Star Trek Tactics II: The Robinson!

Published on December 24th, 2012

Greetings HeroClix Fans!

As we continue to check out ships from the upcoming Star Trek HeroClix: Tactics II set, we go beyond Deep Space 9 to preview a captured Jem’Hadar ship and piloted by Captain Benjamin Sisko, the Robinson!

021-Robinson

Discovered on Torga IV while Captain Sisko and members of his landing party were conducting a planetary survey, the derelict Jem’Hadar ship was claimed by the Starfleet officers by right of salvage.  After some rather tense negotiations and close calls involving a Dominion rescue team, Sisko and his remaining team members were able to successfully defend their claim to the crashed vessel and returned with it in tow to Federation space where the ship was eventually repaired and studied.  Once the Jem’Hadar attack ship was returned to fill functionality, it was christened the “Robinson” and charged with a dangerous mission behind enemy lines.  A mission so secret, that not even other Starfleet vessels know the identities of the Robinson’s crew or its task, easily mistaking it for a solitary Dominion attack ship…

The Robinson begins play with Penetrating/Psychic Blast and a 6 range to engage in precision strikes.  Shape Change will allow the Robinson the potential to avoid an attack, and failing that, Energy Shield Deflection will make it harder to hit from range.  On its second click, the Robinson gains a special power for the rest of its dial called Sabotage Behind Enemy Lines.  This special power allows the Robinson to be given a power action to choose an object within range, and destroy it, removing it from the game.  If the object is held, it deals 2 penetrating damage to the ship holding it, and if it isn’t, deal 1damage to all ships adjacent to and occupying the square it is in.

The second click of the Robinson sees the last click of Penetrating/Psychic Blast and the first of a couple clicks of Perplex, allowing a combat ability to be modified to best benefit your force.  Late dial, the Robinson regains Shape Change, as it’s only means of defense.

The Robinson has the Federation team ability, allowing it to modify its defense value by +1 when it is attacked by a ship with one or more action tokens.   The Robinson can be played on a few different theme teams, as it has the Federation, Jem’Hadar, and Spy keywords.  At 50 points, finding a spot on any force that can take advantage of its special power shouldn’t be too hard.

We hope you’ve enjoyed this latest look at the ships in Star Trek Tactics II! Be sure to check out our next Tactics feature as we spotlight the former flagship of the Federation, and the fifth vessel to carry its name!

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