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Marvel HeroClix: The Uncanny X-Men Strategy Article

Marvel HeroClix: Uncanny X-Men – X-Women

Greetings, HeroClix fans! Today, we’re taking another look into the figures from the Marvel HeroClix: Uncanny X-Men set! The X-Men have a long history featuring strong female characters, so we’re putting together a 300-point team with some of our favorite X-Women!

Up first is one of the newer additions to the ranks of the X-Men, but is no less deserving to be on the team – the winged mutant known as Pixie! A 75-point piece, Pixie features both the ­–Mystics and X-Men team abilities. She also features a trait called Pixie Dust, which allows her to use Smoke Cloud as a free action, however, she’s only allowed to place 1 Hindering Terrain Marker. Characters occupying that Hindering Marker modify their defense values by -1, in addition to attack values. Pixie also brings two special powers – the first appears on her first and last click, called TeleportSpell. This ability allows Pixie to use Phasing/Teleport. When she does, she can carry up to 2 characters with the Wing movement symbol; instead, she may carry 4 characters if they all have the X-Men keyword. On the middle three clicks of her dial, on attack, lies the special power Soul Dagger. This power states that Pixie can use Blades/Claws/Fangs and Precision Strike. Her standard powers include the abilities Charge, Sidestep, Super Senses, Energy Shield/Deflection, Perplex, and Support.

Marvel HeroClix: Uncanny X-Men - X-Women - Pixie

Our first X-Women teammate for Pixie is X-23, who – as a clone of Wolverine – specializes in close combat. Laura starts with a trait called Healing Factor, which states that when X-23 clears her action tokens, you may heal her of 1 click of damage. Now, X-23 is Indomitable – so you’re left in a bit of a catch-22 here – do you push her to get an extra attack, or clear her to give her more health? She also brings two special attacks to the fight – first, on her 1st and 4th clicks of movement, is Furious Charge, which states that X-23 can use Charge and Flurry. Her second special power is on her first 3 clicks of attack, and is called Adamantium Claws. This power states that X-23 can use Blades/Claws/Fangs, and when she does, if the result is a 1-2, you may reroll that result once per turn. Her standard powers are no joke either, with Sidestep, Stealth, Blades/Claws/Fangs, Toughness, Super Senses, Empower, Exploit Weakness, and Perplex.

 Marvel HeroClix: Uncanny X-Men - X-Women - X-23

The next member of our X-Women quartet is the uncommon Prime figure from this set, Kitty Pryde! This version of Kitty is from her time with the Guardians of the Galaxy, but she was still a loyal member of the X-Men! Across her entire 6-click dial, Kitty features a special movement power called Phasing Attack, which states that Kitty Pryde can use both Phasing/Teleport and Stealth. Additionally, when she uses Phasing/Teleport, after actions resolve, she may make a close attack targeting all characters whose square she moved through – and, hit characters are given an action token instead of normal damage! Kitty Pryde also has a STOP click on her defense called Injured but Still Here, which states that in addition to the dial stopping, Kitty Pryde can also use Willpower. On top of those powers, Kitty can also use Super Senses, Willpower, and Exploit Weakness.

Marvel HeroClix: Uncanny X-Men - X-Women - Kitty Pryde Prime

Finally, we come to Storm—this common version of the weather goddess brings a lot to the table for a mere 50 points. First is her trait, All-New, All-Different X-Men, which is a unique modifier that states that when Storm is healed by the X-Men team ability, you will also modify her combat values by +1 until your next turn. She also has a special power on her first two clicks of life called Localized Weather, which allows Storm to use Smoke Cloud as a free action – this combos incredibly well with her Flight ability, as well as her own natural Stealth – she can carry in X-23 or Kitty Pryde, land, and then immediately cloak both herself and them in smoke, effectively hiding them from view of your enemies! She also has Sidestep, Pulse Wave, Energy Shield/Deflection, and Perplex on her dial to round herself out.

Marvel HeroClix: Uncanny X-Men - X-Women - Storm

Again, in the world of the X-Men, their long and storied history has provided readers and fans with many incredible, strong female characters and role models. We hope you’ve enjoyed our X-Women themed team – but we’re curious, what would your take on a team of X-Women be? Let us know on social media! Thanks for reading with us, and we’ll see you next time!

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Marvel HeroClix: The Uncanny X-Men

Marvel HeroClix: Uncanny X-Men – Giant-Size X-Men Team Building

Greetings HeroClix Fans!

We hope you’ve been enjoying our series of previews for the Marvel HeroClix: Uncanny X-Men set and were able to participate in our Pre-Release events. If you missed out on the Pre-Release events, we encourage you to find Organized Play tournaments at a venue near you by visiting the WizKids Info Network.

Today, we’re pleased to present to you a Giant-Size X-Men Team Building exercise where we’ll create a senses-shattering 300-point force that includes characters featured on the cover of the Giant-Size X-Men #1! By design, each member of our force has a point value of 50, which lets us field an even, no-nonsense team of six characters on the battlefield. Each character on our force also has a trait called All-New, All-Different X-Men, which boosts a character’s combat values (except for damage) by +1 until your next turn when it is healed by the X-Men team ability. All-New, All-Different X-Men is a Unique Modifier, which means a character’s combat values can’t be modified more than once through the trait’s effect.

The first member of our Giant-Size X-Men force is the Bavarian teleporter, Nightcrawler! Like the rest of his teammates on this force, Nightcrawler has the X-Men team ability and keyword. He also has the Martial Artist keyword to offer you an additional option for themed team building. Nightcrawler’s role on your force is to roam the map, tying up opposing characters and making attacks as needed. To help him do this, his dial features a special power called *BAMF* which lets you place him in any square within his line of fire. If that square is within four squares of the one in which he began his action, he may then make a close attack. Precision Strike allows Nightcrawler to get some of the damage he deals past opposing defenses. The rest of Nightcrawler’s dial features standard powers that make him difficult to hit or pin down: Phasing/Teleport, Combat Reflexes, Super Senses, and Shape Change.

Marvel HeroClix: Uncanny X-Men - Giant-Size X-Men - Nightcrawler

Charging in next to Nightcrawler on the cover of Giant-Size X-Men #1 is Thunderbird! Playing the role of tertiary attacker on your force, Thunderbird begins play with a trait called His Death Remembered, which can either heal his teammates 1 click or modify their combat values by +1 until the end of your next turn when he is KO’d. Thunderbird’s specialty is close combat so his power set includes Sidestep, Charge, Super Strength, Toughness, Willpower, and Close Combat Expert. (Spoiler Alert) Thunderbird died on the new X-Men team’s second mission so to represent his sacrifice, he has a special power late in his dial called Punching a Fighter Jet. This power lets Thunderbird use Exploit Weakness, but when he does, he’s KO’ed after actions resolve. Punching a Fighter Jet is paired with Super Strength on Thunderbird’s dial so his damage output late in the game makes him a formidable opponent. In addition to the X-Men team ability and keyword, Thunderbird has the Soldier keyword.

Marvel HeroClix: Uncanny X-Men - Giant-Size X-Men - Thunderbird

Next up on our force is the X-Men’s big bruiser, Colossus! Colossus’ dial features only standard powers but his power layout is aggressive, with Charge, Super Strength, Invincible and high attack values to start things out. The rest of his dial is rounded out with Sidestep, Invulnerability and Toughness. Colossus has consistent damage values and the rest of his combat numbers are steady as well. Make sure to keep light and heavy objects within Colossus’ reach early in the game to take advantage of his top-click combination of Charge and Super Strength and dish out extra damage. Like Nightcrawler and Thunderbird, Colossus has the X-Men team ability and keyword. His secondary keyword is Armor.

Marvel HeroClix: Uncanny X-Men - Giant-Size X-Men - Colossus

So far, each member of our Giant-Size X-Men force has been a close combatant. Our next member, Storm, gives our team some ranged punch. Storm can shoot a single target up to six squares away. Our previous three team members have the standard speed, attack, defense and damage symbols. Storm breaks that trend by having the wing speed symbol, which lets her use the Flight and Carry abilities. Storm’s dial is highlighted by a special power called Localized Weather, which lets her use Smoke Cloud as a free action. Localized Weather is paired on Storm’s dial with Stealth, making her a difficult target for opponents to draw lines of fire. The rest of Storm’s dial features Sidestep, Pulse Wave, Perplex and Energy Shield/Deflection. Deity is Storm’s secondary keyword.

Marvel HeroClix: Uncanny X-Men - Giant-Size X-Men - Storm

Sticking with characters that can shoot, we’ve come to the X-Men’s field leader, Cyclops! The leader of our force, Cyclops can shoot a single target up to seven squares away and comes into play with a trait called Field Leader of the X-Men, which lets him use Leadership. Additionally, if he uses Leadership and succeeds, he can use Probability Control until your next turn. Cyclops’ power set reflects his ability to shoot and features Ranged Combat Expert, Penetrating/Psychic Blast, and Running Shot. Sidestep helps him stay on the move while Willpower keeps him from taking pushing damage. Cyclops has a consistent set of combat values which see a slight uptick offensively toward the end of his dial.

Marvel HeroClix: Uncanny X-Men - Giant-Size X-Men - Cyclops

X-Men is the only keyword available to Cyclops, but that’s not the case with the final member of our force, Wolverine! Like the rest of his teammates, Wolverine has the X-Men team ability and keyword. Additionally, he has the Alpha Flight and Weapon X keywords. Wolverine’s main mutant powers, his adamantium claws and healing factor, are showcased on his dial through Blades/Claws/Fangs on each of his clicks and a trait, appropriately called Healing Factor, which lets him heal a click when he clears action tokens. Wolverine becomes more wild and aggressive as the game progresses, thanks to a power set that includes Charge, Flurry, Combat Reflexes, Toughness and Battle Fury. His speed, defense and damage values take a dip toward the end of his dial but his attack values see a significant increase. Wolverine’s potential damage output makes him a vital part of this force, and he should see plenty of play on other teams as well.

Marvel HeroClix: Uncanny X-Men - Giant-Size X-Men - Wolverine

And there you have it! Our Giant-Size X-Men team should be a viable force in both constructed and sealed play, and will hopefully earn you points among your peers in the comic accuracy and fun departments. Let Colossus, Wolverine and Thunderbird handle all your heavy hitting up front while Storm and Cyclops hang back and shoot. Meanwhile, Nightcrawler can play tie-up and attack as needed.

Thanks for reading! Join us again as we highlight more strategies and team builds from the Marvel HeroClix: Uncanny X-Men set!

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Marvel HeroClix: X-Men - Days of Future Past Preview

Marvel HeroClix X-Men Days of Future Past: Storm!

Greetings HeroClix Fans!

In the upcoming Marvel HeroClix: X-Men – Days of Future Past gravity feed set, we travel to a dark and foreboding future where Sentinels roam and mutants are hunted down. Worshipped as a rain goddess, Storm will defeat Callisto to become the new leader of the Morlocks.

021-storm(Click on image to enlarge)

Emerging as a leader among the X-Men, Storm has a trait called “Not As Good As Cyclops, But…”. This will allow Storm to use Leadership. When she does and the result is a 6, she may remove an action token from 2 characters if both characters have the X-Men keyword.

Storm possesses the Wing Transporter combat symbol and this will allow her to use the Carry, Flight, and Move and Attack combat abilities. Move and Attack will allow Storm to use Hypersonic Speed if she is not adjacent to an opposing character when given the power action, but her attack value will be modified by -2 during any attack while using Hypersonic Speed.

Storm will be able to start off the game using Running Shot and Energy Explosion with a 7 square range and the ability to target 2 different opposing characters from range. With an 11 movement she will have a 13 square swing for a ranged attack. Storm has a special defensive power called High Winds, which will allow her to use Energy Shield/Deflection. When Storm is targeted with a ranged combat attack, she can use Super Senses. Storm can also use Perplex, this will allow her to be given a free action to modify any combat value by +1 or -1 on a target character until the beginning of your next turn.

Mid-dial Storm will gain the use of Pulse Wave, Force Blast, and switched to Toughness on defense. At the end of her dial Storm will be able to use Willpower and Ranged Combat Expert.

Storm possesses the X-Men team ability and will cost 150 points to field on your team. When building your force take into consideration that Storm has Deity, Morlocks, and X-Men as her keywords.

Thanks for reading and be sure to continue to check back as we look at figures from the upcoming Marvel HeroClix: X-Men – Days of Future Past gravity feed set. Until then, Shape Change for the Win!!

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Marvel HeroClix 10th Anniversary Preview

Marvel HeroClix 10th Anniversary: Storm, Mistress of Elements

Greetings HeroClix Fans!

Our series of previews for the Marvel HeroClix: 10th Anniversary set continues with a look at a woman who has been a thief in Cairo, a leader of the X-Men and Morlocks, and queen of the African nation of Wakanda.  Please welcome the windrider, Storm!

This 10th Anniversary incarnation of Storm pays its respects to her counterpart from the Marvel HeroClix: X-Men Danger Room starter set and comes into play at 59 points.  Like other characters in the Marvel HeroClix: 10th Anniversary set, Storm has a Battlefield Promotion trait that allows her to switch to a Modern Age version of her character.  We’ll go into more detail on the trait later; for now, let’s look at Storm’s dial!

 

Storm starts her dial with two clicks of Stealth to represent her time as young thief in Cairo.  On her first click, she also has Ranged Combat Expert to showcase her control over Mother Nature’s fury.  Ranged Combat Expert appears on Storm’s first three clicks.  On Storm’s last two clicks, she also picks up Force Blast as she summons powerful winds that can move even the most steadfast opponents!

Starting on Storm’s second click, she gains Energy Explosion as she hurls ball lighting at opposing characters within her range of eight.  Energy Explosion remains on Storm’s dial until her last click, when she switches to Smoke Cloud and summons a mist to conceal herself and her teammates.  Defensively, Storm gains Energy Shield/Deflection on her third click and keeps that power for the rest of her dial.

This version of Storm has the Deity, Morlocks, Ruler, and X-Men keywords to provide options when team building.  She also has the X-Men team ability.  Her low cost and damage output make her an excellent choice for many forces.

We mentioned earlier that Storm had a trait, Battlefield Promotion: Storm.  When Storm hits one or more opposing characters, place a Promotion Token on her character card after actions resolve.  You may then roll a d6 that can’t be rerolled and add 1 for each Promotion Token on Storm’s character card.  On a result of 8 or higher, you may replace this character with #020 Storm on the same click number.

 

Our Modern Age Storm comes in at 98 points and begins play with a trait, Royal Duo.  If a friendly character named Black Panther is adjacent to Storm, both modify their defense values by +1 if not already modified by this effect.

In comparison to her Golden Age counterpart, #020 Storm has a range of seven and can target two characters with ranged attacks.  She begins her dial with three clicks of Running Shot in her movement slot, then follows that with Stealth for two clicks as she once again calls upon her experience as a thief in Cairo.  In Storm’s attack slot, Penetrating/Psychic Blast bookend her dial as she throws focused lightning at her opponents.  Pulse Wave appears on Storm’s second and third clicks.

Storm’s defensive slot starts with a special power, Windrider, which allows her to use Super Senses.  In addition, when Storm has no action tokens she can use Energy Shield/Deflection and may use Force Blast as a free action.  Windrider appears on Storm’s first three clicks, then returns on her final click.

Before she became an X-Man, Storm was worshipped as a goddess in Africa’s Serengeti.  Thus, Leadership appears in the first click of Storm’s damage slot.  That’s followed by two clicks of Ranged Combat Expert.  This power also appears on her last click.  Storm also defeated Callisto for control of the Morlocks and bested Cyclops in combat for leadership of the X-Men.  Against Cyclops, Storm won without the use of her powers.  To represent her combat prowess, Storm has two clicks of Close Combat Expert to show her opponents exactly how she earned the right to lead!

Storm has an array of generic and named keywords that offer plenty of options when team building.  She also has the X-Men team ability.  At 98 points, she still leaves room for other attackers and support characters on a force.

Thank you for reading!  Please join us next time when we take a look at a character that shares a lot in common with Storm but often assembles with some of Earth’s mightiest heroes.  Until then, keep your Clix off their KOs!