Greetings HeroClix fans!
Today we travel to glitzy casinos of Las Vegas and visit the Hulk’s ill-tempered and wise-cracking incarnation, Joe Fixit!
A casino enforcer and member of the “new” Fantastic Four, Joe Fixit clocks in at 115 points and boasts the Brute and Fantastic Four keywords. He also has the Fantastic Four team ability!
Joe Fixit starts off with Charge to rush into battle against his foes. Midway through his dial, Joe Fixit switches to Leap/Climb. At the back end of his dial, Joe Fixit gains a special power, Incoming! This special power allows him to use Leap/Climb. Then, as a free action, he can then use Quake to knock back his enemies!
Offensively, Joe Fixit enters play with Super Strength to grab and use objects against his targets. On his second click, Joe Fixit also gains a special power, Stunning Throw. This special power allows Joe Fixit to give a character an action token if he’s used an object in a successful ranged combat attack! Mid-dial, Joe Fixit loses Super Strength and Stunning Throw but shows off his finesse as a brawler when he switches to Close Combat Expert.
Early dial Invulnerability represents Joe Fixit’s durability, which then becomes Toughness. Joe Fixit gains Regeneration on his last click to help him stay in the battle longer!
We hope the slot machines treated you well during this visit! Be sure to join us next week as we take a look at the final member of the all-new Fantastic Four (he’s pretty good at what he does) and uncover more mysteries in Marvel HeroClix: Hulk! Until then, keep your clix off their KOs!