Star Trek HeroClix Tactics II: Dominion 5th Wing Patrol Ship 6!

Published on January 9th, 2013

Greetings HeroClix Fans!

Today’s Star Trek HeroClix: Tactics II preview brings us to the Alpha Quadrant and the Jem’Hadar attack ship captained by the fourth clone of the Vorta diplomat Weyoun.  Welcome aboard the 5th Wing Patrol Ship 6!

004-5th-Wing-Patrol-Ship-6

5th Wing Patrol Ship 6 comes into play at 75 points and has the Dominion team ability.  The ship begins its dial with a four-click run of its phased Polaron beam (Penetrating/Psychic Blast) to punch through damage-reducing powers on opposing ships.  As a Dominion ship, 5th Wing Patrol Ship 6 has Willpower to show that its crew is unable to imagine disloyalty or defeat.

The 5th Wing Patrol Ship 6’s damage slot begins with a special power called We Follow Weyoun For As Long As He Lives.  This special power allows 5th Wing Patrol Ship 6 to use Leadership.  When it does, ships that possess the Dominion team ability are considered to have a lower point value.  Interestingly enough, We Follow Weyoun For As Long As He Lives only appears on the dial for one click. (Don’t worry, though, as Starfleet records showed that eight copies of Weyoun existed.  A new Weyoun is bound to turn up eventually!)

As we reach the midpoint of 5th Wing Patrol Ship 6’s dial, we see that it gains a short run of Shape Change to represent Vorta duplicity.  Energy Shield/Deflection appears at the end of 5th Wing Patrol Ship 6’s dial as it exercises caution.  Also at the end of its dial, 5th Wing Patrol Ship 6 reveals a special power in its attack slot.  This special power is called We Sacrifice All to the Founders and allows the ship to use Pulse Wave.  When it does, after the attack is resolved, deal it 1 unavoidable damage for each two ships that took damage from the attack.

5th Wing Patrol Ship 6 has a trio of keywords (Dominion, Jem’Hadar, and Soldier) to aid with team building.  At 75 points and with its We Follow Weyoun For As Long As He Lives special power, 5th Wing Patrol Ship 6 is a viable choice for forces that utilize the Dominion team ability.

Thanks for reading!  Please join us again for our next Star Trek HeroClix: Tactics II preview.  Until then, keep your Clix off their K.O.’s!

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