Greeting HeroClix Fans!
Today we have a quick preview from the upcoming Marvel HeroClix: Deadpool set, we have 2 characters to preview though, so we’ll need to be fast!
James Saunders (Earth-616) was an unhappy chemist, tired of the daily grind at Hudson Pharmaceuticals, when he was contacted by the Grandmaster and offered a formula that would grant him superhuman speed. He took the rest of the day off and created the formula and joined the Squadron Sinister to fight the Avengers.
Speed Demon is 110 points, 6 clicks of life, and Improved Movement ignores hindering terrain and characters for movement purposes. Speaking of movement, he really has some energetic movement powers! His top 2 clicks start with Hypersonic Speed with high movement which works great with his trait we’ll talk about in the next paragraph. His last 4 clicks have the special movement power Two-Fer which says Speed Demon can use Hypersonic Speed. When he does, during his move, he may be given a free action to make a second close combat attack. On clicks 3 and 4 this could deal potentially 6 clicks of damage, and up to another 3 clicks of damage with his trait!
Speed Demon has the trait Speed Cyclone Uplift that says when Speed Demon moves, after actions resolve, choose an opposing character and roll a d6. If the result is less than the number of distinct squares that Speed Demon moved into or through that are adjacent to that character during the move, you may place that character within line of fire of its square and up to the result away in squares and deal that character half of the result in damage. That’s a rapid barrage of words! Let’s break down how this works.
The first sentence is self-explanatory “when Speed Demon moves, after actions resolve, choose an opposing character and roll a d6” for conveniences sake, we’ll say you rolled a 6. The second sentence starts “if the result is less than the number of distinct squares that Speed Demon moved into or through that are adjacent to that character during the move.” On his top click he has a 14 movement, if Speed Demon moves 5 squares makes an attack on an opposing character, then that will be square one. After the attack he will continue his movement, he will move 6 more squares all adjacent to the opposing character, and finish up with his 3 remaining clicks of movement. That will be 7 clicks of adjacent movement on the opposing character. The last part of the sentence reads “you may place that character within line of fire of its square and up to the result away in squares and deal that character half of the result in damage.” You can place the opposing character up to 6 squares from its current square within line of fire and deal half the result (3 for the dice roll of 6) to the character.
Speed Demon, on click 3, can use his Two-Fer special power, attack 2 different characters for 3 damage each, then use his trait to potentially deal another character up to 3 damage and place them up to 6 squares away from their current square, say goodbye to that pesky Stealth. Speed demon has the Sinister Syndicate Team Ability and the keywords Heroes for Hire, Scientist, Sinister Syndicate, Squadron Sinister, and Thunderbolts.
Defensively, Speed Demon starts his top 3 clicks with Combat Reflexes, so feel free to park him after an attack adjacent to an opposing character and his last 3 clicks he has Super Senses. Also on his last 3 clicks he has the special power Wellspring of Power that states Speed Demon can use Perplex. He can modify a combat value other than damage by +2 when targeting himself or a character that shares a keyword with him. This will allow him to pump up his stats to make sure he continues to hit on the latter part of his dial!
Now for a swift change to our next preview character, Whizzer!
Stanley Stewart (Earth-712) was a mail carrier and avid runner, on an evening jog, he passed through a glowing fog. After he noticed he was getting faster and events started to seem they were in slow motion. As he continued to train, his abilities became super-human and he became a founding member of the Squadron Supreme as Whizzer.
Whizzer is a Prime piece priced at 120 points. He has Improved Movement ignores characters and also ignores hindering, blocking, water, and elevated terrains on movement as well. Whizzer’s combat values are the same Speed Demon’s, high movement, good attack, defense, and damage values.
Whizzer has a special movement power similar Speed Demon as well called The World at 500 MPH. It states Whizzer can use Hypersonic Speed. When he does, during his move, he may be given a free action to make a second close combat attack. He has this power for his first 2 clicks and if he hits with both attacks, can deal up to 6 damage total.
Defensively Whizzer for his first 3 clicks has the special power Friction Shield that allows Whizzer to use Combat Reflexes and Super Senses. Stopping adjacent to your opponent may be the best strategy to get that 19 defense! Click 4 he slows down a little and transitions to straight up Combat Reflexes.
Late on Whizzers’ dial, he gets the special power Body Blur that states Whizzer can use Stealth if he used Hypersonic Speed on your turn. This shouldn’t be a problem with Whizzers’ Indomitable that lets him push without taking damage, but take into account he doesn’t ignore hindering terrain itself on movement if you park him in it for defensive reasons.
Whizzer has the Squadron Supreme keyword; currently only Hyperion is the only other legal character in Modern Age that possesses that keyword, and you can make use of the Squadron Supreme ATA with characters using the Squadron Sinister keyword as well. It says while at least two friendly characters using this team ability are adjacent, one of them of your choice can use Mind Control. This team ability cannot be used by wild cards. So use it on both Speed Demon and Whizzer!
Thanks for skimming through todays preview and be sure to continue to check back with us as we preview more figures from the upcoming Marvel HeroClix: Deadpool preview set, we don’t want to have to yell loudly at you for missing it!