Greetings HeroClix Fans!
For today’s Marvel HeroClix: Galactic Guardians Annihilators Fast Forces set preview, we visit with a hero who returned from the dead just in time to join the Annihilators and protect the universe from Lord Mar-Vell’s attack. Please welcome the keeper of the Quantum Bands, Quasar!
Quasar can be played at either 175 or 100 points. If played at 100 points, Quasar’s dial starts on click four. When used at full strength, Quasar starts with two clicks of Hypersonic Speed in order to hit and run. On those same two clicks, Quasar’s Quantum Bands grant him Energy Explosion in his attack slots. Defensively, Quasar adjusts his density (which is represented via one click of Impervious). He then switches tactics and uses Invulnerability. Finally, Quasar’s ability to tap into his Quantum Bands for a boost in power is represented via Perplex for two clicks!
On click three, Quasar retains Invulnerability but replaces Hypersonic Speed and Perplex for Running Shot and Enhancement. This allows Quasar to move adjacent to a friendly character and make a ranged attack. If the friendly character can make a ranged attack of its own, it’ll receive a +1 to its damage value thanks to Quasar’s Enhancement!
Click four introduces us to a special power found in Quasar’s movement slot. This power, First Line of Defense, allows Quasar to use Phasing/Teleport. In addition, he can carry a single-base figure regardless of the speed symbol it possesses! Attackwise, Quasar picks up two clicks of Pulse Wave. Defensively, he switches from Invulnerability to Toughness for two clicks.
As we reach the middle of Quasar’s dial, we see that he regains Running Shot for three clicks before First Line of Defense returns. One of those Running Shot clicks overlaps with his second Pulse Wave click, which makes for a potent combination if Quasar flies into a group of opposing characters! Starting with click six, Quasar again changes strategies and drops Pulse Wave for two clicks of Incapacitate. Toughness is also replaced by Energy Shield/Deflection to make him difficult to hit with ranged attacks. Enhancement also returns for the final four clicks of Quasar’s dial. On Quasar’s final two clicks, he switches defensively to using Quantum Constructs (Barrier) and his attack becomes Telekinesis.
With a trio of keywords (Annihilators, Avengers, and Cosmic) and a range of eight and two targets, Quasar makes an excellent primary attacker at 175 points or can be used as an effective secondary line of defense at 100 points.
That’s all we have for today! Join us on Wednesday for our next Marvel HeroClix: Avengers Movie preview as we spotlight a villain whose hatred for Captain America has spanned generations! Then come back on Friday as we continue our Marvel HeroClix: Galactic Guardians previews with a member of the Guardians of the Galaxy whose bravery is crystal clear!