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Marvel HeroClix: The Invincible Iron Man Preview

Marvel HeroClix The Invincible Iron Man: Iron Monger 2.0!

Greetings HeroClix Fans!

Today we bring you another preview from the soon to be released from Marvel HeroClix: The Invincible Iron Man set! The Stark Industries files list Ezekiel Stane, A.K.A Iron Monger 2.0 as a builder of next gen weapons and bio-weaponry for terrorists and super villians.

037-Iron-Monger-2.0

At 135 points, Iron Monger 2.0 starts with the trait Rewire You For Explosives, this allows for when a friendly character is KO’d by an opponent’s attack, you may deal 1 penetrating damage to each opposing character adjacent to that character. Can you see him “rewiring” some lower point bystanders that base opposing characters?

Ezekiel, son of Obadiah Stane has the Flight symbol, Indomitable, and a single target 7 range. His starting 10 movement would allow him to carry a “rewired” character into battle and his 2 top clicks with Running Shot may allow you to attack when doing so as well! He also has Invulnerable for 3 clicks and for his entire dial he has the special power You’re an Imitator, Not an Innovator that states if an opposing character within range and line of fire can use Outwit or Perplex, Iron Monger 2.0 can use that power until your next turn. This power can’t be countered. It situational, but it’s possible he could use Outwit or Perplex his entire dial!

Clicks 2 and 3 have Psychic Blast, if he’s able to couple this with Perplex through his special power, he could potentially do 4 penetrating damage. Defensively Iron Monger 2.0 follows up his Invulnerable with Toughness and after that Regeneration. With 7 clicks of life, he could potentially heal back to click 2. Stark Industries file fact, Ezekiel Stane’s excessive use of his body’s energy has shown that Stane must constantly keep his body’s blood sugar level high to make up for its rapid consumption. Stane does this by eating a 20,000 calorie paste. The flavor varieties are unknown.

Iron Monger 2.0 possesses the Armor, Hammer Industries, Mandarin’s Minions, and Scientist keywords. A potential Scientist theme team is IMM037 Iron Monger 2.0 with the Hammer Industries ATA, 3 IH017 A.I.M. Renegade’s, a WS003 Researcher, AVM038 Johann Schmidt, and an FIB010 bystander Lawyer.  All characters besides Iron Monger 2.0 are less than 50 points each and are expendable for his the trait Rewire You For Explosives. Johann Schmidt has the special power My Own Private Army which allows adjacent friendly characters possessing the HYDRA team ability to also use the S.H.I.E.L.D. team ability. This will allow the A.I.M. Renegade’s up to an 8 Range and can give protection with Barrier almost every turn. Plenty of Enhancement and hopefully the Lawyer bystander does some damage if he is adjacent to an opponent when KO’d.

This ends another preview, be sure to come back next week as we continue to preview figures from more upcoming HeroClix sets!

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Marvel HeroClix: The Invincible Iron Man Preview

Marvel HeroClix The Invincible Iron Man: Sasha Hammer!

Greetings HeroClix Fans!

We’ve reopened the Stark Industries files again for another exciting preview from our upcoming Marvel HeroClix release, The Invincible Iron Man!  Today we spotlight a character who has taken up her family’s fight to destroy Tony Stark.  We bring to you the granddaughter of Justin Hammer and daughter of Justine Hammer and Mandarin, Sasha Hammer!

021-Sasha-Hammer

Coming into play at 90 points, Sasha Hammer has a range of 5 squares and the Armor and Hammer Industries keywords for ease in team building.  She also has the Hammer Industries Additional Team Ability that Justin Hammer and the Hammer Industries Drone can use.  Sasha Hammer hits the battlefield with a short run of Invulnerability to help her absorb damage and in her speed slot she alternates between Sidestep and Stealth on her first three clicks.  Starting with her second click, Sasha Hammer picks up Pulse Wave for a pair of clicks.  Sasha Hammer also begins her dial with Outwit on her first two clicks.

On her last three clicks, Sasha Hammer changes her tactics considerably.  Stealth becomes her sole speed power of choice while Invulnerability makes way for Mastermind.  The Pulse Wave clicks are followed by a pair of Penetrating/Psychic Blast clicks.

But what makes Sasha Hammer an appealing choice is her a pair of traits.  The first trait, Villainous Lineage, modifies the attack values by +1 of friendly adjacent characters named Crimson Cowl, Mandarin or Justin Hammer.

Sasha Hammer piloted the Detroit Steel armor when its original operator was believed to be dead.  Sasha Hammer’s second trait, Steal a Dead Man’s Armor, represents this career choice.  When a character with a different name, the Armor or Robot keywords, and a point value of 150 or less is KO’d, you may roll a d6 for this trait.  If the result is 5 or 6, return that character to the map in Sasha Hammer’s square.  That character is returned on a click number that’s the same number of clicks from its starting line as Sasha Hammer’s click number.  The returned character is now a friendly character and Sasha Hammer is KO’d.

Thanks for reading.  Be sure to come back next week as we continue to reveal figures from the upcoming Marvel HeroClix: Invincible Ironman set.

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Marvel HeroClix: The Invincible Iron Man Preview

Marvel HeroClix The Invincible Iron Man: The Mandarin!

Greetings HeroClix Fans!

Welcome to the files of Stark Industries as we begin our look at figures from the upcoming Marvel HeroClix: The Invincible Iron Man set.  The Mandarin, an archenemy of Iron Man and one of Marvel Comics‘ most powerful super-villains!

030-Mandarin

When building your force you are allowed to use the Mandarin’s trait called Rings of the Mandarin.  This allows Mandarin to be assigned one or two different relics with the MV20 Ironman set symbol-01 set symbol by paying their point cost.  If he does, your force may not contain a resource or other objects.  Each time Mandarin takes damage from an opponent’s attack, place a Ring token on his character card.  Give Mandarin a power action, remove a Ring token from his character card, and you may assign a relic to him with the  MV20 Ironman set symbol-01 set symbol if that relic is not already on your force.

Aside from the powers and abilities that might be granted to Mandarin through the use of his rings, he does have a fairly resourceful dial.  Mandarin possesses theWing symbol-01 with a starting speed of 9.  He can use Running Shot with a range of 8 squares and two targets.  Mandarin’s 11 attack value should make it easy to land a successful hit for 3 damage, especially after using Outwit to counter your opponent’s defensive power.  Mandarin has Toughness for defense and on click 2 his attack value may go down by 1 but his defensive value goes up by 1.  Seems like a fair trade.

On click 3 Mandarin shows that he is a karate master.  Mandarin can use Charge and Combat Reflexes and a special power called Lethal Karate Blow. This allows Mandarin to modify his damage value by +2 when he makes a successful close combat attack and the attack roll is a 10 or higher.  If Mandarin was to roll a critical hit, he would get the +2 damage modifier from his special power and an additional +1 modifier for the critical hit.  This would give Mandarin the potential to smack someone for 6 clicks of damage.  Bring it on!

On click 6 Mandarin goes to a peak of 4 damage and back up to 18 on defense.  He can now use Phasing/Teleport, Energy Shield/Deflection and Probability Control.

Mandarin has Mandarin’s Minions, Martial Artist, Ruler, Scientist, and The Hand for keywords.  At just 136 points, find the room to add 7 points for The Hand Additional Team Ability (ATA).  This blocks lines of fire to Mandarin if he is adjacent to a wall or blocking terrain when it’s not your turn.  Maybe add a character with the Scientist keyword and Barrier to your team like ASM #001c Spider-Man, who has the Spider-Man Ally team ability.  This makes Spider-Man a wild card who can copy The Hand ATA.  Some cool stuff!

Thanks for reading and be sure to continue to check back as we continue looking at figures from the upcoming Marvel HeroClix: Invincible Iron Man set.  In case you missed it, be sure to check out ol’ “Shell Head” himself from our earlier Iron Man preview! Until the next time, Shape Change for the Win!!