Categories
Marvel HeroClix: Civil War Storyline Organized Play

Marvel HeroClix: Civil War Storyline OP – Coldblood and Bullseye

Greetings HeroClix fans, and welcome to another exciting look into the world of the upcoming Marvel HeroClix: Civil War Storyline OP event! Today, we’re looking at two sharpshooters from opposing sides of the battle – Coldblood and Bullseye! 

Marvel HeroClix: Civil War Storyline OP - Coldblood and Bullseye

Up first, representing the Anti-Registration efforts, is the cyborg soldier Coldblood! Right out of the gate, Coldblood has Improved Targeting: Ignores Hindering Terrain, and may make a ranged combat attack against any opposing character within range and line of fire, even if that character is in an adjacent square. Additionally, he possesses a trait called Cyborg Body, Cyborg Brain which grants Coldblood the use of Toughness. With those powers, he also is able to use Running Shot, Stealth, Energy Explosion, Penetrating/Psychic Blast, Willpower, Energy Shield/Deflection, and Regeneration. Coldblood also has a range of six squares, so not only are you able to make effective ranged combat attacks via his Improved Targeting ability, but you can keep him on the periphery of the fight in order to pick off stragglers from your opponent’s forces!

Marvel HeroClix: Civil War Storyline OP - Coldblood and Bullseye

On the other side of the table comes one of the most deranged villains in the history of the Marvel Universe – Bullseye! A cold blooded murderer, Bullseye comes loaded for bear with Improved Targeting: Ignores Hindering Terrain, Ignores Characters, and may make a ranged combat attack against any opposing character within range and line of fire, even if that character is in an adjacent square. He also possesses two traits – the first plays into his Thunderbolts keyword, called Justice, Like Lightning. This trait states that after actions resolve during which Bullseye damaged one or more opposing characters with an attack, roll a d6 that can’t be rerolled. On a 5 or 6, remove an action token from a friendly character with the Thunderbolts keyword within 4 squares. The other trait, This One’s Got Your Name On It, states that when Bullseye damages an opposing character with an attack, place a marked token on that character’s card. Then, when Bullseye targets a character that has a marked token with an attack, he may remove one marked token from that character to increase damage dealt to that character by 1 if he hits! Bullseye also has a bevy of standard powers, including Running Shot, Precision Strike, Willpower, Energy Shield/Deflection, and Ranged Combat Expert, as well as a special power on speed that shows on his final three clicks of life called Time to Finish the Contract. This power states that Bullseye can use both Sidestep and Stealth, allowing him to move into hindering terrain as a free action, and then attack from cover!

Both Coldblood and Bullseye have a cost of 70 points, meaning you’ll be able to build around them and have them fill the role of a strong secondary attacker from range. This can offer protection for your support pieces, and be harassing enough that your opponent will have to think twice about focusing efforts on your tentpole or tank character. Having a solid perplexer on this team would be beneficial, as granting both Coldblood and Bullseye a boost to damage or range would make these two already effective fighters even more dangerous! That’s it for now, ‘Clix fans! Stay tuned for more exciting previews from the Marvel HeroClix: Civil War Storyline OP and visit the WizKids Info Network to find events near you starting tomorrow!

Categories
Marvel HeroClix: Nick Fury- Agent of S.H.I.E.L.D. Strategy Article

Dark Avengers: Marvel HeroClix Team Building

Greetings HeroClix fans! Today, we’re going to take another look at a team building exercise incorporating a Dark Avenger from the Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D. set – one John Walker, the U.S.Agent!

Once a failed replacement for the original Captain America, the U.S.Agent later made his own mark on the Marvel Universe as a member of S.H.I.E.L.D., the Invaders, the Avengers, and even as a liaison to the Thunderbolts when Luke Cage took responsibility for the team. Today, however, we’re going to look into his association with the last iteration of the Dark Avengers!

Marvel HeroClix: Nick Fury, Agent of S.H.I.E.L.D.- U.S.Agent

At 80 points, U.S.Agent is in possession of a natural 4 range, and comes with the S.H.I.E.L.D. team ability. He also has two traits, both of which really add to his versatility in different situations. First is his trait Invade Your Territory, which states that U.S.Agent ignores both Barrier and Smoke Cloud markers for movement purposes, and removes them from the game when moving through them. His second trait is called Planned Invasion. This one states that when a friendly character uses the Invade Your Territory trait, after actions resolve that character can use Barrier or Smoke Cloud as a free action until your next turn, but only to place markers equal to the number of removed markers of that type.

In addition to those traits, U.S.Agent possesses the standard powers Charge, Flurry, Sidestep, Super Strength, Toughness, and Close Combat Expert.  In addition to those, his first two defensive clicks grant him a special power called Behind the Shield. This power allows U.S.Agent the usage of Combat Reflexes and Invulnerability. In addition to that, at the end of your turn, you will choose a side of the square U.S.Agent occupies. Lines of fire drawn to him that pass through that side of the square are blocked until your next turn!

Paired with U.S.Agent are two long-range fighters who more than hold their own in combat. First, from the Deadpool set is Bullseye! At 110 points, Bullseye sports a natural 8 range with 3 targets, and possesses Improved Targeting: Ignores Hindering Terrain, Ignores Characters, and may make a ranged combat attack against any opposing character within range and line of fire, even if adjacent. Aside from that, though, Bullseye is a collection of deadly standard powers, with Running Shot, Precision Strike, Energy Explosion, Combat Reflexes, Super Senses, Probability Control, and Ranged Combat Expert.

Marvel HeroClix: Deadpool- Bullseye

The final member of the team is the brother of Hawkeye, Trick Shot from the Avengers Assemble set! A Sharpshooter with 8 range and 2 targets, Barney Barton is a ranged combat master, possessing Improved Targeting: Ignores Hindering Terrain. He also has a trait called Show You Who’s Better, which states that when Trick Shot makes a ranged combat attack, if all of his targets have either the Sharpshooter symbol or a range value of 7 or higher, you modify his attack and damage values by +1. He also has a special power on the opening two and closing two clicks of his damage called FBI Agent…and Hawkeye’s Brother, which grants Trick Shot the usage of Shape Change and Stealth. With those are the standard powers Running Shot, Sidestep, Precision Strike, Penetrating/Psychic Blast, Energy Shield/Deflection, and Ranged Combat Expert, amongst others.

Marvel HeroClix: Avengers Assemble- Trick Shot

At 299 points, this is a heavy damage dealing team from range, with U.S.Agent in the field to work in close and tie characters up from getting to your ranged characters. Of course – don’t be afraid to move Bullseye in close as well – he’s got powers and abilities that allow him to work equally well from either location, and Trick Shot can use their placement as opportunity to maneuver and fire safely from range.

That’s all for today, ‘Clix fans! See you soon with more exciting news from the world of HeroClix! Until then – keep rolling sixes!

Categories
Marvel HeroClix: Deadpool Preview

Marvel HeroClix Deadpool: Bullseye!

Greetings HeroClix Fans!

In today’s Marvel HeroClix: Deadpool preview, we bring you a sinister villain who once masqueraded as an Avenger! During Norman Osborn’s Dark Reign, this assassin and enforcer came into conflict with Deadpool and both were lucky to survive the experience! Of course, we could only be talking about Bullseye!

 036-bullseye

As the World’s Greatest Marksman (in his mind at least), Bullseye possesses the Improved Targeting combat ability allowing him to ignore the effects of hindering terrain, other characters, and even adjacency when making ranged combat attacks! Combined with his early-dial Running Shot and 8 range with three targets, World’s Greatest Marksman almost assures that Bullseye will always have a valid target within range!

Bullseye also begins the game with Precision Strike which guarantees that he will do at least one click of damage to his target, and should he miss (unlikely, we know) his Probability Control ensures that he gets another shot (no pun intended)!

While the first half of Bullseye’s dial seems to be more focused on sniping his foes and whittling them down, his late-dial is almost dedicated to dishing out a lot of damage! Mid- to late-dial, Bullseye switches tactics slightly and trades in Precision Strike for Energy Explosion and picks up Ranged Combat Expert for a few more options as well!

Defensively, Bullseye is made for running up to his enemies and making ranged combat attacks point blank with little fear of reprisal thanks to his Combat Reflexes! (which adds +2 to Bullseye’s defense in close combat)  Late-dial, Bullseye picks up Super Senses allowing him to potentially avoid attacks altogether!

With extremely competitive and consistent combat values and a fantastic offensive power set, Bullseye is a great addition to any HeroClix force at only 110 points.  The Assassin, Dark Avengers, and Thunderbolts keywords ensure that Bullseye can contribute some ranged muscle to theme teams as well!

That’s all we have for today, but be sure to join us next week for a pair of bail bonds-agents turned Heroes-For-Hire! Until then, keep your Clix off their K.O.’s!