], during this movement. Objects and terrain markers may be placed as though water terrain is clear terrain.
  • Justice League: Trinity War — Atlantis
    • OCEAN DEPTHS: Characters ignore water and elevated terrain for movement purposes. Characters that can use the Swim ability modify their speed value by +2 and can use Improved Movement: [HINDERING], [CHARACTERS], during this movement. Objects and terrain markers may be placed as though water terrain is clear terrain.
  • War of Light— Space Map
    • LOW GRAVITY: All characters can use Improved Movement: Ignores Elevation
  • Avengers vs. X-Men— Surface of the Moon
    • LOW GRAVITY: All characters can use Improved Movement: [Elevated]
Categories
Announcements Rules Watch List

HeroClix Watch List — Q2 2015

The HeroClix Watch List is a mechanism by which we will communicate our intent to review elements of our games that may require refinement. This allows us to respond to elements that take away from the dynamic and exciting gameplay the HeroClix system has to offer.

The following figures/game elements are being added to the Watch List.

  • Felix Faust (WK #D-027)
  • Dr. Strange (WK #M-028)
  • Scarlet Witch (WK #M15-006)
  • Power Battery (Orange Lantern Corps) (WOL #R-103)
  • Power Battery (Sinestro Corps) (WOL #R-105)
Categories
DC HeroClix: Superman and the Legion of Super-Heroes Fellowship of the Ring Heroclix HeroClix Rules Review HeroClix Watch List

Update: HeroClix Watch List

Greetings HeroClix Fans,

Over the past two weeks we have been diligently reviewing the figures on the Watch List. After extensive internal debate and play testing the following changes were decided on.

Tellus (Link Telepathically Trait)

Old Wording: LINK TELEPATHICALLY: Friendly characters within 4 squares can draw lines of fire and count range and squares from the square of any one friendly character within 4 squares of Tellus.

New Wording- LINK TELEPATHICALLY: Friendly characters with the Legion of Superheroes keyword and within 4 squares can draw lines of fire and count range from the square of any one friendly character within 4 squares of Tellus.

The Change: We removed the counting squares part of the power and limited the power to Legion of Superheroes keyworded characters.

Highfather (The Pact Trait)

Old Wording: THE PACT: At the beginning of the game, you may announce a pact. If you do, the highest point character on your force and the highest point character on your opponent’s force (300 points or less) can’t target opposing characters with an attack until one of them has taken damage from an attack or they are the only 2 characters on the map. This ability can’t be ignored.

New Wording: THE PACT: At the beginning of the game you may announce a pact. If you do, the highest point character on your force and the highest point character on your opponent’s force (300 points or less) can’t target opposing characters with an attack until one of them has taken damage from an attack, they are the only 2 characters on the map, or your opponent only has one character on the map. This ability can’t be ignored.

The Change: Pact ends when opponent’s force has less than 2 characters.

Arwen (I Call on the LoudWater Epic)

Old Wording: I CALL ON THE LOUDWATER!: Give Arwen an epic action; she can use Smoke Cloud as a free action regardless of range and line of fire, but the first token must be placed in any square on the edge of the map and she may place 1 additional hindering terrain marker per 100 points of the build total; after action resolve, deal 1 penetrating damage to each opposing character occupying a square into which a marker was just placed.

New Wording : I CALL ON THE LOUDWATER!: Once per game give Arwen an epic action; she can use Smoke Cloud as a free action regardless of range and line of fire, but the first token must be placed in any square on the edge of the map and she may place 1 additional hindering terrain marker per 100 points of the build total; after action resolve, deal 1 penetrating damage to each opposing character occupying a square into which a marker was just placed.

The Change: Made the power once per game.

Thanks,

The WK Team

Categories
HeroClix Rules Review HeroClix Watch List

May 2014 HeroClix Watch List Update!

MV24-GuardiansoftheGalaxy-logo

 

Greetings HeroClix fans,

Last Fall, as part of WizKids Games’ ongoing efforts to maintain a dynamic and exciting play environment, we announced the HeroClix Watch List.  The Watch list is a mechanism by which we will communicate our intent to review elements of our games that may require refinement.

At this time we are adding three figures to the HeroClix Watch List:

  • SLoSH 048 Tellus
  • SloSH 052 Highfather
  • FoTR 016 Arwen

For various reasons, these figures have been identified as elements that potentially have unintended impact on the meta-game.

Over the next several weeks, the Game Design and Rules Teams will review the above figures to determine if any changes are required.

As always, we thank you for your continued understanding and support.

Sincerely,
The WK Team

 

Categories
Announcements HeroClix Watch List

Announcing the HeroClix Watch List!

Logo

 

Greetings HeroClix fans and supporters,

As part of WizKids’ ongoing efforts to maintain HeroClix as the most exciting game on this or any other planet we are announcing the rollout of a new initiative, the HeroClix Watch List.  From time to time we may announce figures and mechanics that have already been released that may require refinement for the overall health and betterment of the HeroClix gaming community.

In order to provide some insights to the process we want to announce the Watch List in advance to any decisions being made.  Over a period of weeks or months to come, the R&D team will intensively scrutinize the figures and mechanics on the Watch List, and a determination will be made as to if any change is required.  It is important to note that while changes up-to-and-including errata, refinement, and/or banning are all possible, so too is no change at all.

Below you will find the list of the figures and/or mechanics presently on the HeroClix Watch List.  We’ve attempted to indicate the specific areas that drove the inclusion of these specific elements on the list.   Our investigative scope may be narrowed or widened depending on our findings and determinations.

Additionally other similar figures and/or mechanics may be found to be an issue during the investigation and when an announcement is made it may impact other figures and/or mechanics not originally included on the Watch List due to this research.

If no announcement has been made on a particular figure and/or mechanic on the Watch List, it means it is still being investigated.  Until a final determination is made there is no official impact to the listed figures and/or mechanics.

It is our goal to give this information out before a determination to allow for players to not be completely surprised by our findings.

As always, we thank you all for your continued understanding and support,
The WK Team