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DC HeroClix: Superman and the Legion of Super-Heroes Preview

DC HeroClix Superman and the Legion of Super-Heroes: Blok!

Greetings HeroClix Fans!

In the upcoming DC HeroClix: Superman and the Legion of Super Heroes set, we jump to the future and visit earth in the 31st century. With a body made of stone, Blok is one of the more massive and stronger members of the Legion of Super Heroes.

020-Blok

Blok has a trait called For My Love. (Spoiler Alert) When Blok is adjacent to a friendly character named White Witch or Black Witch, that character can use Mastermind, but only to transfer damage to Blok, regardless of his point value.

Blok has a special movement power called Out of the Way, this will allow him to use Charge and Quake. When he uses Charge, he can use Improved Movement and ignores blocking terrain and characters. When he ignores blocking terrain and moves through it he also destroys the blocking terrain. After this power he has 3 clicks of Charge he can just use normally. Blok also over laps the use of Charge with the use of Super Strength on his first 5 clicks.

Blok starts off with 2 clicks of Impervious on his defense and then switches to 3 clicks of a special power called Energy Absorption. This will allow Blok to use Invulnerability but when Blok is the target of a ranged combat attack, he can use Impervious instead. Blok then ends his dial with 2 clicks of Toughness. Blok also get to use Close Combat Expert on clicks 2 and 3 and then again on clicks 5-7.

Blok is 155 points and has the Flier and Indomitable combat abilities. Blok can use the Legion of Super Heroes team ability which would make him a Wild Card. Blok also has the Future, Legion of Super Heroes and Mystical keywords.

With the Legion of Super Heroes keyword, Blok would be eligible for 1 of 2 Alternate Team Abilities or ATA’s.

Legionnaires is an additional 2 points per character. When a friendly character with the highest point value that’s using this team ability is KO’d, remove one action token from each other friendly character using this team ability. This would be great when building a Legion of Super Heroes themed team.

Legion Lost is an addition 4 points per character. Once at the beginning of the game, if no character on your force possesses a team ability that isn’t a wild card team ability, choose any one DC team ability other than an additional team ability, a wild card ability, or a team ability that can’t be used by wild cards. Characters using this team ability are not wild cards and can use the chosen team ability if they can’t already.

Thanks for reading and be sure to continue to check back as we look at figures from the upcoming DC HeroClix: Superman and the Legion of Super Heroes set. Until then, Shape Change for the Win!!

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DC HeroClix: Superman and the Legion of Super-Heroes Preview

DC HeroClix Superman and the Legion of Super-Heroes: Cosmic Boy, Saturn Girl, and Lightning Lad!

Greetings HeroClix Fans!

And welcome back as we continue to explore the upcoming DC HeroClix: Superman and the Legion of Super Heroesset!  Today we bring to you the original founding members of the Legion of Superheroes.  And what better way to begin than with the leader of the team, Cosmic Boy!

001-Cosmic-Boy

Cosmic Boy begins play with a couple of special powers.  First is MagnoBall Champion, on his first two clicks, which allows him to be given a power action to use Telekinesis twice.  Additionally, he can use Telekinesis as a free action when he has two action tokens.    Having the Indomitable combat ability means he will be able to use Telekinesis every turn with no fear of pushing damage.   His second special power is called Elected Leader, and it allows Cosmic Boy to use Leadership, and when he does, all characters with the Legion of Super Heroes keyword are considered to be a lower point value.   Cosmic Boy has a respectable 8 range, so keeping him back from the action to reposition figures and takes shots when able will give more value to his Energy Shield Deflection, making him harder to hit from range.

On his second click, Cosmic Boy gains a couple of clicks of Running Shot, allowing him to reposition himself to be of the most use to his team.   Another click in, and he loses his MagnaBall Champion, to have it replaced with Incapacitate.  Click number four sees the removal of both Running Shot and Elected Leader.  Now, he has Force Blast to push opposing figures away from himself.   Cosmic Boy also has Barrier to help control the battle field.   And Outwit will allow him to remove a key power from an opposing figure.    His last click sees the return of Energy Shield/ Deflection.

As any good Legionnaire should, Cosmic Boy has both the Flight combat ability and the Legion of Super Heroes team ability.  He has the Future, Legion Founder, and Legion of Super Heroes keywords.  At 90 points, Cosmic Boy will be an effective leader on any force you choose to include him on.

Next up is Saturn Girl!

002-Saturn-Girl

Saturn Girl begins play with Mind Control.   A click into her dial she gets a special power that will be on most of the rest of her dial called Strongest Mind.  This power lets Saturn Girl use Mind Control, and if she has no action tokens, she can use it as a free action.  Additionally, when she uses Mind Control, she isn’t dealt the normal unavoidable damage from using it, and she can increase her attack value by +1 for each action token on her target.

Saturn Girl’s attack slot has a couple of power that will allow her to hurt whomever she hits.   First off, she opens her dial with a couple of clicks of Penetrating/ Psychic Blast to penetrate damage reducers.   With her printed 8 range, she will be able to provide a good bit of cover fire for her teammates.  Then Saturn Girl switches to Precision Strike for most of the rest of her dial, allowing her to bypass damage evading powers and deal at least one click of damage.

Defensively, her dial opens with a couple of clicks of Super Senses, giving her the potential to evade attacks.  After this, Saturn Girl changes to Energy Shield/ Deflection for the rest of her dial.  Saturn Girl also has powers that can benefit her teammates.  On the front half of her dial, she will be able to modify any combat value within her 8 range that she can see with her Perplex.  For the rest of her dial, she can increase the damage dealt by adjacent friendly figures with her Enhancement.

Saturn Girl also has the Flight combat ability and the Legions of Super Heroes team ability, as well as the Future, Legion Founder, and Legion of Super Heroes keywords.   At 94 points, Saturn Girl will be a great support piece with some great secondary attack powers.

Last (but not least) is Lightning Lad!

003-Lightning-Lad

Lightning Lad begins play taking the fight right to your opponents force with Running Shot.  This will switch back and forth with Force Blast for his entire dial.  On the front half of his dial, Penetrating/ Psychic Blast will let Lightning Lad deal damage to any opposing figure with damage reducers.  Toughness will offer some damage reduction from the inevitable counter attack.  And on his first two clicks, he can increase his damage or attack by +2, or each by +1, with Range Combat Expert.

Click number three sees Lightning Lad gain a special power that will last the rest of his dial called Arc Lightning.   This power reads “Give Lightning Lad a power action and make a range combat attack against a single target using his printed damage value.  Each time he hits, after actions resolve, he may then make a ranged combat attack as a free action against another single target as if he occupied the previously hit character’s square, replacing his range value with his printed range value minus the number of hit s he has made this turn with this power and also using his printed damage value.”   A click into this special power, Lightning Lad picks up Precision Strike, making sure his attacks can’t be evaded, or reduced below one damage, adding to the potential devastation of his Arc Lightning special power.

Lightning Lad can be played on theme teams using the Future, Legion Founder, and Legion of Super Heroes keywords.    And like the rest of the Legion Founders, Lightning Lad has the Flight combat ability as well as the Legion of Super Heroes team ability.   For 104 points, Lightning Lad will be a solid addition to any force you choose to include him on.

As noted above, Cosmic Boy, Saturn Girl, and Lightning Lad each have the new Legion Founder keyword.  To go with their new keyword, all three share the Legion Founder Additional Team Ability.   It reads, “At the beginning of the game, place a Founder token on the character card of each character that can use this TA.  When a character with the Legion of Super Heroes keyword makes an attack and after all rerolls, you may remove Founder tokens to increase the attack roll by 1 for each removed token.  (3 points)”

That is all for now.  Be sure to keep an eye out for next week’s preview from the upcoming DC HeroClix: Superman and the Legion of Super Heroes set!

 

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Marvel HeroClix: Wolverine and the X-Men Preview

Marvel HeroClix Wolverine & the X-Men: Legion!

Greetings HeroClix Fans!

Welcome back as we X-amine another X-hilarating preview from the upcoming Marvel HeroClix: Wolverine and the X-Men Today we bring you the architect of the Age of Apocalypse timeline as well as the unwitting creator of the Age of X alternate reality, the son of Professor Charles Xavier, Legion!

038-Legion

Legion suffers from multiple personality disorder, with each personality controlling different powers he possesses.  His powers set shows this off very well, and adding to its effectiveness, and again showing his fragmented mind, is a trait called Hidden Personalities.  This trait allows you to give Legion a free action to choose a standard power that he can now use until your next turn.  When choosing this power, Legion’s controller also rolls a d6 that can’t be rerolled, and Legion gains the personality quirk assigned to the result along with the chosen power. 

  1. “Cowardly” Legion modifies his attack value by -2.
  2. “Confused” Legion modifies his speed and defense values by -1.
  3. “Grounded” Legion can use Earthbound/Neutralized
  4. “Enraged” Legion can use Battle Fury
  5. “Compassionate” Immediately heal all adjacent characters 1 click.
  6. “Savant” Legion modifies his combat values by +1. Choose another standard power and he can also use that power.

As you can see, this trait has the advantage of giving Legion access to any power that will be immediately useful to your force, but can come with a price.   

Legion begins play with two of his strongest personalities represented.  Stealth represents Marci, a little girl trapped in Legion’s mind after he returned from the Age of Apocalypse, who was able to comfort him as the only other non violent personality within him.  The other personality to open his dial is that of Jack Wayne, an adventurer who provides Legion with Telekinesis.  Toughness will provide some damage reduction for any counter attack that comes his way.

A click into his dial, Legion has another of his strongest personalities emerge, this time that of Jemail Karami, a terrorist leader who was absorbed when his terrorist attack left Legion as the only survivor.  As one of the most dominant personalities fighting for control within the mind of Legion, this individual brings Outwit to the dial for a couple of clicks.  Another click into his dial, Legion begins to take solid advantage of his 7 range with Running Shot.  Also at this time, the last of his dominate personalities reveals herself.   Cyndi is a temperamental, rebellious pyromaniac who brings Penetrating/Psychic Blast to the dial.   As Legion should be at a distance to opposing figures, Energy Shield Deflection will make him a harder target to make range attacks against.  After another couple of clicks, Legion attempts to gain some control over reality by manipulating dice rolls with Probability Control. 

At the end of his dial, Legion showcases a couple of abilities that helped make him the hero he always wanted to be in the Age of X as one of the Force Warriors, a group of mutants responsible for the protection of Fortress X.  The Force Warriors were tasked daily with repairing the force walls, represented with Barrier.  Also at this time is a special power called Endgame, the Counter, allowing Legion to use the Mystics team ability.  And he again has a couple clicks of Outwit to close out his dial. 

Though never formally a member of any superhero team, using his keywords, Legion can be played in theme with heroes he has spent a lot of time with, notably the X-Men, the team who helped recover him once it was discovered he had survived the Age of Apocalypse, the New Mutants, as well as Age of X.  Clocking in at 119 points, Legion can be a solid attacker on whatever force you choose to include him.

Thanks for joining us for our latest preview from the ever X-citing Marvel HeroClix release, Wolverine and the X-Men.  Check in with us next week as we take a closer look at some of Legion’s most frequent adversaries!