Marvel HeroClix: The Uncanny X-Men

Marvel HeroClix: Uncanny X-Men – Mystique

Greetings, HeroClix fans!

Welcome to another exciting preview from the upcoming Marvel HeroClix: Uncanny X-Men set! Today, we’re looking at the shapeshifting femme fatale herself, Mystique!

 Marvel HeroClix: Uncanny X-Men- Mystique

At 60 points, Mystique is a low cost, high-impact character who possesses the Brotherhood of Mutants team ability, a range of 4 squares, and the ability to be played on Brotherhood of Mutants, Freedom Force, Marauders, and Spy teams. But let’s take a look at her dial to see what niche she fits on any team.

Up first are her traits. Her first trait, called Freedom Force, states that when this character is given a move action, after actions resolve she can use Force Blast as a free action. The second trait Mystique possesses is a bit more nuanced, and is called Shapeshifter. This trait states that Mystique can use Shape Change, and begins the game with a Shapeshift Token on her Character Card. While she possesses a Shapeshift Token, she can use Improved Movement – Ignores Characters, and opposing characters can only target her if they began the turn adjacent to her. With that, when Mystique targets an opposing character with an attack, you remove all Shapeshift Tokens. However, when she succeeds using Shape Change, if she doesn’t already have a Shapeshift Token on her card, you will then place one on her card.

With those traits comes some significant standard powers, including Sidestep, Stealth, Precision Strike, Willpower, Combat Reflexes, Leadership, and Close Combat Expert. And, while her dial might only be five clicks long, she really shines throughout with consistent values and good power placement.

Thanks for reading, HeroClix fans! Be sure to check in next time as we take another look at more exciting pieces from upcoming HeroClix releases! Until then, don’t be afraid to push!

Marvel HeroClix: X-Men - Days of Future Past Preview

Marvel HeroClix X-Men Days fo Future Past: Nightcrawler!

Guten tag HeroClix fans!

As we draw closer to the release of our next Marvel HeroClix set, X-Men – Days of Future Past, we bring you the swashbuckling son of Azazel and Raven Darkholme (aka Mystique) and one of the most beloved members of the X-Men.   Please welcome back the X-Men’s favorite fuzzy elf, Nightcrawler!


Nightcrawler comes into play at 80 points and has the Excalibur, Martial Artist and X-Men keywords to offer you with theme team building options.  Nightcrawler also has the X-Men team ability, which lets him potentially heal one click of damage if he’s adjacent to a friendly character that’s also using this team ability.

Moving onto Nightcrawler’s dial, he hits the battlefield with a trait called Teleporter which lets him use Combat Reflexes and Energy Shield/Deflection.  This means Nightcrawler modifies his defense by +2 against either close or ranged combat attacks.  Opponents will need to roll high to be successful on their attacks since Nightcrawler’s base defenses are either 17s or 16s.

Hypersonic Speed has appeared in some fashion on all previous HeroClix versions of Nightcrawler but for the X-Men – Days of Future Past set we’re taking him in a somewhat different direction.  On Nightcrawler’s first three clicks he possesses a special power in his speed slot called Burst of Flame and Stench of Brimstone, which lets him use Phasing/Teleport.  When Nightcrawler does, he can use the Carry ability and, if he moves 6 squares or less, he may make a close combat attack as a free action after actions resolve.  The last three clicks of Nightcrawler’s speed slot see the appearance of Flurry.

To help protect the blue-skinned Bavarian X-Man from retaliatory strikes after he’s made an attack with Burst of Flame and Stench of Brimstone, Nightcrawler has a special power in his damage slot called Everywhere at Once.  If Nightcrawler is attacked he can use Probability Control once per attack.  Everywhere at Once can’t be countered or ignored and appears on Nightcrawler’s first two and last two clicks.

In his attack slot, Nightcrawler starts with a short run of Precision Strike to ensure that his attacks can’t be evaded and the damage he deals can’t be reduced below 1 or transferred.  Precision Strike reappears on Nightcrawler’s fifth click, with Blades/Claws/Fangs occupying clicks four and six.

Nightcrawler starts without any powers on the first two clicks of his defense slot, then picks up Willpower for the remainder of his dial.

With his base damage values never rising above a 3, Nightcrawler makes for a viable back-up to the main attacker(s) on your force.  Burst of Flame and Stench of Brimstone allows Nightcrawler to transport friendly team members into battle while his Teleporter trait and Everywhere at Once special power help protect him from opposing characters’ attacks.

Thanks for reading!  Join us next time as we reveal more secrets from the upcoming Marvel HeroClix: X-Men – Days of Future Past set!

Marvel HeroClix: X-Men - Days of Future Past Preview

Marvel HeroClix X-Men Days of Future Past: Mystique!

Greetings HeroClix Fans!

In the upcoming Marvel HeroClix: X-Men – Days of Future Past gravity feed set, we travel to a dark and foreboding future where Sentinels roam and mutants are hunted down. Mystique will lead her newly formed Freedom Force and on behalf of the US Federal Government will capture those thought to be enemies of the state.


Mystiques trait called Shape Shifter will allow her to use Shape Change. When she uses Shape Change and the result is a 6, all opposing characters can’t attack her for the rest of the turn.

Mystique has a special defensive power called Leader of the Brotherhood. This will allow Mystique to use Mastermind and Toughness. In addition to the normal effects when Mystique does transfer damage it may be to a character of a higher point value that shares a keyword with her and when she does, that character ignores 1 of the damage dealt after damage is reduced.

Let’s say you were playing a Brotherhood of Mutants team and Mystique is adjacent to Marvel HeroClix 10th Anniversary #015 Magneto. Mystique is then successfully hit with an attack for 4 damage. Mystique via her special power Leader of the Brotherhood; would be able to use Mastermind and transfer the damage to Magneto. Magneto would roll for Impervious and he failed; so he would take the 4 damage. He would then reduce it by 2 and then ignore 1.  Magneto would only take 1 actual click of damage from the attack.

Mystique also has a special damage power called Magneto Taught Me Well. This will allow Mystique to use Leadership and Perplex.

Let’s look at Mystiques standard powers. She has Stealth and some Sidestep on her movement clicks. Mystique has a 6 range and starts out with 3 clicks of Precision Strike. When Mystique makes an attack using Precision Strike that attack can’t be evaded and the damage dealt can’t be reduced below 1 or transferred. In her late dial Mystique picks up some useful Willpower; which will allow her to ignore pushing damage. Mystique rounds out the end of her dial with some Perplex and Outwit.

Having a 6 click dial for 82 points may seem a bit much but with a trait for Shape Change and her Mastermind special power Mystique will be hard to dispatch. If you run out of actions Mystique has the Brotherhood of Mutants team ability allowing you to give her a move action that does not could toward your available actions for the turn.

For keywords Mystique has the Brotherhood of Mutants, Freedom Force and Spy.

Thanks for reading and be sure to continue to check back as we look at figures from the upcoming Marvel HeroClix: X-Men – Days of Future Past gravity feed set. Until then, Shape Change for the Win!!