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Marvel HeroClix: The Uncanny X-Men

Marvel HeroClix: Uncanny X-Men – Age of Apocalypse

Greetings, HeroClix fans! Last week we released the Marvel HeroClix: Uncanny X-Men set, so we wanted to take the opportunity to play with some of the figures in the set and put together what we feel is a fun team! And, since we’ve revisited the long requested Age of Apocalypse, we’re going to center our team with one of the characters from those chase figures!

Marvel HeroClix: Uncanny X-Men - Age of Apocalypse - Sabretooth and Wild Child

To start off, we have the chase Sabretooth and Wild Child! At 130 points, this figure clocks in at 8 clicks of life, and is Indomitable. He has no special powers, but has two traits that more than equal that out. His first is called Leashed or Unleashed? This power states that Sabretooth and Wild Child begin the game with Wild Child attached, and can use Flurry while he’s attached. Additionally, at the beginning of your turn, if Wild Child is within 3 squares of Sabretooth and Wild Child, you may reattach him. Of course, you can give Sabretooth and Wild Child a free action if he hasn’t used Flurry this turn to place an attached Wild Child adjacent.  We’ll take a look at the individual Wild Child shortly, but first let’s look at their second trait, Healing Factor. This traits states that when Sabretooth and Wild Child clear action tokens, you may heal him of 1 click – so, while it’s beneficial to push him since he’s Indomitable, you can take advantage of his trait to heal him up slightly after one action! He also brings the standard powers Charge, Sidestep, Blades/Claws/Fangs, Toughness, Combat Reflexes, Regeneration, Battle Fury, and Exploit Weakness. Marvel HeroClix: Uncanny X-Men - WIld ChildThe Wild Child bystander token is only one click long, but packs a punch, with the standard powers Charge, Blades/Claws/Fangs, Combat Reflexes, and Exploit Weakness – so while that base 1 damage isn’t much to write home about, having a printed 11 attack with Blades/Claws/Fangs paired with Exploit Weakness is an incredible benefit to have on your team!

Marvel HeroClix: Uncanny X-Men - Age of Apocalypse - Magneto

Up next on our X-Men Age of Apocalypse team we have our primary ranged attacker with the rare Magneto. Featuring a range of 8 squares, Magneto brings a lot of both support and board control that the team needs. First is his trait, Magnetic Shield for My Allies. This trait states that you can give Magneto a power action to attach the Magnetic Shield to another friendly character, removing it from anywhere else. That character can now use Energy Shield/Deflection as long as it’s attached – however, when that character takes damage from a ranged attack, or Magneto is KO’d, remove the Magnetic Shield marker. And for that Magnetic Shield marker, Magneto comes packed with his own ClixFX Base that you can use to represent this marker! Additionally, he has a special power called Magnetic Field that appears on his first 3 clicks of defense that allows him to use both Energy Shield/Deflection and Toughness! He also has the standard powers Running Shot, Force Blast, Telekinesis, Precision Strike, Willpower, Enhancement, and Ranged Combat Expert.

Marvel HeroClix: The Uncanny X-Men - Emma Frost 005a

Finally, we have the 80-point version of Emma Frost. Emma has only one special power, but it’s incredibly beneficial to the team. The power, called Teaching the Next Generation, states that Emma Frost can use Perplex. When she uses it, you may use it normally, or instead choose a combat value other than damage, and modify that value on each friendly character that shares a keyword with her within her range, regardless of line of fire! She also has an interesting duality in her dial – the top end is all about control and team boosting, with Mind Control, Super Senses, and the special power, while the second half of her dial is far more offensively based, featuring Running Shot, Penetrating/Psychic Blast, Energy Shield/Deflection, and Shapechange.

So there you have it, HeroClix fans! We’ve taken our stab at building an X-Men team  around one of the Age of Apocalypse chases in the new Marvel HeroClix: Uncanny X-Men set– how would you build your team, and which chase would you feature? Let us know on social media! Until next time, ‘Clix for the win!

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Marvel HeroClix: The Uncanny X-Men

Marvel HeroClix: The Uncanny X-Men – Emma Frost

Greetings HeroClix Fans!

We hope you are ready for today’s preview of the very X-citing upcoming Marvel HeroClix: The Uncanny X-Men 5-figure booster set!  Starting us off is one time X-Men foe-turned-team leader Emma Frost!

Marvel HeroClix: The Uncanny X-Men - Emma Frost 005a

Changing up her usual white wardrobe to dress in all black, Emma can be a strong addition to your team at 80 points.  If you are into keywords, Emma Frost has 4 options for themed building; Generation X, Hellfire Club, Hellions, and X-Men.  We’ve seen a very similar set of powers and distribution of stats for several versions of Emma over the years, starting with a 5 range single target Mind Control and Super Senses.  This time she brings her head mistress status at the Xavier School for Gifted Youngsters to the battle, and puts those keywords to work, with her special damage power Teaching the Next Generation; letting her use Perplex but also allowing her to choose a combat value other than damage, and modify that value on all friendly characters within range that share a keyword with her regardless of line of fire.

After 3 clicks of those powers with 10 attack and 3 damage she goes from being persuasive with her mental powers to being an offensive force dealing penetrating damage with 3 clicks of Penetrating/Psychic Blast, the first of which coupled with Running Shot.  She’s not coy or naïve in the least and keeps her defenses up with Energy Shield/Deflection and Shape Change.

If she gets knocked low don’t lose your cool, with the X-Men TA she can benefit from some healing from a friendly fellow X-Men… or you may have noticed her Costed Trait Switch to Diamond Form in the Nick of Time.  For an additional 5 points when building your force, you may activate this trait with a sidelined Emma Frost 005b prime. When Emma Frost 005a would be KO’d you may instead replace her with the prime Emma on click #6!  Speaking of the prime Emma Frost, let’s take a look at her card and dial.

Marvel HeroClix: The Uncanny X-Men - Emma Frost 005b

You’ll notice right away this version of Emma Frost has her diamond skin form when her secondary mutation manifests. She drops her keywords to Hellfire Club and X-Men but keeps the X-Men Team Ability.  Emma’s secondary mutation drops her mental powers in favor of physical strength and durability and in being the ‘diamond in the rough’ of close combat.  Her trait Diamond Form keeps her safe from being heavily damaged by range focused opponents limiting her to taking a maximum of 1 damage from ranged attacks (Take that Cyclops! Emma has your number!) and Indomitable keeps her leading your team by example from the front.

For all 6 clicks of her 125 point dial she’ll be teaching some hard lessons opening with Charge and Super Strength combined with Impervious to help keep her safe.  Her top dial Outwit sets her apart from most close combat ‘brick’ type figures.  Later in her dial, her defense power changes to Invulnerability and she gains Sidestep to be able to maneuver into a position to deal penetrating damage with her Exploit Weakness.

Class isn’t over yet!  On her last click, Emma is graced with a STOP click that grants Invulnerability and she returns to the same combination of Charge, Super Strength and Outwit that she had on has on her top two clicks.  This is also the click you land on if you pay the 5 points for the common 005a Emma Frost to use her Costed Trait.

That’s all for today, HeroClix fans! Stay with us as we continue to preview more of everyone’s favorite mutants and their villains over the next month leading up to the debut of The Uncanny X-Men set.  Remember to sign in or sign up on the WizKids Event System to find local tournaments, including the Uncanny X-Men prerelease tournaments at select venues.

Until next time, just push ‘em all!

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Marvel HeroClix: Wolverine and the X-Men Preview

Marvel HeroClix Wolverine and the X-Men: Hope Summers!

Greetings HeroClix fans!

We are pleased to bring you our X-citing final preview from the Marvel HeroClix: Wolverine and the X-Men set with a look at the first mutant born since M-Day, the event that stripped most of the mutant population.  Some consider her the savior of homo superior while others fear she is a harbinger of destruction.  Most know her simply as Hope Summers!

 040-HopeSummers

Hope Summers comes in at 75 points and her first click is unassuming, with Energy Shield/Deflection making her difficult to hit with ranged attacks and Perplex allowing her to modify combat values within her range of six squares.  This combination of defense and damage powers stay on Hope Summers’ dial for her first three clicks.

Once Hope Summers is off her top click, Energy Shield/Deflection and Perplex remain but her mutant powers emerge as gains Running ShotHope Summers also gains a special power called Omega-Level Mutant, which represents her primary mutant ability to mimic the powers of those around her.  Omega-Level Mutant lets Hope Summers take a free action and then use the powers of one chosen adjacent character until your next turn.  Omega-Level Mutant appears in Hope Summers’ attack slot for the remainder of her dial.

As we move to the back half of Hope Summers’ dial, we see that Running Shot returns.  A short run of Combat Reflexes represents Hope Summers’ survival training with Cable.  Another key power possessed by Hope Summers is the ability kick-start the newly emerging powers of other mutants.  In Hope Summers’ damage slot, this is represented as a special power called Mutant Jump Start, which lets her use Empower and Enhancement and modifies the attack values by +1 of adjacent friendly characters with the X-Men keyword.

Speaking of keywords, Hope Summers has the X-Men keyword as well as Future, Generation X and Phoenix Force.

Since we’re currently in the middle of Marvel HeroClix: Fear Itself Organized Play series, we can easily form a 300-point team from the comic series that involves Hope Summers.  First, we can add Cyclops (#008) from the Marvel HeroClix: Giant-Size X-Men set.  They both share the X-Men keyword, which allows Cyclops to take advantage of the +1 attack value modifier from Hope SummersMutant Jump Start.

With Hope Summers at 75 points and Cyclops at 110 points, we’ve still got 115 points to spare!

During the Fear Itself storyline, Cyclops gave Hope Summers his approval to use the powers from any of the mutants on Utopia Island as part of his plan to stop Kuurth (Breaker of Stone) from destroying San Francisco.  For the next member of our 300-point force, we can add Emma Frost (#014) from the Marvel HeroClix: 10th Anniversary set.  Emma Frost’s power set include Mind Control, Penetrating/Psychic Blast, Super Senses and Outwit, all of which should come in handy for Hope Summers to use with Omega-Level MutantEmma Frost also has the X-Men keyword and comes in at 114 points, leaving us at 299 points for our total build.

That’s all for now!  We hope you enjoyed our series of previews for the Marvel HeroClix: Wolverine and the X-Men set, which releases in stores on August 21.  Please join us again as we uncover more secrets from upcoming HeroClix sets!  Until then, may your Impervious rolls be ever in your favor!

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Marvel HeroClix 10th Anniversary Preview

From White Queen to the Astonishing X-Men: Emma Frost!

Greetings HeroClix Fans!

Our series of previews for the Marvel HeroClix: 10th Anniversary set continues with a field trip to the Massachusetts Academy and a visit with its head administrator, the White Queen!

This August, HeroClix fans can celebrate 10 years of Marvel HeroClix with the Marvel HeroClix: 10th Anniversary set, a standalone set of 24 ALL-NEW, unique sculpts and dial designs for 12 fan-favorite Marvel Comics characters. The White Queen’s first appearance in HeroClix came in the Marvel HeroClix: Clobberin’ Time set and is the inspiration for today’s preview.

A member of the Hellfire Club’s Inner Circle, White Queen begins her dial with a short run of Mind Control in her movement slot and manipulates opposing characters to turn on one another.  White Queen also has Leadership on the first click of her damage slot to represent her status as mentor of the Hellions, a group of students at the Massachusetts Academy who are rivals to the New Mutants at Professor Charles Xavier’s School for Gifted Youngsters.

One of the world’s foremost mutant telepaths, White Queen starts out without any powers in her attack slot but then gains the use of her Mental Knives (Penetrating/Psychic Blast) on her next three clicks. Defensively, White Queen’s mental abilities assist her in evading attacks by confusing her attackers with a simple misdirection (Super Senses).

On her last two clicks, White Queen can still be quite dangerous as she inflicts mental pain (Incapacitate) on her enemies while Willpower in her defense slot allows her to take actions on consecutive turns without fear of taking pushing damage.

White Queen has a range of six and comes in at 62 points. Her various keywords also offer plenty of options for team building.

Each character in the Marvel HeroClix: 10th Anniversary set has early and modern versions that are connected via the Battlefield Promotion game mechanic.  This ability allows the early appearance version of the character to transform into its more modern-era counterpart. In the case of White Queen, this results in a Battlefield Promotion to Emma Frost!

Emma Frost comes in at 114 points and has both the Brotherhood of Mutants and X-Men team abilities to denote her switch from villain to hero.  Her dial opens with a six-click run of Mind Control in her movement slot.  Emma Frost also starts with a pair of Penetrating/Psychic Blast clicks.  Both powers are not to be taken lightly as Emma Frost possesses a range of eight with a single target. Defensively, she can evade attacks with the use of Psychic Shielding (Super Senses) on her first two clicks.  On those same two clicks, Emma Frost also has a special power, Team Advisor, which allows her to use Leadership and Outwit.

On her third click, Emma Frost gains another special power, You Cannot Hide From Me, which allows her to use Penetrating/Psychic Blast and the Sharpshooter combat ability.  You Cannot Hide From Me sticks around for four clicks on Emma Frost’s dial.  She also drops the Team Advisor special power but retains standard use of Outwit on her next two clicks.

In her defense slot, Emma Frost gains another special power, Secondary Mutation, which allows her to make a choice for the remainder of the game:  Retain her primary telepathic powers or transform her body into organic diamond.  When Secondary Mutation appears, Emma Frost’s dial stops turning. You may then choose to turn her dial to click #8.  She also can use Super Senses.  If you choose not to turn to click #8, standard use of Super Senses returns for three clicks. That’s backed by two clicks of Perplex.

If you do choose to switch to click #8, Emma Frost gains yet another special power, I’m Immune to Your Clumsy Psychic Powers, Darling, which grants her Battle Fury and Willpower.  In addition, she modifies her defense by +2 when she’s targeted by a Penetrating/Psychic Blast attack.  This power appears for the remainder of Emma Frost’s dial.

Defensively, Emma Frost’s diamond form is represented via a pair of clicks of Impervious.  She then switches to Invulnerability on her final two clicks. In her damage slot, she starts with a click of Outwit to represent her scintillating wit, then rounds out the rest of her dial with Exploit Weakness.

At 114 points and with a handful of named keywords (Dark X-Men, Hellfire Club, Hellions, and X-Men), Emma Frost makes an excellent choice for many teams.

Thanks for reading!  Please join us next time for our next Marvel HeroClix: 10th Anniversary preview.  Until then, keep your Clix off their KOs!