Greetings HeroClix Fans!
We hope you had an opportunity to head over to your local shop and participate in our DC Comics HeroClix: World’s Finest Pre-Release events to get a sneak peek at some of the characters available in the set. To keep the excitement flowing, we are pleased to show you some of the characters contained in the DC Comics HeroClix: World’s Finest Fast Forces Pack! First up is the Man of Steel himself, Superman!
Superman has the Wing speed symbol, which lets him use the Flight and Carry abilities, along with the standard attack, defense and damage combat symbols. He also can shoot a single target from up to seven squares away. Superman has the Superman Ally team ability, which lets him treat hindering terrain as clear terrain for movement and line of fire purposes. As for point values, Superman has the flexibility to be played at either 150 or 100 points, with his 100-point starting line coming in at click 4.
If you’re interested in playing Superman as part of a themed team, he has four keywords to help you choose the rest of your force: Batman Family, Gotham City, Kryptonian and Metropolis. Superman also has a trait, World’s Finest Heroes, which lets him use Probability Control if he’s adjacent to a friendly character named Batman. However, Superman can only use Probability Control to reroll an opposing character’s attack roll.
Taking a closer look at Superman’s dial, we see that his powers are laid out for him to run in, hit hard, and take as well as he gives. Superman starts with Charge, an attack value of 11, a damage value of 4, and a defense value of 18 with a special defense power World’s Toughest which grants him use Invincible and Willpower. He switches from Charge to Hypersonic Speed on his next two clicks, while still retaining the 11 attack values and World’s Toughest. On click 4, Superman regains Charge and also adds Close Combat Expert to his arsenal. Hypersonic Speed returns on his next two clicks but World’s Toughest is replaced by Toughness for the remainder of his dial. Finally, Sidestep appears on Superman’s last two clicks in place of Hypersonic Speed.
Superman definitely has what it takes to be your force’s primary attacker, thanks to his steady set of combat values and layout of powers. But there’s always brains behind the brawn, and who better to follow Superman than Lex Luthor?
In the DC Comics HeroClix: World’s Finest Fast Forces Pack, Lex Luthor comes in at 50 points and has the standard combat symbols for speed, attack, defense and damage with a 4 range and single target. He shares the Metropolis keyword with Superman as well as the Celebrity, Politician and Ruler keywords. Lex Luthor also has the Police team ability to help bring down the defense values of opposing characters for friendly teammates that are making ranged attacks.
Stealth appears on each of Lex Luthor’s four clicks. Outwit appears on his last click. The rest of Lex Luthor’s dial is highlighted by a pair of special powers. The first is President Luthor, For Now, which lets Lex Luthor use Mastermind as if he was 150 points. It’s a great special power that helps Lex Luthor stay in the game longer by letting him transfer damage to Superman at either of the Man of Steel’s point values. The second special power is I’ve Got Files on Everyone, which lets Lex Luthor use Leadership as if he was 150 points. It also lets him use Outwit. When Lex Luthor uses Leadership, friendly characters within eight squares can use Sidestep and modify their attack values by +1 this turn. If you’re playing Lex Luthor with Superman, a successful roll for Leadership could potentially remove an action token from Superman, and then let him use Sidestep right before attacking via Charge or Hypersonic Speed. Oh, and don’t forget Superman would gain a +1 to his attack value that turn!
Lex Luthor is definitely meant to pull the strings behind the scene by buffing up your main attacker through I’ve Got Files on Everyone or protecting himself with President Luthor, For Now. But Lex Luthor isn’t the only support character in this Fast Forces Pack, as teenager Hiro Okamura (aka Toymaster) offers his help to the World’s Finest heroes!
Like Lex Luthor, Toymaster comes in at 50 points and has all the standard combat symbols and 4 range with single target. Toymaster doesn’t have a printed team ability on his dial but his trait, Hero Worship, makes him a wild card who can only copy team abilities from friendly characters of 100 points or more. Toymaster’s four-click dial starts with two clicks of Sidestep to get him into position to use Telekinesis. Energy Shield/Deflection appears on each of his four clicks to give him some protection against ranged attacks. In Toymaster’s damage slot he alternates between a special power called Working Out the Variables and Perplex. Working Out the Variables lets Toymaster use Probability Control, but only to reroll a friendly character’s attack roll. Stealth appears on Toymaster’s last two clicks.
Toymaster, like Lex Luthor, is meant to be used in support of your attackers. Toymaster’s Hero Worship trait lets him copy team abilities to fit his current situation while his opening two clicks of Telekinesis let him move characters and objects where they’re needed. Finally, Working Out the Variables and Perplex make Toymaster a nuisance for opposing characters.
Thanks for reading! Join us next time as we take a look at Gotham City’s contributions to the DC Comics HeroClix: World’s Finest Fast Forces Pack! Until then, be sure to visit the WizKids Event System to find DC Comics HeroClix: World’s Finest Pre-Release and Release Day events near you!