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Announcements Marvel HeroClix

Marvel HeroClix: Avengers ID Cards

HeroClix Fans!

The Marvel HeroClix: Avengers ID Cards are circulating into stores near you! We previously mentioned that there are over 45 cards available through the Marvel HeroClix: Avengers Assemble, Marvel HeroClix: Age of Ultron Storyline OP and Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D. Booster Bricks. There are more available at conventions and special events including our National/World Championships, Age of Ultron Storyline OP Events and Ant-Man Micro Tournament Weekend.

Check out the collection below, including ID Cards not yet available!

Marvel HeroClix: Avengers Assemble Booster Brick

Marvel HeroClix: Avengers ID Card- Black WidowMarvel HeroClix: Avengers ID Card- FalconMarvel HeroClix: Avengers ID Card- Hawkeye

Black Widow, Falcon & Hawkeye

Marvel HeroClix: Avengers ID Card- HerculesMarvel HeroClix: Avengers ID Card- JusticeMarvel HeroClix: Avengers ID Card- Mockingbird

Hercules, Justice & Mockingbird

Marvel HeroClix: Avengers ID Card- NovaMarvel HeroClix: Avengers ID Card- RoninMarvel HeroClix: Avengers ID Card- Sandman

Nova, Ronin & Sandman

Marvel HeroClix: Avengers ID Card- SersiMarvel HeroClix: Avengers ID Card- HellcatMarvel HeroClix: Avengers ID Card- Jarvis

Sersi, Hellcat & Jarvis

Marvel HeroClix: Avengers ID Card- ManifoldMarvel HeroClix: Avengers ID Card- Rick JonesMarvel HeroClix: Avengers ID Card- Triathlon

Manifold, Rick Jones & Triathlon

 

Marvel HeroClix: Original Avengers Fast Forces Pack

Marvel HeroClix: Avengers ID Card- Hank Pym

Hank Pym

 

Marvel HeroClix: Age of Ultron Storyline OP Booster Brick 1

Marvel HeroClix: Avengers ID Card- ProtectorMarvel HeroClix: Avengers ID Card- VisionMarvel HeroClix: Avengers ID Card- Wasp

Protector, Vision & Wasp

Marvel HeroClix: Avengers ID Card- JocastaMarvel HeroClix: Avengers ID Card- Machine Man

Jocasta & Machine Man

 

Marvel HeroClix: Age of Ultron Storyline OP Booster Brick 1

Marvel HeroClix: Avengers ID Card- Iron FistMarvel HeroClix: Avengers ID Card- Luke CageMarvel HeroClix: Avengers ID Card- Spectrum

Iron Fist, Luke Cage & Spectrum

Marvel HeroClix: Avengers ID Card- Wonder ManMarvel HeroClix: Avengers ID Card- Jessica Jones

Wonder Man & Jessica Jones

 

Marvel HeroClix: Age of Ultron OP Kits 1-4

Marvel HeroClix: Avengers ID Card- Iron ManMarvel HeroClix: Avengers ID Card- HulkMarvel HeroClix: Avengers ID Card- Captain America

Iron Man, Hulk & Captain America

Marvel HeroClix: Avengers ID Card- Thor

Thor

 

Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D

Marvel HeroClix: Avengers ID Card- Black KnightMarvel HeroClix: Avengers ID Card- Black PantherMarvel HeroClix: Avengers ID Card- Ms. Marvel

Black Knight, Black Panther & Ms. Marvel

Marvel HeroClix: Avengers ID Card- QuasarMarvel HeroClix: Avengers ID Card- QuakeMarvel HeroClix: Avengers ID Card- She-Hulk

Quasar, Quake & She-Hulk

Marvel HeroClix: Avengers ID Card- S.H.I.E.L.D. Priority AccessMarvel HeroClix: Avengers ID Card- S.H.I.E.L.D. ReinforcementMarvel HeroClix: Avengers ID Card- U.S. Agent

S.H.I.E.L.D. Priority Access, S.H.I.E.L.D. Reinforcements & U.S. Agent

Marvel HeroClix: Avengers ID Card- War MachineMarvel HeroClix: Avengers ID Card- Bucky BarnesMarvel HeroClix: Avengers ID Card- Moon Knight

War Machine, Bucky Barnes & Moon Knight

  Marvel HeroClix: Avengers ID Card- Red HulkMarvel HeroClix: Avengers ID Card- Spider-WomanMarvel HeroClix: Avengers ID Card- Venom

Red Hulk, Spider-Woman & Venom

 

Convention/ Event Exclusive Avengers ID Cards

Marvel HeroClix: Avengers ID Card- Ant-ManMarvel HeroClix: Avengers ID Card- AresMarvel HeroClix: Avengers ID Card- Daredevil

Ant-Man, Ares & Daredevil

Marvel HeroClix: Avengers ID Card- Doctor StrangeMarvel HeroClix: Avengers ID Card- NamorMarvel HeroClix: Avengers ID Card- Shang-Chi

     Doctor Strange, Namor & Shang-Chi

Marvel HeroClix: Avengers ID Card- Spider-ManMarvel HeroClix: Captain Marvel ID CardMarvel HeroClix: Tigra ID Card

Spider-Man, Captain Marvel (TBA) & Tigra (TBA)

Marvel HeroClix: Avengers ID Card- SentryMarvel HeroClix: Avengers ID Card- Swordsman

Sentry (TBA) & Swordsman (TBA)

Don’t miss your chance at a complete Avengers ID Card Set! Find them, win them and use them to dominate the tabletop. Collect them all and unlock achievements in the WizKids Event System. Play them individually or participate in the Marvel HeroClix: Age of Ultron Storyline OP event series to get your Avengers Round Table resource allowing you to add up to 6 Avengers ID Cards!

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Marvel HeroClix: Age of Ultron SLOP Strategy Article

Marvel HeroClix: Age of Ultron SLOP- Avengers Strategy Article

Greetings, HeroClix fans!

With the arrival of the  Marvel HeroClix: Age of Ultron Storyline OP event, we wanted to take a step back from our normal previews, and put together an article focused on team building, featuring some of the figures you might not have had a chance to see yet from the first series of booster bricks.

As this is a series of events based around the character Ultron, it’s only logical that his ‘father’, Hank Pym would be a part of the set. In the spirit of Dr. Pym being the creator of Ultron, today we’re going to focus on a team featuring the Avengers keyword!

For team Science Avengers, we start off with Protector, the former Marvel Boy. Playable at 100 points, Protector is six clicks long, and has the Flight ability, with a range of 6 squares with 1 target. His dial, while fairly basic in appearance, has a few notable powers that make him a great team player. To start, he has a special power on his first three clicks called I Am the Protector, which grants him the ability to use Defend and Invulnerability. Coupled with that power, Protector also brings 3 clicks of Probability Control – so sticking him back from frontline attackers means he can share his 18 defense with other ranged attackers, like Hank Pym.

Marvel HeroClix: Age of Ultron SLOP- Protector

Played at 50 points, Hank Pym has only 3 clicks of life, but a range of 5 clicks with 1 target, and the ever-important Outwit. In addition to that, he also has a special power called Temporal Fixes for the Age of Ultron, which allows him to use Outwit and Probability Control! Not to be outdone, he also carries two traits, both of which give him distinct advantages. The first, Morph: Many Identities allows you to give Hank a close combat or move action dealing no pushing damage, allowing you to replace him with any character with this trait on the same click number. From this first set of boosters, you’d be able to replace him with Ant-Man and Goliath.

Marvel HeroClix: Age of Ultron SLOP- Hank Pym

His second trait, Ultron’s Father, gives teams that feature Hank a distinct advantage given the contents of the first set of boosters. This power allows friendly characters to modify their attack value by +1 when attacking a character with Ultron in their name, if not already modified by this effect. On top of that, opposing characters with Ultron in their name can’t target Hank unless all friendly characters on the map are named Hank Pym. Given that there are 10 figures in this first series of boosters that feature the name Ultron, chances are you’ll be able to take advantage of this trait on more than one occasion.

We cap things off with our team’s heavy hitter, the Black Panther. A stealthy, indomitable move and attack character, Black Panther isn’t a traditional brick for a team, but with the support from Hank Pym and Protector, his hits and attacks should stick more often than not. Couple that with his own clicks of Leadership, Outwit, and Perplex, and this team is designed to work well together in nearly every situation.

Marvel HeroClix: Age of Ultron SLOP- Black Panther

So, there you have it! Our take at a slightly different Avengers team built from characters in the first series of Marvel HeroClix: Age of Ultron SLOP boosters. As a bonus, it also doubles as a Scientist themed team, so you can go that route and sub in characters like M.O.D.A.M., Black Knight, or Hulk amongst others, but this one felt more natural.  Let us know what you think, and be sure to share what teams you build from your pulls as we move into the Age of Ultron Storyline OP event. Until next time, regen for the win!

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Marvel HeroClix: Ant-Man Box Set

Marvel HeroClix: Ant-Man Box Set- Wasp

Greetings HeroClix Fans!

Not every hero is lucky enough to be the focus of their own HeroClix set.  But Hank Pym can count himself among the fortunate as he’s the star of the Marvel HeroClix: Ant-Man Box Set, which features six versions of the Avengers’ scientist supreme from different periods of his heroic career.  Today, we take a look at a costumed identity Hank Pym adopted after the death of his ex-wife, Janet Van Dyne.  Please welcome the Wasp!

Marvel HeroClix: Ant-Man Box Set- Wasp

Wasp can be played at either 100 or 50 points, with his 50-point starting line appearing on click 4.  We’ve previously shown you several characters from our upcoming Marvel HeroClix: Age of Ultron Storyline Organized Play series that possess the Morph: Many Identities trait.  Wasp and the other characters in the Ant-Man Box Set also have this trait, which gives players even more options for swapping figures.

Additionally, Wasp has two more traits, Ant Swarm and Go Spy For MeAnt Swarm allows you to place an Ant Swarm bystander token in an adjacent square when Wasp is brought into the game through a Morph ability.  Go Spy For Me upgrades those Ant Swarm bystanders by letting them use Stealth, the Flight ability, and modifies their speed values by +3.

Wasp has a range of five squares and two targets.  He also has an Improved Targeting ability called Infrared Goggles, which lets him ignore hindering terrain when drawing lines of fire.

Moving on to Wasp’s dial, his speed track alternates between Running Shot and Sidestep and his speed values are consistent at 7 squares.  Wasp’s attack slot isn’t as consistent:  Three clicks of Energy Explosion with attack values of 10 appear on the front half of the dial.  The back half features two clicks of Blades/Claws/Fangs with another Energy Explosion click sandwiched between.  Energy Explosion makes good use of Wasp’s range and targets since they’re paired with Running Shot on three of the four clicks in which they appear.

Wasp’s damage slot has consistent values of 3 on each click; powerwise, he starts with a click of Leadership, then can help adjacent friendly characters deal more damage with their close combat attacks via EmpowerLeadership returns on Wasp’s last three clicks.  Finally, Wasp starts his dial with Toughness in his defense slot to absorb some damage dealt to him.  Mid-dial Wasp switches to Willpower.  A final click of Regeneration helps him stay in the fight a little longer.

Like all the characters in the Ant-Man Box Set, Wasp has the Avengers and Scientist keywords to make theme team building easy.

That’s all for this sneak peek at the Marvel HeroClix: Ant-Man Box Set!  Stay tuned as we reveal characters from other exciting HeroClix releases in the days and weeks to come!

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Marvel HeroClix: Age of Ultron SLOP

Marvel HeroClix: Age of Ultron SLOP- Hank Pym & Ant-Man

Greetings HeroClix Fans!

We are pleased to bring you another exciting preview from our upcoming Marvel HeroClix: Age of Ultron Storyline Organized Play series, which begins in June and runs for the next four months! The Marvel HeroClix: Age of Ultron Storyline Organized Play series features 56 figures distributed between two waves of tournament boosters.  For today’s preview we take a look at a founding member of the Avengers and the first of several costumed identities he’s used during his heroic (and not-so-heroic) career.  Please welcome Hank Pym and Ant-Man!

First up is Hank Pym, who can be played at either 100 or 50 points and has a range of five squares with one target.  Hank Pym’s 50-point starting line begins on his fourth click.  At both point values Hank Pym hits the battlefield with a pair of traits, Morph: Many Identities and Ultron’s Father.

Marvel HeroClix: Age of Ultron SLOP- Hank Pym

Morph: Many Identities let’s Hank Pym switch to his other costumed identities and reads, “Give Hank Pym a move or close combat action that deals no pushing damageAfter actions resolve, replace him with any character with this trait on the same click numberIf this character started the game on its 50 point starting line, the character it is replaced with can’t be healed past its 50 point starting line.”  Multiple characters from the Marvel HeroClix: Age of Ultron Storyline Organized Play series possess the Morph: Many Identities trait, so choose Hank Pym’s replacement wisely!

Hank Pym’s second trait, Ultron’s Father, grants friendly characters a +1 modifier when attacking a character with “Ultron” in their name.  Additionally, opposing characters with “Ultron” in their name can’t target Hank Pym unless all friendly characters on the map are named Hank Pym.

Moving to Hank Pym’s six-click dial, he has fairly steady defense values and a full run of Energy Shield/Deflection to make him a difficult target against ranged attacks.  In his speed slot he starts with a click of Sidestep, then drops that for Running Shot on his next two clicks.  Sidestep returns for two more clicks before Hank Pym’s dial ends.

Offensively, Hank Pym starts strong with a three-click run of Pulse Wave, with the last two clicks pairing nicely with Running Shot.  The Pulse Wave run is followed by two clicks of Incapacitate.  On his damage track, Hank Pym alternates between a special power called Temporal Fixes for the Age of Ultron and OutwitTemporal Fixes for the Age of Ultron lets Hank Pym use Outwit and Probability Control.

Hank Pym’s Morph: Many Identities trait and dual point costs makes him a fun and easy addition on any force, particularly those which also share either or both of his keywords, Avengers and Scientist.

One of the Morph: Many Identities options available to Hank Pym in the Marvel HeroClix: Age of Ultron Storyline Organized Play series is his first costumed persona, Ant-Man!

Marvel HeroClix: Age of Ultron SLOP- Ant-Man

Like Hank Pym, Ant-Man has point values of 100 and 50, respectively, and the Avengers and Scientist keywords.  Additionally, Ant-Man has an Improved Movement ability called Where’d He Go? which lets him ignore hindering terrain and characters when he moves.

Ant-Man’s power set makes him a close combat annoyance, and the Tiny damage symbol makes him difficult to hit from range for opposing characters and easy to tote around for his teammates.  In close combat, Ant-Man boasts a full dial of Combat Reflexes.

Ant-Man starts his dial with Poison in his attack slot and Exploit Weakness in his damage slot.  This combination of power reappears on clicks 3 and 6.  In Ant-Man’s speed slot is a special power called Temporary Pym Particles which lets him use three popular standard speed powers:  Charge, Sidestep and Stealth.  Are you just a bit out of reach of an opposing character at the start of your turn?  Use a free action to activate Sidestep and move adjacent to that character before triggering Poison.  Additionally, Temporary Pym Particles lets Ant-Man use a free action to help adjacent teammates with the standard damage symbol by giving them either the Tiny or Giant damage symbol until your next turn.

The rest of Ant-Man’s dial is suited for pinging away at opposing characters a click at a time.  On his non-Poison/Exploit Weakness clicks, Ant-Man has Precision Strike and Perplex.  When Ant-Man isn’t using Temporary Pym Particles, he has standard use of Stealth.

That’s all for this sneak peek at the upcoming Marvel HeroClix: Age of Ultron SLOP!  Stay tuned as we reveal more exciting characters in the days and weeks to come!

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Chaos War Conventions Preview

Mite-y Avengers Part 3 – Giant-Man, the Wasp, and Ant-Man!

Greetings HeroClix Fans!

Once again, we are back to reveal more of the Marvel HeroClix: Chaos War set with another BONUS preview! This time we’re exploring a few different identities Avenger Hank Pym has donned over the years!  Let’s start with his most recent nom-de-guerre, Wasp!

Wasp begins play using his 6 range and Running Shot to take the fight to your opponent!  Toughness provides some damage reduction for Wasp.  Also, Leadership has the potential to add an action and remove a token from a friendly figure.  On his second click, Wasp gains a special power in his attack slot with the same name as the power used by his ex-wife, Janet van Dyne.  The power, Bio Electric Blasts, allows Wasp to use Incapacitate.  If he uses it and hits, deal the target 1 penetrating damage after actions resolve.  This power switches in and out over the course of his dial.

Wasp also has a damage power that replaces Leadership called Cybernetic Wasp Goggles that lets him and friendly characters within 3 squares and line of fire that he shares a keyword with use Exploit Weakness if their printed damage value is 2 or less.  Mid-dial, as Bio Electric Blasts continues to cycle on and off, Wasp switches damage reduction for damage avoidance as Super Senses is on his dial for one click before he switches back to Toughness. 

End-dial, Wasp switches to Super Senses for two more clicks.  Perplex also is in his damage slot on those same clicks.  On his last click, Wasp loses all damage reduction and avoidance to gain Willpower, and Bio Electric Blasts makes a final appearance.

Wasp possesses the Avengers and Scientist keywords, as well as the Avengers team ability.  Wasp also costs 75 points and has the Morph: Hank Pym trait, which allows him to change into his original secret identity, Ant-Man!

Ant-Man possesses a trait called Pym Particles, Shrink, which says, “Once per game, the first action Ant-Man may be given must be a free action to choose a friendly character of 75 points or less with the Avengers keyword.  That character possesses [Tiny Size] combat ability as long as this Ant-Man is on the map”.  Whether you choose to start the game with Ant-Man as part of your force, or use the Morph mechanic to bring him in, this figure has the potential to make a friendly figure better.

Ant-Man begins play with Stealth to hide himself as he moves to where he will do your force the most good.  On any click he has Stealth, he also has a special power called Ant-Swarm that lets Ant-Man use Poison.  When he does, opposing characters that occupy hindering terrain are dealt 2 damage instead.

On his second click, Ant-Man switches things up as he trades his special power and Stealth for Leap/Climb in his movement slot to make getting around easier.  Super Senses allows Ant-Man to potentially avoid attacks.  He also gains Outwit, which will be on all of his even-numbered clicks.  On his third click, Ant-Man switches back to Stealth and his Ant-Swarm special power.  Ant-Man gets two new powers at this point, Combat Reflexes, to make him harder to hit in close combat, as well as Perplex to help himself or his teammates.

Click four of Ant-Man is the same as click number two with Leap/Climb, Super Senses and Outwit.  Click five is again a close-combat click with Stealth, Ant-Swarm, Combat Reflexes and Perplex.  Ant-Man’s sixth click is the same as all even-numbered clicks with Leap/Climb, Super Senses and Outwit.  On his last click, Ant-Man is the same as his first click with Stealth and his Ant-Swarm special power.

Ant-Man, like the other forms of Hank Pym in the Chaos War set, has the Avengers and Scientist keywords, as well as the Avengers team ability.  However, Ant-Man is the only version to have the Tiny Size combat ability.  But like the rest, Ant-Man costs 75 points.  Like all forms of Hank Pym, he has the Morph: Hank Pym trait.  Well, Hank Pym was standard sized, then Tiny Sized.  Where does he go from here?  How about Giant Size?  Here is Giant-Man!

 

At his 75 point line, Giant-Man begins play with two traits.  Like the other Hank’s versions, Giant-Man possesses the Morph: Hank Pym trait.  This trait is only playable on his 75-point line and functions identically as it does on Pym’s other figures.  The next trait is called “Medium” Size which states “Giant-Man possesses [Standard Defense] and [Giant Size] instead of [Indomitable] and [Colossal]” combat abilities, but again, only on his 75-point line.

At the 75 point Morph: Hank Pym line, Giant-Man begins play with Super Strength to allow extra damage when an object is handy.  Toughness will provide some damage reduction from the inevitable counter attack.  On his second click, Giant-Man adds Charge to his dial to be able to move and attack.

Mid-dial, Giant-Man has another click of Charge, this time coupled with Quake to try and disperse groups of opposing figures.  Invulnerability offers more damage reduction to Giant-Man for two clicks.  Quake sticks around for one more click.

Late-Dial, Giant-Man gets one more click of Charge.  Exploit Weakness shows up on Giant-Man’s dial for two clicks, and his damage reducer goes back to Toughness.  On his last click, Giant-Man sees the return of Quake.  Willpower allows Giant-Man to push without fear of taking pushing damage.

As all versions before him did, Giant-Man has the Avengers and Scientist keywords, as well as the Avengers team ability.

This takes us through all versions of Hank Pym’s Morph trait.  But, as hinted at on the character card, there is still a lot more Giant-Man to see! Let’s take another look at him:

At 300 points, Giant-Man’s Pym Particles, Grow is similar to the trait on Ant-Man (#015).  Pym Particles, Grow says “Once per game, give Giant-Man a free action to choose a friendly character of 75 points or less with the Avengers keyword.  That character possesses [Giant Size] combat ability as long as Giant-Man is on the map”.  Need a huge helping hand on the battlefield? Giant-Man is here to make it happen!

Giant-Man begins play at his 300 point line using the always useful combo of Charge and Super Strength with his printed 5 damage.  The Indomitable and Colossal combat abilities will help him use these powers again on his next turn.  Giant-Man has Invulnerability to protect him from some return damage.  He also has a special power to start his dial, Building Shove, in which Giant-Man can be given a power action if he is adjacent to elevated terrain.  All characters occupying that level of elevated terrain within that same continuous border are dealt 1 penetrating damage and knocked back 1 square.  On his second click, Giant-Man trades Charge and Building Shove for some Outwit, which will be very useful from his colossal view of the map.

Click three of Giant-Man’s dial sees the return of ChargeExploit Weakness will make sure close combat damage sticks for his next three clicks, and Giant-Man replaces his damage reducer with Toughness for a couple of clicks.  His next two-click section sees Plasticity show up in his movement slot, and Giant-Man’s damage reducer of choice becomes Impervious.  Perplex makes a single appearance at this point in his dial.  Giant-Man also gains an attack special power called Swat, that says when given a close combat action, Giant-Man may target all opposing characters within two squares and then divide the damage between them.  This power can’t be countered by characters 100 points or less.

Mid-dial, Giant-Man switches back to Charge, Super Strength and Outwit for a click, then back to Plasticity, Swat, and Building Shove for a three more.  Giant-Man switches from two clicks of Toughness to two clicks of Invulnerability for damage reduction in this stretch of dial.  After this, Giant-Man switches back to Charge and Super Strength for the last time.  This click also sees Building Shove for the last time, and the return of two clicks of Impervious. 

End-dial, Plasticity and Swat are on the next two clicks and Giant-Man sees the last of his standard power damage reducers as Impervious is replaced with a click of Toughness.  Perplex returns to his dial at this point for a few clicks.  Giant-Man’s last three clicks are mostly bare, but the special power in his damage slot will be a benefit to whatever force he is on.  Avengers, Behind Me! allows Giant-Man to use Defend and Toughness.  Two defense values of 18, one having Perplex as well, and a 19 defense can provide a colossal help to his force!

Convention season is right around the corner and Giant-Man will initially be available at the NECA booth during San Diego Comic-Con, then later at Gen Con Indy.

And as it is the 10th anniversary of HeroClix, we have included with Giant-Man a special figure that pays homage all the way back to the first HeroClix set, Marvel HeroClix: Infinity Challenge, and one of the first convention exclusive figures ever, Ant-Man!

 

Ant-Man has the Morph: Hank Pym trait that all 75 point versions of Hank Pym in this set have, allowing him to swap versions as needs change.  Also added is the Tiny Size combat ability to represent his shrinking ability.  Ant-Man still has the Avengers and Scientist keywords, as well as the Avengers team ability.

To increase the original 43 point version of Ant-Man to the modern 75 point version, in addition to his trait and Tiny Size ability, two clicks of life were added, as well as the ability to do a printed 1 damage on every click!  (The original Ant-Man had printed 0 in all damage slots!)  Beyond these major changes to make him playable in a modern environment, the design concept is the same.  Ant-Man has Stealth the entire length of his dial to reflect how tiny he is.  He also has Incapacitate for his entire dial, as his ability to sting people with a 4 range is annoying, and not very lethal.  Also, Ant-Man still begins play with a 20 defense, and sees this number regress by 1 for every click of his dial.  Another noticeable change to make this new Ant-Man more playable than the original is a small boost to his attack values.  While the Infinity Challenge version had attack values starting at 8 and ending with 5, this version starts with a 9 attack and ends with 7!  And finally, Ant-Man may have the Chaos War set symbol, as this is the current set, but he still has the same collector number as the Infinity Challenge original, #173!

Thanks for reading!  Don’t forget to come back next Friday when our Marvel HeroClix: Chaos War set previews continue with a Kree-empowered Avenger!

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Chaos War Preview

Mite-y Avengers Part 2 – The Wasp, Hank Pym, and Ant-Man!

Greetings HeroClix fans!

Welcome back! As promised, we’re continuing our bonus previews with three more figures from the Marvel HeroClix: Chaos War set that Ant-Man and Wasp can Split into.  Let’s start with the winsome Wasp!

 

Wasp begins play using Running Shot to start off the battle.  She can opt to use her 6 range with 2 targets to divide her printed 3 damage, or she can combine it with her attack special power, Bio Electric Blasts, which allow Wasp to use Incapacitate with the additional benefit that if she uses it and hits, the target is dealt 1 penetrating damage after actions resolve.  Wasp has the new Tiny combat ability, which increases her defense by +1 if a ranged attack is made against her and makes it so any friendly character can get her into battle.  Super Senses will allow Wasp a chance to avoid attacks, while an opening click of Leadership potentially adds an extra action to her force.  Her second click sees Leadership swapped out for Enhancement as Wasp finds another way to help her teammates.

Mid-dial, not much changes on Wasp as Enhancement, Running Shot and her special power are all still there.  She does swap Super Senses for a click of Combat Reflexes, before she switches back to Super Senses.  On her last click, Wasp gets Earthbound in her movement slot, which negates her Tiny and Flight combat abilities.  Defensively, she goes back to Combat Reflexes and does get a bit of added protection in the form of Shape Change.

Wasp possesses the Avengers and Lady Liberators keywords, which gives her a couple of choices for theme-team building.  At 77 points, Wasp makes a great secondary attacker on any force she’s on.

Next, let’s take a look at another Qualifying Name character Ant-Man and Wasp can Split into.  Here is Eric O’Grady, the Irredeemable Ant-Man!

 

Ant-Man begins play with two special powers on the front half of his dial.  In his movement slot, he has a power called OK, I’m a Voyeur, So What? that says when an adjacent character moves due to its own action, once per turn you may place Ant-Man in a square adjacent to that character after the action resolves.  Mobility should never be an issue for Ant-Man!  On his damage slot, Ant-Man has a special power called Irredeemable Liar that says Ant-Man can use Outwit, but only to counter an opposing character’s Outwit or Perplex or a special power that specifically allows the use of those two powers.

Mid-dial, Ant-Man picks up two clicks of Energy Explosion to go with his 3 range.  (Hey, he’s tiny, what do you want?) These overlap with his special powers, and the powers that replace them for the rest of his dial.  In his movement slot, Ant-Man switches to Stealth as he tries to keep himself out of harm’s way.  In is damage slot, Ant-Man gets Exploit Weakness to make sure any close combat damage sticks.  On his last click, Ant-Man picks up Blades/Claws/Fangs, which pairs nicely with his Exploit Weakness.

Ant-Man possesses the Avengers, S.H.I.E.L.D., and Thunderbolts keywords, giving him a good selection of named theme teams on which to use him.  He also brings the Avengers and S.H.I.E.L.D. team abilities, as well as the Flight and Tiny combat abilities.  At 43 points, Ant-Man will be an inexpensive annoyance piece on whatever force he is included!

Not the Ant-Man you were expecting?  Well, we’ll get to him.  In the meantime, let’s take a look at the other side of the chart for Split, the Qualifying Real Name side, and take a look at Hank Pym!

 

Hank Pym begins play with a special power in his attack slot for the first half of his dial called Tinkerer Supreme, which allows him to be given a free action if he occupies a square with a light or heavy object, and then choose a standard attack power.  He can use the chosen power this turn.  This could be utilized well with his 5 range.  Hank Pym also begins play with Outwit, a power that will be on all of his odd-numbered damage slots. On his second click, Hank Pym trades Outwit for Perplex, and gains Willpower in his defensive slot.  Perplex and Willpower will be on every even-numbered click.

End-dial, Hank Pym keeps alternating clicks of Outwit with Perplex and Willpower.  On his last three clicks, Hank Pym loses his attack special power.  In his movement slot he gains Flurry.  Hank Pym possesses the Avengers, Defenders, and Scientist keywords, as well as the Avengers team ability.  For 75 points, Hank Pym is a useful support figure.

But, that’s not all Hank Pym is good for.  He also has a trait called Morph: Hank Pym.  Give Hank Pym a move or close combat action that deals no pushing damage.  After the action resolves, replace him with any character with this trait on the same click number.

What other figure has this trait?  Be sure to come back on Friday as we  take a look at a few different heroic identities Hank Pym has worn in his career from the Marvel HeroClix: Chaos War set, including a Colossal reveal! Until then, keep your Clix off their K.O.’s!