Greetings HeroClix Fans!
Today we have another exciting preview from the Yu-Gi-Oh! HeroClix: Series One set! The character we have today is Gaia the Fierce Knight, a knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with!
Gaia the Fierce Knight at 141 points, comes in at almost half the cost of a 300-point standard team, is he worth his points? He has the Transporter foot symbol, Indomitable, and a 2 range, so he does have the capability to use Hypersonic Speed for his entire dial. That said, unless he can bump up his range a little, he wouldn’t be using a ranged attack while doing so.
His stats are fairly aggressive as well, he starts with an 11 attack and it never dips below a 10. High movement, damage, and defense for his entire dial as well, he really starts looking to be a real fierce figure for your opponent to deal with. Gaia the Fierce Knight has a trait that can be used with his Transporter ability called Spiral Shaver, it says that when Gaia the Fierce Knight uses the Move and Attack ability, he can use Flurry instead of making a close combat attack.
Gaia the Fierce Knight’s top click starts with Charge, Quake, Impervious, and Exploit Weakness. He also starts with a 12 movement, an 11 attack, 18 defense, and 4 damage. He has some real options available to him, and couple with the right support and secondary attacker, this is a character that can really decisively end a match! Your opponent will not necessarily want to base you to prevent you from using the Move and Attack ability with the Exploit Weakness at the ready.
On Gaia the Fierce Knight’s clicks 3 and 4, he has a loss of Quake and Impervious, which are replaced with Precision Strike and Invulnerability respectively, so he is still able to keep punching through enemy defenses. Exploit Weakness leaves and does not make an appearance again until clicks 5 and 6. Don’t forget that a 2 range can help him reach a character on the edge of elevated terrain if you’re stuck down below.
So is Gaia the Fierce Knight worth 141 points? Yes. Yes he is. Try pairing him up with YGO044 Mystical Elf for Probability Control and Support, as well as his Trap/Spell if he is KO’d. And add YGO 046 Time Wizard as a secondary ranged attacker who has a 6 range and starts with Outwit and Telekinesis leaving 37 more points for another character. That’s a lot of options!
Thanks for reading and be sure to come back next week because you won’t want to feel be”knighted” if you miss the next Yu-Gi-Oh! HeroClix: Series One set preview!