Marvel HeroClix: The Amazing Spider-Man Preview

Marvel HeroClix The Amazing Spider-Man: Satana Hellstrom!

Greetings HeroClix Fans!

Welcome to another preview from the upcoming Marvel HeroClix: Amazing Spider-Man set.  Today, we have a look at a character who has embraced her demonic heritage and abilities as a succubus, Satana Hellstrom!


Satana Hellstrom begins play being able to use Charge to take the fight right to an opposing figure.  This will allow her to trigger both of her special powers on her opening click.  The first special power is on the front half of her dial, and is called Soul Collector, and it allows her to use Steal Energy.  Normally, Steal Energy is not at all useful on a figures first click, but this version allows Satana Hellstrom to put an Excess Soul token on her character card, and she can be given a free action to remove an Excess Soul token to modify all of her combat abilities by +1 until your next turn.  This part of the special power only works on her first click, but it can make a solid figure better.   Her second special power is called Soul Shrivel, and is spread out at various points across her dial.  This special power can be a benefit to your entire force as it modifies the combat abilities by -1 of a character that Satana Hellstrom hits.

On her next couple of clicks, Satana Hellstrom can use her Phasing/ Teleport to reposition herself with ease.  This will allow her to get to where she can the most useful to her force with her Probability Control.  Or she can continue to remain in close combat and attempt to heal back to the top of her dial with her Soul Collector special power.  On her next click, except for lower combat values, she looks like her top click again as she regains both Charge and her Soul Shrivel special power.   Throughout the front half of her dial, Satana Hellstrom is protected by Toughness.

Satana Hellstrom becomes more of a range combat piece on the back half of her dial.  Energy Shield Deflection will make her harder to hit with range attacks for the rest of her dial.  A couple of clicks of Running Shot will allow her to position herself better as she uses her 5 range to make range attacks.  Penetrating/ Psychic Blast will make sure the damage she deals will get through on these clicks.  On the first click of this combination, her Soul Shrivel special powerwill again modify her targets combat abilities by -1 when she hits.   After this, Satana Hellstrom switches back to Probability Control to close out her dial.  On her last click, Satana Hellstrom has Phasing/Teleport one more time.

Satana Hellstrom can be played on multiple theme teams as she has the Howling Commandos, Mystical, S.H.I.E.L.D., and Thunderbolts keywords.  At 82 points, she will be a valuable secondary attacker on any force you choose to include her on.

Thanks for joining us today, and be sure to come back next week as we check in with a villain associated with odd-toed unglates.  Until then, keep your Clix off their K.O.’s!

Marvel HeroClix: The Amazing Spider-Man Preview Prime Figures

Marvel HeroClix Amazing Spider-Man: Brother Voodoo and Doctor Voodoo!

Greetings HeroClix Fans!

Today’s Marvel HeroClix: Amazing Spider-Man preview brings us to the island nation of Haiti, and the man who succeeded Dr. Stephen Strange as Earth’s Sorcerer Supreme.  Making his long-awaited HeroClix debut, we are pleased to bring you Jericho Drumm (aka Brother Voodoo!) 


The first thing you’ll notice about Brother Voodoo is he’s a Prime figure, as shown by the green background on his character card and green ring around his base.  Brother Voodoo also begins play with a trait called My Spirit Brother Possesses You, which lets him use Mind Control as a free action when he has exactly one token.  Brother Voodoo takes no damage from this use of Mind Control and he and his target modify their attack values by +1 this turn.

Brother Voodoo begins his dial with Phasing/Teleport as he calls upon voodoo spirits to place him where he is needed.  Once Brother Voodoo is off his top click, Stealth replaces Phasing/Teleport for the remainder of his dial.  In his attack slot, Brother Voodoo starts with a special power called Fire and Smoke, which lets him use Poison and Smoke Cloud.  If an opposing character is adjacent to Brother Voodoo, he may use Smoke Cloud as a free action instead.  Fire and Smoke appears on all but the last click of Brother Voodoo’s dial.

Defensively, Brother Voodoo starts with two clicks of Super Senses as his mastery of voodoo help him evade attacks.  Super Senses is followed by a run of Combat Reflexes for the rest of his dial as his skill as Haiti’s Houngan Supreme aids him in close combat.

In his damage slot, Brother Voodoo begins with two clicks of Probability Control, which complement his Super Senses and increases the difficult for his opponents to land attacks.  Probability Control is followed by two clicks of Perplex as his mystic Loas medallion modifies combat values as needed.  Finally, Brother Voodoo ends his dial with two clicks of Exploit Weakness, cementing his status as a supernatural avenger (and a supernatural Avenger).

Brother Voodoo comes in at 79 points and has a range of six squares.  His point value leaves him with plenty of room to add other teammates while he takes center stage as both a secondary attacker and a support piece.  Brother Voodoo makes a great choice for forces built around the Heroes for Hire, Howling Commandos, Mystical or S.H.I.E.L.D. keywords.

Recently, the Eye of Agamotto chose Brother Voodoo to be Earth’s Sorcerer Supreme when Doctor Strange was no longer worthy of the title.  Thus, Brother Voodoo became Dr. Voodoo!


Dr. Voodoo comes into play at 134 points and can make ranged attacks up to seven squares away.  He begins his dial with two clicks of Running Shot as he moves through the Everdimensions to make ranged attacks.  Running Shot then makes way for Phasing/Teleport on Dr. Voodoo’s next two clicks.  Defensively, Dr. Voodoo starts with four clicks of Energy Shield/Deflection as he speaks the mystic language of null to protect him from ranged attacks.

In his attack slot, Dr. Voodoo starts with four clicks of a special power called Null of Legba’s Staff, which lets him use Penetrating/Psychic Blast.  When he uses it and hits a character of 100 points or more, all damage dealt to that character this turn is penetrating damage.  On those same four clicks Dr. Voodoo has another special power called The Regular Kind of Doctor Too, which allows him to use Perplex and Support.

As we reach the last three clicks of Dr. Voodoo’s dial, we see that all his powers have changed to light blue.  Mind Control occupies the speed slot as the spirit of Dr. Voodoo’s brother, Daniel, possesses opposing figures and takes control of them.  Incapacitate is found in the attack slot as Dr. Voodoo uses the Staff of Legba to bind his opponents.  Barrier appears in the defense slot as he summons mystical crows to protect him.  Finally, Probability Control is in the damage slot as the Houngan Supreme tilts reality to his benefit!

Dr. Voodoo has the Mystics team ability and the Avengers and Mystical keywords.  He has more offensive punch than Brother Voodoo but his point value is still low enough to add other teammates.

Thanks for reading!  Please join us again for our next Marvel HeroClix: Amazing Spider-Man preview.  Until then, keep your Clix off their K.O.’s!