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Marvel HeroClix: Captain America – Twenty-First Century Blitz Strategy

Greetings HeroClix Fans!

We’re back with another team building exercise, featuring characters from the Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D. set!  Today, however, we’re taking a different approach to team building and will be highlighting characters from writer Ed Brubaker’s and artist Steve Epting’s critically acclaimed run on Captain America.  Specifically, we’re looking at the “Twenty-First Century Blitz” story arc from Captain America issues 18 to 21!

Marvel HeroClix: Avenger vs. X-Men- Captain America

Our story brings Captain America across the Atlantic to England in his search for the Winter Soldier, who has traveled to London to kill the head of the mysterious Kronas Corporation, Aleksander Lukin.  To start out our team, we’ll add Captain America from the Avengers Starter Set of the Marvel HeroClix: Avengers vs. X-Men Storyline Organized Play event.  We’ll use Captain America at his 100-point starting line, which features Running Shot, Empower, Invulnerability and his Take Down special power.  Captain America also has an Improved Movement ability which lets him ignore hindering terrain and characters when he moves.

While in London, Cap is met by two old friends, Joseph Chapman (aka Union Jack) and Jacqueline Falsworth (aka Spitfire).  The three heroes split up to investigate Kronas Corp’s activities, with Cap and Union Jack checking out a freighter loading and unloading crates marked with the Kronas logo while Spitfire has gone beneath the city to see what the corporation is building there.

Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D.- Union Jack

We’ve previously shown you the next two members of our team, Union Jack and Spitfire from the Nick Fury, Agent of S.H.I.E.L.D. set, so you can check out what they bring to the battlefield by reading their respective previews.  Union Jack and Spitfire come in at 90 and 95 points, respectively, and have the Invade Your Territory trait so you won’t have to deal with moving around opposing Barrier and Smoke Cloud markers.  Union Jack is solid as a ranged and melee combatant while Spitfire makes a great hit-and-run attacker.

Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D.- Spitfire

Eventually, our trio of heroes close in on Lukin (who is secretly the Red Skull), which means the Winter Soldier is nearby.  Winter Soldier has Lukin in his crosshairs of his sniper rifle and is about to pull the trigger when he notices that Cap is in peril, so he drops his weapon to save Cap.  The distraction allows Lukin to activate The Sleeper, one of the Red Skull’s giant deathbots!

MV26 Winter Soldier 024

We’ll round out our team of heroes by adding the uncommon Winter Soldier from the Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D. set.  Winter Soldier comes in at 95 points and, appropriately, has a special power called Deadly Sniper which lets him use Outwit and Ranged Combat Expert from 10 squares away.  Winter Soldier also has an Improved Targeting ability called Ultimate Infiltrator that lets him ignore hindering terrain and characters when he shoots.  Finally, Winter Soldier also has the Invade Your Territory trait, just like Union Jack and Spitfire.  With his Deadly Sniper special power, Winter Soldier is definitely suited to be your force’s ranged attacker.

All four characters share the Invaders and Soldier keywords and come to a total of 380 points, which leaves plenty of points left over for bystanders, special objects or resources.

Twenty-First Century Blitz ends with Captain America and Winter Soldier defeating The Sleeper, with Cap’s former sidekick slipping away into the shadows shortly after.

If you’re looking for some thematic villains to play against this team, the Twenty-First Century Blitz storyline also features Red Skull, Crossbones and Sin.  You might want to consider the Red Skull from the Avengers Assemble set and the Sin and Crossbones duo from the Invincible Iron Man set.  Both characters come to 358 points, which leaves lots of flexibility for rounding out the rest of your force.

Thanks for reading!  Join us again for more exciting looks into the world of HeroClix.

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Marvel HeroClix: Nick Fury- Agent of S.H.I.E.L.D.

Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D.- Union Jack

Greetings HeroClix Fans!

To kick off the Booster Brick previews of the upcoming Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D. set, we take a look at a member of the Invaders who has fought alongside Captain America but did not serve during World War II, and who also teamed up with Captain Britain as part of MI13. Please welcome Joseph Chapman, the third hero to adopt the identity of Union Jack!

Union Jack can be added to your force for 90 points and has a range of five squares and one target. He also has the Indomitable combat ability, so he can attack on two consecutive turns without taking damage from pushing. Union Jack has a pair of traits that make him fun to play: Invade Your Territory and Silver Bullets and Blade.

Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D.- Union Jack

The first trait, Invade Your Territory, is shared by other characters in this set with the Invaders keyword. What makes Invade Your Territory fun is that Union Jack treats Barrier or Smoke Cloud markers as if they weren’t there and he removes them from the game if he’s moved through them. Opposing players who want to use those powers to slow down or stop Union Jack may have to rethink their strategy.

You’ll want to remember that Invade Your Territory only applies for movement. If Union Jack tries to draw a line of fire through a Smoke Cloud marker to a character using Stealth, it will be blocked. However, an Invaders teammate with the Invade Your Territory trait can move through the Smoke Cloud markers to remove them, giving Union Jack a clear line of fire to his target.

On his own, Union Jack is a mobile attacker from range and in close combat, thanks to a power set that includes The Webley or the Shiv?, a special power which lets him use Charge and Running Shot. Additionally, when Union Jack uses Charge, he can also use Blades/Claws/Fangs to potentially deal up to six clicks of damage. And when Union Jack uses Running Shot, he can use Improved Targeting to ignore characters when he draws lines of fire.

Energy Explosion appears on the same two clicks as The Webley or the Shiv?, which potentially lets Union Jack dish out damage to characters adjacent to his target when he shoots. Union Jack starts defensively with Toughness to reduce some of the damage dealt to him. The remaining mix of powers on Union Jack’s dial work well with one another. Toward the middle of Union Jack’s dial he gains the popular combination of Charge, Blades/Claws/Fangs and Exploit Weakness to potentially deal up to six clicks of penetrating damage. Combat Reflexes appears in his damage slot. On Union Jack’s last three clicks he switches to Sidestep and Super Strength, which lets him pick up objects to deal additional damage. Defensively, Toughness returns for a click before it’s replaced by Invulnerability.

Earlier we mentioned Union Jack’s other trait, Sliver Bullets and Blade. This trait lets Union Jack deal penetrating damage to an opposing character with the Monster keyword. Additionally, that character can’t heal for the rest of the game. Opposing Monster characters that rely upon the Regeneration or Steal Energy powers will want to think twice before engaging in a fight with Union Jack!

Union Jack has a trio of keywords (Excalibur, Invaders and Soldier) for theme team building purposes but he’s also a viable choice on any force, thanks to his point cost, combat values, and solid mix of powers and traits.

Thanks for reading. join us again as we reveal more exciting characters from the Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D set!