Greetings HeroClix Fans!
Today we spotlight one of the galaxy’s most misunderstood and maladjusted bounty hunters. We are pleased to present the Last Son of Czarnia, the Main Man himself, Lobo!
Lobo begins play rushing headlong into battle with Charge as he tears into the opposition. If his enemies try to remain out of arm’s reach, Lobo relies on his Hook, Line, and Massacre special power to drag them in close and deliver a beatdown as only Lobo can!
Initially Lobo relies upon his Invulnerability, and then Toughness, to protect himself from harm. Early- to mid-dial, Lobo gains Blades/Claws/Fangs briefly before moving into his Lazy Dawg special power, which grants Lobo Flurry and the ability to potentially deal up to 5 damage on his second attack! Lobo also gains Probability Control mid-dial, demonstrating his ability to find victory even in the most inopportune of circumstance.
Late-dial Lobo smacks his foes down with Close Combat Expert and then gains the deadly combination of Charge, Blades/Claws/Fangs and Exploit Weakness!
At 169 points Lobo is a potent addition to a variety of strategies and team builds. Consistent and deadly combat values as well as an aggressive power selection make Lobo a deadly adversary, however his abilities don’t end there! Lobo’s Blah Healing Factor Blah trait allows him to heal one click of damage as a Free action at the start of each of your turns, ensuring that Lobo will go the distance during your battles!
That’s all we have for today, we hope you’ve enjoyed this latest preview from the upcoming DC HeroClix release, Superman! Join us later this week as we spotlight another misunderstood creature, the mysterious guardian of Green. Until then, keep on Clixing!