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DC Comics Strategy Article

DC Comics HeroClix- Supergirl & Her Super Pets

Greetings HeroClix Fans!

We hope you were able to participate in our DC Comics HeroClix: World’s Finest Pre-Release and Release Day Organized Play (OP ) events.  If not, we encourage you to find OP tournaments at a venue near you by visiting the WizKids Event System.  For today’s team-building exercise we bring you a 300-point force that features Supergirl, from the DC Comics HeroClix: Superman/Wonder Woman set, and two super pets:  Streaky, a character available in the World’s Finest OP Kit, and Krypto, who is also from the Superman/Wonder Woman set!  Let’s take a look at Supergirl & her Super Pets starting with Streaky!

DC Comics HeroClix- Supergirl & Her Super Pets - Streaky

Streaky has a short three-click dial for 50 points.  Streaky has the Wing speed symbol and the Tiny damage symbol.  He also can shoot up to four squares away.  Opposing characters will find Streaky tough to shake off, thanks to his This Cat Has Claws! trait.  When an adjacent opposing character is moved or placed, This Cat Has Claws! lets you place Streaky adjacent to that character after actions resolve.  Streaky does not require opponents to break away.  The rest of Streaky’s short dial features a mix of solid combat values and appropriate standard powers (Hypersonic Speed, Flurry, Precision Strike, and Blades/Claws/Fangs), along with one special power, Cosmic Whiskers, which lets him use Super Senses and Toughness.

DC Comics HeroClix- Supergirl & Her Super Pets - Krypto

Krypto is next up on our force, and he also comes in at 50 points but has a four-click dial.  Like Streaky, Krypto has the Wing speed symbol, the Tiny damage symbol, and can shoot up to four squares away.  Also like Streaky, Krypto hits the battlefield with a trait that brings him up close to an opponent.  Krypto’s trait, Loyal Companion, lets you place him in a square adjacent to a character that attacked and damaged a friendly character within eight squares named Superman, Superboy or SupergirlHypersonic Speed, Precision Strike, Blades/Claws/Fangs, Toughness, Super Senses and Battle Fury round out Krypto’s mix of standard powers.  He also has two special powers: Sic ‘Em, Boy!, which lets him use Charge and Plasticity, and Kryptonian Nose, which lets him ignore opposing characters’ Shape Change.

Streaky and Krypto both have the Animal, Kryptonian and Metropolis keywords.  They also have the Superman Ally team ability, which lets them treat hindering terrain as clear terrain for movement and line of fire purposes.  At only 50 points each, neither super pet would be considered the tentpole of your force.  Supergirl, the final member of our force, gets that designation.  Let’s take a quick look at what she brings to the fight.

DC Comics HeroClix- Supergirl & Her Super Pets - Supergirl

Supergirl comes in at 190 points, can shoot up to seven squares away, and has a pair of traits that you should find helpful at various stages in the game.  The first trait, The Odds are Against Me, lets you place an Outnumbered token on her card at the end of your turn if Supergirl was given a non-free action that turn and the opposing force has more characters on the map than you.  Once Supergirl has generated enough Outnumbered tokens, she can be given a free action to remove two tokens from her card and make a close or ranged combat attack.  Her other trait, Last Daughter of Krypton, modifies her combat values by +1 if she’s the only character on your force.

At 190 points, Supergirl has a deep nine-click dial, the Kryptonian and Metropolis keywords, and the Superman Ally team ability.  She also has a steady set of combat values and an aggressive mix of standard and special powers that make her worthy of being the focal point of your force.  Her first special power, No Place to Hide, is found in her speed slot and lets her use Sidestep and Improved Movement: Blocking (Burst).  The second special power, Standing Fast, lets you give Supergirl a free action to remove one Outnumbered token from her card to modify her speed value by +3 for a turn.  Hypersonic Speed, Flurry, Super Strength, Energy Explosion, Impervious, Invulnerability, Toughness and Ranged Combat Expert round out the rest of her powers.

All three characters bring our force build total to 290 points, which leaves some room to add a special object or bystander.  Your force also qualifies as a themed team under either the Kryptonian or Metropolis keywords.

To really have fun with this force, you’ll want to use Streaky to harass an opponent and keep them close by using the This Cat Has Claws! trait.  Get Krypto into the fight as well by using Charge from his Sic ‘Em, Boy! special power.  Both Streaky and Krypto start their dials with Precision Strike so you should be able to whittle away at an opponent’s dial without worrying too much about damage-reducing powers.  Supergirl’s opening mix of Hypersonic Speed, Super Strength and high damage values mean you’ll want her to swoop in for a KO once Streaky and Krypto have softened up an opponent.  In case an opponent manages to damage Supergirl, you’ll want to keep Krypto nearby to take advantage of his Loyal Companion trait.

Don’t fret too much if Streaky and Krypto are KO’d as Supergirl’s Last Daughter of Krypton would then kick in and Outnumbered tokens should be easier to come by to get in more opportunities for her to attack.  Hopefully, by that point in the match Supergirl has things well under control and victory is a foregone conclusion for your force!

That’s all for now!  Thanks for joining us today for a closer look at Supergirl & her Super Pets. Don’t forget to visit the WizKids Event System to find Organized Play tournaments near you.  Until next time, may all your die rolls be ever in your favor!

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DC HeroClix: Superman/Wonder Woman

DC HeroClix: Superman/Wonder Woman- Supergirl

Greetings HeroClix Fans!

We hope you’ve had a chance to watch our unboxing video for the DC HeroClix: Superman/Wonder Woman set.  If you watched closely, you got to see Scott Porter and Kevin Kiniry reveal the prime version of Supergirl as a member of the Red Lantern Corps in one of the booster packs they opened.  For today’s Superman/Wonder Woman preview, we’re pleased to show you the non-prime version of Supergirl!

DC HeroClix: Superman/Wonder Woman- Supergirl

Supergirl comes in at 190 points and is a potent ranged and close attacker who can form the centerpiece of your force.  She can shoot from seven squares away and ignore pushing damage, thanks to the Indomitable combat symbol.  She also has the Superman Ally team ability, which lets her treat hindering terrain as if it were clear terrain for movement and line of fire purposes.  Supergirl’s high point value leaves you with some room for support characters in smaller-point matches but she can take a punch just as well as she throws one.

Supergirl also begins play with two traits that should help with her higher point value.  First, there’s The Last Daughter of Krypton, which boosts Supergirl’s combat values by +1 if she’s the only character on your force.  Supergirl’s second trait, The Odds Are Against Me, lets her generate Outnumbered Tokens at the end of your turn if she was given a non-free action and the opposing force has more characters on the map than your force.  Supergirl can then make a close or ranged attack for free if she removes two Outnumbered Tokens from her card.

Outnumbered Tokens also are used with a special power called Standing Fast, which lets Supergirl boost her speed value by +3 for a turn if she removes an Outnumbered Token from her card.  Standing Fast appears on the first three clicks of Supergirl’s dial, in the damage slot.  Supergirl’s first three clicks are nearly identical, with Hypersonic Speed, Super Strength and Impervious as standard powers and she has solid combat values.

On Supergirl’s next three clicks, she sacrifices mobility in favor of extra offense by dropping Hypersonic Speed in favor of FlurrySuper Strength remains but defensively she downgrades a bit to Invulnerability.  On her last three clicks, Supergirl’s power set changes up again.  Energy Explosion replaces Super Strength and Toughness replaces InvulnerabilityRanged Combat Expert gives Supergirl some extra punch to her ranged attacks.  Finally, a second special power called No Place to Hide shows up in Supergirl’s speed slot and lets her use Sidestep and an Improved Movement ability to ignore blocking terrain and destroy blocking terrain when she moves through it.

Supergirl’s versatility as a ranged and close attacker makes her a viable choice as the centerpiece for many forces.  Supergirl’s traits, The Last Daughter of Krypton and The Odds are Against Me, should be helpful when she’s outnumbered by opposing characters.  For themed team play, Supergirl has the Kryptonian, Legion of Super Heroes and Metropolis keywords.

Thanks for reading!  Join us again as we reveal more exciting characters and highlight strategies and team builds from the DC HeroClix: Superman/Wonder Woman set!