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Marvel HeroClix: Deadpool Preview

Marvel HeroClix Deadpool: Shang Chi and the Cat!

Greetings HeroClix fans!

We’re just days away from the release of Marvel HeroClix: Deadpool! Today’s preview brings us to one of the Marvel Universe’s top martial artists and his Prime counterpart in the set. We are pleased to present the Master of Kung Fu Shang-Chi and the master thief known as the Cat! First up, let’s look at Shang-Chi and his dial:

047a-Shang-Chi

Shang-Chi is a 90-point close combat machine with a set of attack values that never dip below 11. The rest of his numbers are fairly consistent as well. Shang-Chi also has an Improved Movement ability called My Journey Never Ends which lets him ignore elevated terrain and outdoor blocking terrain when he moves.

The star of Shang-Chi’s dial is a trait called Counter-Block that lets his deadly hands of kung fu pound away at an opponent. Each time an opposing character targets and misses Shang-Chi with an attack, place a Counter token on his card. Shang-Chi can be given a free action to remove all Counter tokens and make that many close combat attacks. These attacks have a locked damage value of 2. At the end of your turn, remove all Counter tokens. Counter-Block appears on the first four clicks of Shang-Chi’s dial.

Counter-Block works well with the other powers found on Shang-Chi’s dial. On the front half of Shang-Chi’s dial he has Charge to quickly get him into the thick of combat then attack. On the first four clicks of Shang-Chi’s attack slot he has a special power called The Greatest Martial Artist of Our Time, which grants him the use of Close Combat Expert and Precision Strike.

Move Shang-Chi adjacent to an opposing character with Charge, then make a close combat action as a free action. Follow that up by using a free action to use Counter-Block and keep punching away. With the Precision Strike from The Greatest Martial Artist of Our Time, Shang-Chi’s attacks from Counter-Block can’t be evaded and the damage dealt can’t be reduced below 1 or transferred.

Defensively, Shang-Chi has a full dial of Combat Reflexes and a consistent set of combat values that make it difficult to land close combat attacks on him. On his opening click, Shang-Chi has an effective defense of 20 against close combat attacks. Shang-Chi also has the Indomitable combat ability, which lets him use Willpower to follow up with his attacks without fear of taking pushing damage. Shang-Chi has shared his vast martial arts knowledge to other heroes so Empower appears on his first and last two clicks, allowing him to boost the damage value of an adjacent friendly character when that character makes a close combat attack.

Shang-Chi has an array of named and generic keywords to aid you in incorporating him on themed teams: Avengers, Heroes for Hire, Martial Artist, Marvel Knights, and Spy. With a point cost below 100, Shang-Chi leaves plenty of room for other heavy hitters or support characters on your force. You may want to team up Shang-Chi with the Daughters of the Dragon, Colleen Wing and Misty Knight (LINK TO THAT PREVIEW HERE), for the bulk of a themed Heroes for Hire force.

Now that we’ve seen what Shang-Chi brings to the battlefield, let’s take a look at the dial for his Prime counterpart, Shen Kuei (aka Cat).

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Cat comes into play at 81 points and shares the Heroes for Hire, Martial Artist and Spy keywords with Shang-Chi. Cat also has the Wild Pack keyword for an additional theme team building option.

A master thief whose martial arts skill rivals Shang-Chi’s, Cat hits the battlefield with an aggressive power set and a trait called Replaced it with a Broken Forgery that can really foil the plans of an opponent who relies heavily on relics and resources. When an opposing character with a relic or resource attached to it makes an attack, after actions resolve that player rolls a d6 that can’t be rerolled. On a result of 1 or 2, that player then chooses to either remove the assigned relic from the game or remove an item attached to resource from the game.

Moving on to the rest of Cat’s dial, he has a special power scattered throughout his speed slot called Coolest Cat in the Whole Darn World, which lets him use Charge, Flurry, and Stealth. Regular use of Charge appears on the rest of Cat’s clicks.

Cat’s dial starts with an attack value of 12 and ends with 10s on his last two clicks. On Cat’s first two clicks he has Quake, which works in combination with the Charge power. Speaking of combining powers, Cat has a special power on the first four clicks of his damage slot called Equal of Shang-Chi and Iron Fist that lets him use Close Combat Expert as a close combat action. This means Cat can use Close Combat Expert with the Flurry and/or Charge granted by his Coolest Cat in the Whole Darn World special power. Cat’s last two clicks feature Exploit Weakness to help his damage get past opposing characters’ reducers. You won’t be able to use Close Combat Expert from Equal of Shang-Chi and Iron Fist with Cat’s Quake as each power requires a close combat action to activate.

Defensively, Cat alternates between Super Senses and Combat Reflexes on his first three clicks. He then ends the rest of his dial with the latter power.

Like Shang-Chi, Cat has a very consistent set of combat values. In his damage track alone, Cat sports nothing but base values of 2 which are supplemented by either Equal of Shang-Chi and Iron Fist or Exploit Weakness. Cat makes a viable choice as a secondary attacker and should find his way on many forces as a close combat threat.

Thanks for reading! Enjoy your chimichangas and join us next time as we uncover more secrets from upcoming HeroClix sets.

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Marvel HeroClix: Deadpool Preview

Marvel HeroClix Deadpool: Colleen Wing and Misty Knight!

Greetings HeroClix fans!

In today’s Marvel HeroClix: Deadpool preview, we’re taking a closer look at the Split and Merge abilities that our newer HeroClix players may find helpful (though experienced players may find this review a useful refresher as well).  To aid us in understanding these somewhat tricky abilities, we’re shining the spotlight on two characters found in the upcoming Marvel HeroClix: Deadpool set.  Please welcome the Daughters of the Dragon, Colleen Wing and Misty Knight!

First, let’s take a quick look at Colleen Wing’s dial:

008-colleen-wing

Colleen Wing comes into play at 55 points and has a trio of keywords (Heroes for Hire, Martial Artist and The Hand) to offer you options when including her on a themed team.  Colleen Wing has a no-nonsense dial with no special powers but she packs plenty of punch in close combat with Precision Strike and Blades/Claws/Fangs respectively in her attack slot and Flurry and Charge in her speed slot.  Defensively, Colleen Wing starts with Willpower to avoid pushing damage.  She then switches to Combat Reflexes to give her defensive value a boost when she’s in close combat.

Now, here’s Misty Knight:

009-misty-knight

Misty Knight comes into play at 85 points and shares the Heroes for Hire keyword with Colleen WingMisty Knight also has the Defenders, Detective and Police keywords.  Misty Knight can hold her own when it comes to close or ranged combat as she starts with Running Shot on the front half of her speed slot and Sidestep on the back end.  Misty Knight also sports a range of six squares with a single target.  On Misty Knight’s first and last clicks she has a special power called Bionic Arm that lets her use Close Combat Expert.  Sandwiched between those Bionic Arm clicks are a pair of Incapacitate and Precision Strike clicks.

On the front half of Misty Knight’s dial she has another special power, this time in her damage slot, called Heroes for Hire Dispatcher which lets her use Leadership with a twist:  When Misty Knight uses Leadership and succeeds, friendly characters that share a keyword with her and begin that action adjacent to her can use Sidestep this turn.  Defensively, Misty Knight starts with Toughness and ends with Super Senses.

So that brings us to the Merge ability.  From the 2014 HeroClix Power and Abilities Card, here’s the description for Merge:

Merge

(click on image to enlarge)

For Colleen Wing and Misty Knight, we have a Duo character available for them to Merge into, #044 Colleen Wing and Misty Knight from the Marvel HeroClix: Amazing Spider-Man set.  To Merge our separate Colleen Wing and Misty Knight characters, they’ll need to be adjacent to one another.  Colleen Wing and Misty Knight will also need to have no action tokens on them.  Oh, and their names will need to be listed on the Duo character’s character card.

If all three of those criteria are met, our separate Colleen Wing and Misty Knight characters will also need to have a combined point value equal or greater than the point value of the Duo character.  The Colleen Wing and Misty Knight Duo have point values of 70 and 140 points.  The 140-point value is what we’re looking at here.  The Colleen Wing and Misty Knight characters from Marvel HeroClix: Deadpool combine for 140 points, which is equal to the point value of the Duo.

One thing to note about Merge is that game effects assigned to the individual characters transfer to the Duo.  Also, the Duo can use the transferred effect provided that it qualifies for it.  Our #008 Colleen Wing has The Hand keyword so we can assign The Hand additional team ability to her (found here).  The Colleen Wing and Misty Knight Duo also has The Hand keyword so when we Merge #008 Colleen Wing with #009 Misty Knight, they Duo character can use The Hand ATA because it qualifies for its use.

Now that we’ve Merged our Daughters of the Dragon into a Duo, let’s use the Split ability to separate them into individual characters. Again, from the 2014 HeroClix Power and Abilities Card, here’s the description for Split:

Split

(click on image to enlarge)

To Split our Colleen Wing and Misty Knight Duo, we’ll need to give is a power action if it has no action tokens already on it.  We can then replace the Duo with one or more characters that qualify by name from the entries listed on the Duo’s character card.  Remember the point values from our individual from Colleen Wing and Misty Knight characters?  To use Split, the replacement characters can’t have a point value greater than the Duo, unless those characters previously used the Merge ability to be replaced by this character.

Want to get our individual Colleen Wing and Misty Knight characters immediately into the fight?  Not so fast!  When Split has been used, replacement characters are given action tokens and can’t be given an action the same turn they’ve been Split.

Similar to Merge, game effects that are assigned to a Duo character that has used Split are transferred to one qualifying character of the controller’s choice.  However, if the game effect was added to the Duo via the Merge ability then the effect doesn’t have to go back to the original figure.  So in our previous example of The Hand ATA, you could transfer it to Misty Knight if for some reason you wanted to – but remember that she won’t be able to use it unless she qualifies for its use.

Finally, with Merge and Split the replacement characters begin their dial a number of clicks from their starting line equal to the number of clicks from the Duo character’s starting line.  If Misty Knight has taken some damage and is toward the end of her dial but Colleen Wing is still on her first click, give the action to Merge into the Colleen Wing and Misty Knight Duo to Colleen Wing and the replacement character would come into play on its first click.  Later, if the Colleen Wing and Misty Knight Duo has taken some damage and you wish to Split them back to the individual characters, then both replacement characters would start on the same number of clicks from their starting lines that the Duo character was on.

Thanks for reading!  If you have questions about Split and Merge or any other HeroClix rules, email HeroClixRules@gmail.com, and join us here next week for another exciting peek at Marvel HeroClix: Deadpool where we take a closer look at a former member of the Thunderbolts best described as “fast and furious”.  Until then, keep your Clix off their K.O.’s!

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Marvel HeroClix: Deadpool Preview

WizKids Games is Pleased to Announce Marvel HeroClix: Deadpool!

MV23-Deadpool-logo

 

Greetings HeroClix Fans!

Prep your wittiest one-liners and arm your Sheep-Guns! This spring, WizKids Games heads over to the wilder side with the latest Marvel HeroClix release, Deadpool!

DEDAPOOL-BOOSTERBRICK

The “Merc with a Mouth” takes center-stage in this latest Marvel HeroClix set, with sub-themes focusing on the Deadpool Corps and the Deadpool’s rogues gallery!

DeadpoolDogpool   Headpool LadyBullseye

If that weren’t enough to delight Marvel HeroClix fans, other sub-themes in the set include the all-new Thunderbolts, the Heroes for Hire, and MORE!

VenomMistyKnightPaladinShroud

With over 80 figures to collect, the Marvel HeroClix: Deadpool five-figure booster set includes:

  • 19 Common figures (plus one Prime)
  • 19 Uncommon figures (plus one Prime)
  • 19 Rare figures (plus one Prime)
  • 15 Super Rare figures (plus one Prime)
  • ??? thematic Chase figures – TOP SECRET (but stay tuned!)

Next up, we switch the spotlight over to the Marvel HeroClix: Deadpool 24 Ct. Gravity Feed display!

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As with previous displays attached to a large release, the Deadpool Gravity Feed includes 24 foil packs and 10 different characters, each with a new dial-design found only in this product.  The Marvel HeroClix: Deadpool Gravity Feed display will release before the main set, and offers stores and players a taste of the exciting action to come with the main set release.

SecretEmpireAgentDomino     Daredevil  SilverSable

Not to be content as just a sub-theme to main five-figure booster release, the all-new Thunderbolts are back in their own six-figure HeroClix Fast Forces Pack!

TBOLTS_LOGO sml

In this latest 6-figure HeroClix Fast Forces offering, General Thaddeus “Thunderbolt” Ross has assembled a whole new strikeforce bearing his name! As the Red Hulk, Ross leads Deadpool, the all-new Venom, Punisher, Elektra, and the mysterious Mercy into battle!

RedHulk  ElektraPunisher Mercy

Last but certainly not least, the Marvel HeroClix: Deadpool Organized Play (OP) Kit includes everything stores need to host multiple HeroClix events.  Each Deadpool Organized Play kit includes the following:

  • 12 Limited Edition figures (three copies each of four different figures)
  • 30 Limited Edition 3D special objects (10 copies each of three different 3D special objects)
  • 10 double-sided maps
  • One Organized Play Addendum/Instruction sheet with suggestions on how to run Organized Play

Wolverine

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As with prior Organized Play kits, this OP kit is marked “Not For Resale” and is available while supplies last.

Lastly, as a special treat, here’s a bonus preview from Marvel HeroClix: Deadpool, the man himself: Deadpool!

019a-Deadpool

And let’s check out one of the Word Balloons from Marvel HeroClix: Deadpool as well:

W007-Sheep-Gun

Leave your foes counting sheep with the Sheep Gun!and look for more exciting previews to begin soon!

Be sure to pre-order your Marvel HeroClix: Deadpool at your friendly local game and comic stores today! Marvel HeroClix: Deadpool will be available in stores everywhere May 2014!