Categories
Marvel HeroClix: Age of Ultron SLOP

Marvel HeroClix: Age of Ultron SLOP- Hercules

Greetings HeroClix fans! Welcome back to another exciting preview from the Marvel HeroClix: Age of Ultron Storyline OP event, kicking off in June! Today, you are deemed worthy to receive the gift of the Lion of Olympus, the Mighty Hercules!

Marvel HeroClix: Age of Ultron SLOP- Hercules

The son of a mortal woman and the god-king Zeus, Hercules is one of the most powerful of Earth’s Mightiest Heroes! His trait, Strongest of the Olympians helps illustrate that, as it grants Herc the ability to use Super Strength, though he’s unable to drop objects. His fighting style is one of utter destruction, and throughout his history, Hercules has been apt to use objects around him as weapons. The Prince of Power shows his resourcefulness with the second part of this trait, which states that if he begins his turn occupying hindering terrain, and if he isn’t holding an object, you may roll a d6 and give him a standard object from outside the game. One a 1-4, Herc can pick up light object, and on a 5-6, he can pick up a heavy object.

Brash and bold, Hercules displays his fighting prowess via his two special powers. The first, entitled If it is Battle You Crave, Hercules Shall Oblige! grants Herc the ability to use Charge, Flurry and Improved Movement, ignoring hindering terrain, and ignoring blocking terrain, destroying it as he moves through it. His second power references the 12 Labors of myth, and is called Grappling the Lernaean Hydra. This power allows Hercules the use of Plasticity, and as a bonus, states that each opposing character adjacent to Herc modifies its attack and damage by -1 if they have any action tokens.

Indomitable in will, Hercules is always ready to tussle, and his bevy of powers show his willingness (and glee) to throw down at a moments notice! Possessing Flurry, Sidestep, Quake, Impervious, and Close Combat Expert amongst others, Herc is a front line assault force, and is not easily ignored by your opponent! Playable at his 11 click 220 point dial, or his 130 point 6 click dial, Hercules fits in nicely in both large point and standard 300 point formats.

Having been on Earth for millennia, it’s only natural that Hercules can be played on a large number of teams. He’s at home on named Avengers, Champions, or Heroes for Hire squads, as well as on generic themed teams featuring the Brute, Celebrity, Deity, or Warrior keywords.  It might be smart to work him onto a team with the Heroes for Hire additional team ability, as a second close combat attack in one turn from the Mighty Demigod can’t be a bad thing!

That’s it for today’s previews, fans! Be sure to check back next time as we explore even more fun additions to the Marvel HeroClix: Age of Ultron SLOP event!

Categories
Marvel HeroClix: Age of Ultron SLOP

Marvel HeroClix: Age of Ultron SLOP- Hank Pym & Ant-Man

Greetings HeroClix Fans!

We are pleased to bring you another exciting preview from our upcoming Marvel HeroClix: Age of Ultron Storyline Organized Play series, which begins in June and runs for the next four months! The Marvel HeroClix: Age of Ultron Storyline Organized Play series features 56 figures distributed between two waves of tournament boosters.  For today’s preview we take a look at a founding member of the Avengers and the first of several costumed identities he’s used during his heroic (and not-so-heroic) career.  Please welcome Hank Pym and Ant-Man!

First up is Hank Pym, who can be played at either 100 or 50 points and has a range of five squares with one target.  Hank Pym’s 50-point starting line begins on his fourth click.  At both point values Hank Pym hits the battlefield with a pair of traits, Morph: Many Identities and Ultron’s Father.

Marvel HeroClix: Age of Ultron SLOP- Hank Pym

Morph: Many Identities let’s Hank Pym switch to his other costumed identities and reads, “Give Hank Pym a move or close combat action that deals no pushing damageAfter actions resolve, replace him with any character with this trait on the same click numberIf this character started the game on its 50 point starting line, the character it is replaced with can’t be healed past its 50 point starting line.”  Multiple characters from the Marvel HeroClix: Age of Ultron Storyline Organized Play series possess the Morph: Many Identities trait, so choose Hank Pym’s replacement wisely!

Hank Pym’s second trait, Ultron’s Father, grants friendly characters a +1 modifier when attacking a character with “Ultron” in their name.  Additionally, opposing characters with “Ultron” in their name can’t target Hank Pym unless all friendly characters on the map are named Hank Pym.

Moving to Hank Pym’s six-click dial, he has fairly steady defense values and a full run of Energy Shield/Deflection to make him a difficult target against ranged attacks.  In his speed slot he starts with a click of Sidestep, then drops that for Running Shot on his next two clicks.  Sidestep returns for two more clicks before Hank Pym’s dial ends.

Offensively, Hank Pym starts strong with a three-click run of Pulse Wave, with the last two clicks pairing nicely with Running Shot.  The Pulse Wave run is followed by two clicks of Incapacitate.  On his damage track, Hank Pym alternates between a special power called Temporal Fixes for the Age of Ultron and OutwitTemporal Fixes for the Age of Ultron lets Hank Pym use Outwit and Probability Control.

Hank Pym’s Morph: Many Identities trait and dual point costs makes him a fun and easy addition on any force, particularly those which also share either or both of his keywords, Avengers and Scientist.

One of the Morph: Many Identities options available to Hank Pym in the Marvel HeroClix: Age of Ultron Storyline Organized Play series is his first costumed persona, Ant-Man!

Marvel HeroClix: Age of Ultron SLOP- Ant-Man

Like Hank Pym, Ant-Man has point values of 100 and 50, respectively, and the Avengers and Scientist keywords.  Additionally, Ant-Man has an Improved Movement ability called Where’d He Go? which lets him ignore hindering terrain and characters when he moves.

Ant-Man’s power set makes him a close combat annoyance, and the Tiny damage symbol makes him difficult to hit from range for opposing characters and easy to tote around for his teammates.  In close combat, Ant-Man boasts a full dial of Combat Reflexes.

Ant-Man starts his dial with Poison in his attack slot and Exploit Weakness in his damage slot.  This combination of power reappears on clicks 3 and 6.  In Ant-Man’s speed slot is a special power called Temporary Pym Particles which lets him use three popular standard speed powers:  Charge, Sidestep and Stealth.  Are you just a bit out of reach of an opposing character at the start of your turn?  Use a free action to activate Sidestep and move adjacent to that character before triggering Poison.  Additionally, Temporary Pym Particles lets Ant-Man use a free action to help adjacent teammates with the standard damage symbol by giving them either the Tiny or Giant damage symbol until your next turn.

The rest of Ant-Man’s dial is suited for pinging away at opposing characters a click at a time.  On his non-Poison/Exploit Weakness clicks, Ant-Man has Precision Strike and Perplex.  When Ant-Man isn’t using Temporary Pym Particles, he has standard use of Stealth.

That’s all for this sneak peek at the upcoming Marvel HeroClix: Age of Ultron SLOP!  Stay tuned as we reveal more exciting characters in the days and weeks to come!