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It’s a Bird! It’s a Plane! No, It’s Superman and Superman!

Greetings WizKids Fans and Supporters!

Sometimes at a convention, you need a friend to save you from yourself.  Like telling you to take a break, or not to spend all your money on the first day, or teaming up with you in a game of HeroClix and saving you from defeat.  Our sixth and final 2012 HeroClix convention preview is Superman and Superman, who stepped in to save the day when a Crisis threatened their worlds.

The Superman and Superman dial brings the final issue of Infinite Crisis to your table top. When the Golden Age Superman, Kal-L, determines that he must work together with his Modern Age Superman, Kal-El, the end result is jaw-dropping action.

First, Doomsday is brought into the battle and together, these 2 powerhouses rush in and knock him out. Three clicks of Charge, Super Strength, Impervious, and a high damage will allow you to take on almost any bruiser one-on-one.

Next, the Supermen turned their attention to the out-of-control Superboy-Prime. Prime’s power level was dramatically increased thanks to his armor, so together, Kal-El and Kal-L pushed Prime through a red sun. This unique ability is represented in HeroClix with their special power, Through the Sun. Tear through your opponent’s team and determine which of your enemies will end up facing off against this Kryptonian duo!

Rushing through the sun exacted the ultimate price from the Golden Age Superman and weakened the Modern Age Superman, as well. Therefore, when we reach the last third of the dial, the surviving Kal-El, grief-stricken by his new comrade’s death, proceeds to ensure the universe’s safety with Prime’s defeat. For these clicks, the JSA symbol is lost and the figure possesses Earthbound/Neutralized, causing him to lose his Flight, Carry, Duo, and Indomitable abilities. Still, he does have Flurry and regains Impervious for these clicks.

Saving the best for last, is Superman and Superman’s trait, the intro-phrase known by every citizen of Metropolis – Look, Up In the Sky. These Supermen are more than just a combat-machine, they are protectors as well. Anytime a friendly character is being attacked, this figure can be repositioned and have the attack made on him. Don’t be fooled by the need to be within line of fire of the attacker – you can do that, even when the attacker is making a close combat attack. These Supermen will swoop in to save their comrades no matter how you attack them!

This figure will first be available at GenCon as a prize.  Tune in next week for more info on the tourneys and prize distribution at GenCon.

For questions on any of the conventions, please email:  HeroClixConventions@gmail.com

 

Categories
Convention Figures Conventions Heroclix Preview

HeroClix on the Road 2012 – Martian Manhunter

Greetings WizKids Fans and Supporters!

Feeling alienated?  Not exactly something that ever happens when you go to convention.  Whether it’s hanging with old friends or making new friends, you will never feel like you are alone at a convention.  It’s one of the reasons that conventions are such a great experience for players.  You get the chance to meet so many other people who share an interest in a game that you play.  Our fourth 2012 HeroClix convention preview is Martian Manhunter, who has felt alienated and alone as he was the last survivor of Mars or so he thought.

J’onn J’onzz, also known as the Martian Manhunter, arrived on earth and quickly decided to try to blend in with society.  In order to do this, he used his Mind Probe (Mind Control) to see how humans would respond to him.  Based on this knowledge, J’onn hid his true nature by concealing himself as a detective amongst us and this is represented by his My True Form Is Not Appealing to You (Shape Change).  He was also blessed with Martian Physiology which allowed him to hide in the shadows with Stealth and get wherever he needed to go with Phasing/Teleport.   His Martian heritage also gave him the ability to hurt the strongest of foes with his Martian Vision (Penetrating/Psychic Blast) and to lift the heaviest of objects with his Martian Strength (Super Strength).

After observing humanity as an outsider, Martian Manhunter finally found a home amongst the Justice League and made many friends during his time with the team.  During World War III, he told Black Adam The Time Has Come For A Reckoning (Hypersonic Speed) as they faced off in battle.  Believing That The Future Is Worth the Fight (Impervious) and that they should Stand Firm (Invulnerability), the Martian Manhunter was able to survive the battle because of his defensive powers.  Unfortunately, J’onn was killed during the Final Crisis by the Flame before being resurrected during the Blackest Night.  After his return, J’onn found out he wasn’t the last of his kind as he found another survivor of Mars but soon realized that his true place was fighting alongside the Justice League.

This figure will first be available at Gen Con as a prize.  Please join us at the convention where you can bond with old friends or new friends over a game of HeroClix.  Tune in on June 6th for another exciting 2012 Convention preview!

For questions on any of the conventions, please email:  HeroClixConventions@gmail.com