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Announcements Marvel HeroClix

Marvel HeroClix: Avengers ID Cards

HeroClix Fans!

The Marvel HeroClix: Avengers ID Cards are circulating into stores near you! We previously mentioned that there are over 45 cards available through the Marvel HeroClix: Avengers Assemble, Marvel HeroClix: Age of Ultron Storyline OP and Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D. Booster Bricks. There are more available at conventions and special events including our National/World Championships, Age of Ultron Storyline OP Events and Ant-Man Micro Tournament Weekend.

Check out the collection below, including ID Cards not yet available!

Marvel HeroClix: Avengers Assemble Booster Brick

Marvel HeroClix: Avengers ID Card- Black WidowMarvel HeroClix: Avengers ID Card- FalconMarvel HeroClix: Avengers ID Card- Hawkeye

Black Widow, Falcon & Hawkeye

Marvel HeroClix: Avengers ID Card- HerculesMarvel HeroClix: Avengers ID Card- JusticeMarvel HeroClix: Avengers ID Card- Mockingbird

Hercules, Justice & Mockingbird

Marvel HeroClix: Avengers ID Card- NovaMarvel HeroClix: Avengers ID Card- RoninMarvel HeroClix: Avengers ID Card- Sandman

Nova, Ronin & Sandman

Marvel HeroClix: Avengers ID Card- SersiMarvel HeroClix: Avengers ID Card- HellcatMarvel HeroClix: Avengers ID Card- Jarvis

Sersi, Hellcat & Jarvis

Marvel HeroClix: Avengers ID Card- ManifoldMarvel HeroClix: Avengers ID Card- Rick JonesMarvel HeroClix: Avengers ID Card- Triathlon

Manifold, Rick Jones & Triathlon

 

Marvel HeroClix: Original Avengers Fast Forces Pack

Marvel HeroClix: Avengers ID Card- Hank Pym

Hank Pym

 

Marvel HeroClix: Age of Ultron Storyline OP Booster Brick 1

Marvel HeroClix: Avengers ID Card- ProtectorMarvel HeroClix: Avengers ID Card- VisionMarvel HeroClix: Avengers ID Card- Wasp

Protector, Vision & Wasp

Marvel HeroClix: Avengers ID Card- JocastaMarvel HeroClix: Avengers ID Card- Machine Man

Jocasta & Machine Man

 

Marvel HeroClix: Age of Ultron Storyline OP Booster Brick 1

Marvel HeroClix: Avengers ID Card- Iron FistMarvel HeroClix: Avengers ID Card- Luke CageMarvel HeroClix: Avengers ID Card- Spectrum

Iron Fist, Luke Cage & Spectrum

Marvel HeroClix: Avengers ID Card- Wonder ManMarvel HeroClix: Avengers ID Card- Jessica Jones

Wonder Man & Jessica Jones

 

Marvel HeroClix: Age of Ultron OP Kits 1-4

Marvel HeroClix: Avengers ID Card- Iron ManMarvel HeroClix: Avengers ID Card- HulkMarvel HeroClix: Avengers ID Card- Captain America

Iron Man, Hulk & Captain America

Marvel HeroClix: Avengers ID Card- Thor

Thor

 

Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D

Marvel HeroClix: Avengers ID Card- Black KnightMarvel HeroClix: Avengers ID Card- Black PantherMarvel HeroClix: Avengers ID Card- Ms. Marvel

Black Knight, Black Panther & Ms. Marvel

Marvel HeroClix: Avengers ID Card- QuasarMarvel HeroClix: Avengers ID Card- QuakeMarvel HeroClix: Avengers ID Card- She-Hulk

Quasar, Quake & She-Hulk

Marvel HeroClix: Avengers ID Card- S.H.I.E.L.D. Priority AccessMarvel HeroClix: Avengers ID Card- S.H.I.E.L.D. ReinforcementMarvel HeroClix: Avengers ID Card- U.S. Agent

S.H.I.E.L.D. Priority Access, S.H.I.E.L.D. Reinforcements & U.S. Agent

Marvel HeroClix: Avengers ID Card- War MachineMarvel HeroClix: Avengers ID Card- Bucky BarnesMarvel HeroClix: Avengers ID Card- Moon Knight

War Machine, Bucky Barnes & Moon Knight

  Marvel HeroClix: Avengers ID Card- Red HulkMarvel HeroClix: Avengers ID Card- Spider-WomanMarvel HeroClix: Avengers ID Card- Venom

Red Hulk, Spider-Woman & Venom

 

Convention/ Event Exclusive Avengers ID Cards

Marvel HeroClix: Avengers ID Card- Ant-ManMarvel HeroClix: Avengers ID Card- AresMarvel HeroClix: Avengers ID Card- Daredevil

Ant-Man, Ares & Daredevil

Marvel HeroClix: Avengers ID Card- Doctor StrangeMarvel HeroClix: Avengers ID Card- NamorMarvel HeroClix: Avengers ID Card- Shang-Chi

     Doctor Strange, Namor & Shang-Chi

Marvel HeroClix: Avengers ID Card- Spider-ManMarvel HeroClix: Captain Marvel ID CardMarvel HeroClix: Tigra ID Card

Spider-Man, Captain Marvel (TBA) & Tigra (TBA)

Marvel HeroClix: Avengers ID Card- SentryMarvel HeroClix: Avengers ID Card- Swordsman

Sentry (TBA) & Swordsman (TBA)

Don’t miss your chance at a complete Avengers ID Card Set! Find them, win them and use them to dominate the tabletop. Collect them all and unlock achievements in the WizKids Event System. Play them individually or participate in the Marvel HeroClix: Age of Ultron Storyline OP event series to get your Avengers Round Table resource allowing you to add up to 6 Avengers ID Cards!

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Marvel HeroClix: Avengers Assemble

Marvel HeroClix: Avengers Assemble – Meet Iron Man, Hulk & Steve Rogers

Greetings HeroClix fans, and welcome to the second part of our exploration into the chase figures from the Marvel HeroClix: Avengers Assemble set. Today, we’re looking at three of the founders of the Avengers – Hulk, Iron Man, and Steve Rogers!

As you’ll recall from our last article, the chases from this set feature some of earth’s mightiest heroes in slightly different styles – alternate takes on classic characters, if you will. Last time, we looked at Black Widow with the power of Mjolnir, and Hawkeye empowered by Pym Particles as Goliath. Today, we kick things off with Tony Stark, the Invincible Iron Man!


Marvel HeroClix: Avengers Assemble Iron Man Chase

This iteration of the technological Avenger is Tony in his ‘Heavy’ armor that he wore near the beginning run of the Marvel Now! initiative. Designed for close quarters combat and a stand-up fight, rather than the typical dogfighting that Iron Man does, this suit begins with a trait called Ultra-Dense Alloys, which gives Iron Man a myriad of defensive abilities. Whenever Iron Man would be dealt damage, you will roll a d6 that can’t be rerolled. On a 1, he can use Invulnerability, on a 2, he can use Invincible, on a 3-4, damage is reduced by 3, and on a 5-6, damage is ignored. He also has a special power on movement called Laser Replicate, which states that when he is given a ranged combat action with his damage value locked until actions resolve. After the ranged combat attack resolves, Iron Man may then make a ranged combat attack as a free action. He also carries a special power on attack called Magnetic Concussion allowing him to use both Force Blast and Pulse Wave. Finally, he has a special damage power called Give Me All the Cameras, which allows Iron Man to use Outwit, in addition to having Improved Targeting, allowing him to ignore Hindering Terrain, Characters, and Blocking Terrain, destroying all blocking terrain along it’s line of fire to the target.

Marvel HeroClix: Avengers Assemble- Hulk Chase

Truly, Iron Man is a force of technological prowess, only rivaled by the indomitable force of giant destruction the Hulk. This version of Dr. Bruce Banner is from the Hulk: The End comic, the story in which he is the last surviving human on Earth. The Last Titan trait states that Hulk can use Super Strength, and that all of his powers can’t be countered. In addition to that, Hulk also begins the game with a Titan token on his card, and once per turn, when he damages an opponent with an attack, you’ll place an additional Titan token on his card. Over the course of his dial, he also has a special ability called Hulk Hates World which allows Hulk to use Charge without having to halve his speed value, in addition to Improved Movement – Ignores Hindering Terrain, Characters, and Ignores Blocking Terrain, Destroying the Terrain as the Character Moves Through It. He also brings the defensive power Only One There Is, which shows Hulk’s resilience with the ability to use Invulnerability and Regeneration when he has no action tokens. Additionally, when this special power is revealed, you’ll stop turning the dial and remove a Titan token from the card. And, subsequently, whenever he would take damage, you’d instead remove a Titan token from this card. The only downside, sadly, is that Hulk can’t add any additional Titan tokens to the card.

Marvel HeroClix: Avengers Assemble- Steve Rogers Chase

Our final hero today is Steve Rogers, from the time where he was both leader of S.H.I.E.L.D. and the Secret Avengers – and, for a short time, the man in possession of the Nova force. That helmet granted the power of flight, as well as tactical expertise, here represented by the trait Nova Helmet Targeting Assist. Always a leader of men, this trait states that each turn, one friendly character with the Avengers keyword and another friendly with the Nova Corps keyword can use Precision Strike when targeting a single adjacent character. A Sharpshooter in possession of formidable powers, Steve Rogers makes use of the abilities of the Nova Force through the power I’m Pretty Good with Bank Shots. This power states that when he targets a single opposing character with a ranged combat attack and hits, after actions resolve he can make a second ranged combat attack against a different character – but, when he does, lines of fire are drawn and range is counted from the first hit character’s square.

We truly hope you’ve enjoyed these previews of the chases from the Avengers Assemble set – we’re very proud of the way they turned out, and think that each of them brings something unique and fun to the game. We hope you have a successful hunt for the chases as you collect the set, and that whatever you pull from Avengers Assemble helps you on your way to filling out teams you enjoy playing, as well as bringing in figures that have never been made to the game. Until next time, may your blades rolls be sixes!

Read the first Marvel HeroClix: Avengers Assemble Chase Article here: http://heroclix.com/marvel-heroclix/marvel-heroclix-avengers-assemble/marvel-heroclix-avengers-assemble-black-widow-goliath/#axzz3ZNMoJAjU

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Marvel HeroClix: Age of Ultron

Meet the Avengers: Age of Ultron (Part 2)

Welcome back, HeroClix fans, to the second half of our exciting series of previews for the Marvel HeroClix Avengers: Age of Ultron set, based on the surefire hit of the summer! Last time, we checked in with Captain America, Thor, and Iron Man Mk. 43, and today we’ll be digging deeper into the powers of the other core members of the Avengers – Hawkeye, Black Widow, and the Hulk!

Like their fellow Avengers, all three characters come to the battle with the Avengers Initiative team ability, allowing them the advantageous position of ignoring hindering terrain for movement and line of fire. Black Widow and Hawkeye in particular will take great advantage of this, as each comes with a trait that grants them permanent move and attack powers. Hulk, of course, is a rampaging brute, and will make use of the team ability with an entire dial where he’s able to use Charge, but more on that later.

Black Widow, Avengers, Age of Ultron

To kick things off, Black Widow opens with Improved Movement – Ignores Characters, which means that very little will be getting in Natasha’s way as she cuts a path through your opponents’ ranks. She also has a trait called Just Like Budapest All Over Again, which grants her the aforementioned use of Charge. With that, she also has an adjacency bonus with Hawkeye, where each modifies their defense value by +1 when they’re next to each other. In addition to that, she has a special attack power called Escrima Sticks and Widow Stings that really showcases her fluid fighting style, granting her the use of both Incapacitate and Quake. Finally, her special damage power, The Deadly Widow, states that she can use Close Combat Expert. With that, however, is this bonus – if she has no action tokens, she can either choose to activate it as a close combat action, or she may instead modify her attack value by an additional +1 when using it!

Hawkeye, Avengers, Age of Ultron

Her partner in all things espionage, Hawkeye, has a very similar structure to Black Widow. Being an expert marksman, he begins with Improved Targeting – Ignores Characters. Coupling with Natasha’s trait, Clint has one called You and I Remember Budapest Very Differently, which grants him a full dial of Running Shot. Much like Black Widow, he also has a qualifying bonus when adjacent to her, in which both Hawkeye and Black Widow modify their attack by +1 when they’re fighting side by side. He also has a special attack power called Explosive Arrows, which grants him the use of Energy Explosion, as well as Improved Targeting – Ignores Blocking Terrain, with the additional bonus of destroying any blocking terrain along the line of fire to the target. To close him out, he also has a special damage power called The Deadly Hawk, which grants him the use of Ranged Combat Expert. He also gains the same option as Black Widow does, wherein if he has no action tokens, he may either activate the power as a ranged combat action, or may instead modify his attack value by an additional +1 when using it.

Hulk, Avengers, Age of Ultron

Finally, we come to the SMASHing monster of the Avengers, the incredible Hulk! An indomitable force of destruction, Hulk can be run at either 250 points or 150 points. Right off the bat, he begins with a trait called Enormous Green Rage Monster, which gives Hulk both Battle Fury and Super Strength. With that, however, comes a major bonus – whenever he is the target of an attack, you will place a Rage token on his card. You are then able to give Hulk a free action, and you may choose a combat value. For each Rage token you remove from his card, you will increase the value of Movement, Attack, or Defense by 1 until your next turn. If you’d like to increase his damage, you will instead have to remove 2 Rage tokens to increase that by 1. He’s truly a force of nature, and these Rage tokens will make him an even more deadly force of destruction for your team!

Hulk also has an array of special powers that take advantage of both his trait and team ability. On movement, he has a power called Hulk SMASH! that grants him the use of Charge. However, when using it, he doesn’t have to cut his movement value in half – and moving 8, 9, or 10 squares across the map to attack while ignoring hindering terrain is a deadly combination! In addition to that, he has a special damage power called You’re Making Hulk Angry! This is a stop click power, triggered on three separate occasions. When this power appears, you will stop turning the dial and roll a d6 that can’t be rerolled. On a 1-2, you will turn the dial to click 11. On 3-4, you’ll stay on that click, and on a 5-6, you can choose to stay or go to click 11. That 11th click is a powerful one, and gives Hulk a special defensive power called Raging Out! This powers allows for him to use Impervious and Improved Movement – Ignores and Destroys Blocking Terrain as he moves through it. In addition to that, after rolling for Impervious, if Hulk would take damage, he instead removes a Rage token for each click of damage that Hulk would take. If he takes more damage than the number of Rage tokens on his card, he’s KO’d.

That closes out the previews for the Marvel HeroClix Avengers: Age of Ultron movie starter set! Be sure to pick this up and to be on the lookout for both the hobby shop and mass-market exclusive gravity feed sets – each has 5 exclusive dials available only in those locations! Until then, keep clixin’!

 

 

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2014 Convention Exclusives Announcements Road to Worlds

Announcing the 2014 HeroClix Convention Exclusive Figures!

road to worlds-logo-01

Greetings HeroClix Fans!

We’ve just shared the news about the 2014 U.K. National HeroClix Event and dropped a few spoilers about some of the great figures HeroClix players can expect to see during the 2014 convention season…but what about the rest?

Well, we’re very excited about this year’s offerings and can’t wait to share all of the awesome HeroClix exclusives that will be available at select 2014 shows, so here we go!

As with previous years, we’ll be offering three all-new Marvel HeroClix Convention Exclusive prize figures for HeroClix events at select 2014 shows (click on images to enlarge):

Marvel HeroClix - Prizes

We will also be offering, for sale, two Marvel HeroClix Convention exclusives in 2014:

Marvel HeroClix - For Sale

This year’s Marvel HeroClix colossal figure is Zombie Galactus, who will be available at a SRP of  $50 at select shows, and Impossible Man who will be available for a SRP of $15.    Look for previews of these figures soon (especially Impossible Man who definitely lives up to his namesake!)

We are also offering three all-new DC HeroClix Convention Exclusive prize figures for HeroClix events at select 2014 shows:

DC HeroClix - Prizes

We will also be offering, for sale, two DC HeroClix Convention exclusives in 2014:

DC HeroClix - For Sale

This year’s DC HeroClix colossal Convention Exclusive figure is the Black Lantern Corps Anti-Monitor, who will be available at a SRP of  $50 at select shows, and Resurrection Man who will be available for a SRP of $15.    And like Impossible Man above, Resurrection Man is an exciting representation of his powers and abilities, look for previews of Resurrection Man and the rest of the DC HeroClix 2014 Convention figures soon!

As we mentioned in our earlier announcement today, the first 2014 show these figures will be available at will be U.K. Games Expo in late-May, and more international shows will be announced soon! And of course, HeroClix fans can still count on these figures being available at San Diego Comic Con, Origins Game Fair, and Gen Con Indy here in the U.S. but remember! At each and every show these figures appear, supplies will be limited!

More announcements will be coming soon, including event schedules, figure previews, and more! Prepare HeroClix fans, your 2014 Road to Worlds is here!

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Marvel HeroClix: Fear Itself Preview

Marvel HeroClix Fear Itself: Dracula!

Greetings HeroClix Fans!

Welcome to another preview from the upcoming Marvel HeroClix: Fear Itself storyline organized play series! Today we walk with the Lord of Death himself, Dracula.

 028 Dracula

Dracula has the wild dial mechanic and has a trait called “Vampiric Hunter”, so Dracula will begin the game on click #4. Dracula can use Steal Energy and when he does, he may heal past his starting line.

So let us start on click #4 and Dracula has a special power called “Vampiric Assault”, this will allow Dracula to use Charge, Flurry and Stealth. For defense he has Impervious and he also possesses Leadership. At 220 points Dracula should not find a shortage of lower point friendly characters to remove an action token from.

Now let’s look at Dracula’s first attack, from 5 squares out he uses Charge and becomes adjacent to an opposing character for a close combat action. Dracula should choose a square of hindering terrain to end his movement in, to take full advantage of his use of Stealth. He then uses Flurry and with his 11 attack would deal damage with the first attack to trigger Steal Energy and heal up to click #3. Using the second attack that Flurry grants, let’s say he deals damage again and would heal up to click #2.

At this point in his dial Dracula now gains his special defensive power called “Blood Armor”. This will allow Dracula to use Impervious but if an opposing character took damage from his attack since its last turn, this power can’t be countered and reduces the damage to 0 on a result of a 4 – 6.

Dracula is a Flier and can use the Flight and Carry combat abilities. When he uses Flight he will be able to ignore elevated, hindering and outdoor blocking terrain, as well as characters that he did not start out his movement adjacent to. Dracula also has Indomitable which will allow him to use Willpower.

In the next round Dracula, if not already adjacent to an opposing character, could use Flight to ignore the appropriate terrain and Charge 6 squares. Dracula has a 12 movement on click #2 and Charge has you half the characters speed value for the action. Dracula still can use Flurry and on his first attack, with a 12 attack value, let’s say he misses. On the second attack Dracula hits and deals damage, Dracula would heal to click #1 because of his Steal Energy trait. On click #1 Dracula has a 13 movement with his special “Vampiric Assault” power, a 13 attack, a 19 defense with his special “Blood Armor” power, and deals 5 damage with Exploit Weakness. We can see the reason this guy is not only “Unique” but also a “Super Rare”.

Now let’s go back to click #4 and look at the other side of Dracula’s dial. Dracula will have the use of Charge for 4 clicks. He has Blades/Claws/Fangs on clicks #5 and #7. For defense Dracula has Impervious for 2 clicks and then Invulnerability for 2 clicks. On click #6 Dracula picks up the use of Outwit and keeps it for 3 clicks. Dracula has a 0 range so his target for Outwit would need to be within “Line of Fire” and the 6 minimum range provided by the power.

Dracula gains Earthbound/Neutralized on clicks number 9 and 10, so would no longer be able to use the Flier or Indomitable combat abilities. For defense Dracula now has Toughness.

Dracula’s keywords are Legion of Monsters, Monster, Mystical, Ruler, and Warrior. At 220 points you would have to get creative to find a fun 300 point team, but could you imagine the friendship Dracula and say someone who can use Mind Control on friendly “Monsters” could have?

Thanks for reading! Please join us for more upcoming and exciting Marvel HeroClix: Fear Itself previews. Until then, Shape Change for the Win!!

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Marvel HeroClix 10th Anniversary Preview

Marvel HeroClix: 10th Anniversary – The Hulk!

Greetings HeroClix Fans!

This August fans everywhere will be celebrating 10 years of Marvel HeroClix with (the aptly named) Marvel HeroClix: 10th Anniversary set.  Marvel HeroClix: 10th Anniversary is a standalone set of 24 ALL-NEW, unique sculpts and dial designs for 12 fan-favorite Marvel Comics’ characters.  Each character has early- and modern versions that are connected via a special Battlefield Promotion game mechanic.  This special Battlefield Promotion ability allows the early appearance version of the character to transform into its more modern era counterpart.

We begin our series of previews for the Marvel HeroClix: 10th Anniversary set by shining the spotlight on a character whose appearances in HeroClix have been both popular and controversial.  Please welcome the stronger, angrier side of Bruce Banner, the Hulk!

 

This version of Hulk is an homage to his first appearance in Marvel Comics’ The Incredible Hulk.  He begins play with a trait … but we’ll get to that soon enough.

Hulk clocks in at 87 points and has the Avengers team ability and keyword.  He also has the Brute, Monster, and Scientist keywords.  Hulk’s opening click essentially represents his Banner persona fleeing from authorities.  Stealth shows that Hulk is living a life on the run while Outwit stands in for Banner’s brilliant scientific mind.  Once Hulk is off his first click, he switches from Outwit and gains Battle Fury and Super Strength for the remainder of his dial.

Starting on his second click, Hulk gains Toughness for damage reduction.  Mid-dial, as Hulk gets angrier he becomes more difficult to damage so he switches from Toughness to InvulnerabilityToughness returns on the back half of his dial for three clicks before Regeneration appears on his last click.  If Hulk is able to make his Regeneration roll, the healing will help him stay in the game longer – and the longer Hulk stays in the game, the better his chances are of upgrading via his Battlefield Promotion trait!

Like other characters in the Marvel HeroClix: 10th Anniversary set, Hulk has a Battlefield Promotion trait which allows him to transform into a Modern Age counterpart.  Hulk’s Battlefield Promotion trait is ominously (and appropriately) titled “Worldbreaker”;

“When Hulk hits one or more opposing characters, a Promotion Token may be placed on his character card after actions resolve.  You may also roll a d6 and add one to the result for each Promotion Token on the character card.  If the result of the roll is 8 or higher, Hulk may be replaced with #013 Worldbreaker a number of clicks from the blue starting line equal to the number of clicks Hulk is from his starting line. However, if the Battlefield Promotion roll is a 6 and Hulk has six or more Promotion Tokens on his card, he can be replaced on the same click number.”

At one point in Hulks adventures he was banished from Earth by a group of heroes and landed on the planet Sakaar.  Hulk eventually returned to Earth as Worldbreaker, who makes his long-awaited debut in HeroClix!

Worldbreaker can be played at 350, 250, and 150 points.  At 250 points, his starting line is on click four.  At 150 points, his dial begins on click seven.  Regardless of his point level, Worldbreaker has the Improved Movement combat ability (more on this next week!), titled Nothing Will Stop Me, which allows him to ignore and destroy blocking terrain as he moves through it!  Worldbreaker also has a trait, He’s Never Been This Angry…, which allows him to use Super StrengthHe’s Never Been This Angry… also deals one penetrating damage after actions resolve to a character that Worldbreaker hits with an attack while using an object!

In the first two clicks of his movement slot Worldbreaker has a special power, … Everything He Sees Makes Him Angrier, which allows him to use Charge and Plasticity.  In addition, Worldbreaker may be placed adjacent to his attacker after actions resolve if he is hit by a ranged combat attack!  Regular uses of Charge and Plasticity are also scattered throughout Worldbreaker’s dial.

Worldbreaker has another special power available to him that represents his hatred for his alter ego, Bruce Banner!  In his attack slots, Worldbreaker alternates between Quake and this special power, You Think You’re Smart Like Banner!  Whenever Worldbreaker is targeted by an opponent’s use of Outwit or Perplex, You Think You’re Smart Like Banner! allows you to roll a d6.  The die roll cannot be rerolled, but on a result of 4-6 Worldbreaker ignores the opponent’s use of Outwit or Perplex!

At each of his point levels, Worldbreaker starts defensively with Impervious to show that he’s the strongest there is.  He also has the Indomitable combat ability, which allows him to use Willpower.  When Worldbreaker begins play at his highest point level, he starts with a four-click run of Impervious.  He then switches to Invulnerability and  Worldbreaker then alternates between two clicks of Impervious and two clicks of Invulnerability before he switches defensively toward the end of his dial to Toughness.  On Worldbreaker’s last click he gains Regeneration to represent his ability to survive.

Worldbreaker possesses the Giant combat symbol, which grants him the use of the Giant Reach and Great Size combat abilities.  Worldbreaker begins his dial with four clicks of Battle Fury to represent his incredible rage, and then switches to Exploit Weakness on his fifth click to show that he is stronger than any armor.  The back half of Worldbreaker’s dial features a return to Battle Fury for two clicks and a final two clicks of Exploit Weakness.

Worldbreaker’s keywords (Brute, Ruler, Warbound, and Warrior) offer options for team building but he’s also a Unique so only one can be used on your force!  His high attack, defense, and damage stats also make Worldbreaker an appealing option for many forces!

That’s all we have for today!  Join us next time when we explore more secrets from the Marvel HeroClix: 10th Anniversary set!  Until then, keep your Clix off their KOs!