Yu-Gi-Oh! HeroClix Series One: Mystical Elf!

Published on November 20th, 2013

Greetings HeroClix Fans!

It’s game time as we look into the Yu-Gi-Oh! HeroClix: Series One set. The Mystical Elf is very kind and gentle and is found to be delicate. In the world of Yu-Gi-Oh! she may not be the strongest but the Mystical Elf will provide great defense.

044-Mystical-Elf

The Mystical Elf has 3 clicks of Phasing/Teleport for movement. This will allow the Mystical Elf to be given a move action and then move her up to her speed value. During this movement Mystical Elf may use the Improved Movement combat ability and ignore elevated, hindering, and blocking terrain as well as other characters.

Mystical Elf has a special attack power called Mystical Healing.  At the beginning of your turn, you may roll a d6 that can’t be rerolled. On a result of 4-6, heal an adjacent character of 1 click. Notice that it does not say friendly character; you could heal an opposing character as well.

Mystical Elf starts with an 18 defensive value and can use Barrier for her first 3 clicks. Her last 2 clicks have Willpower and ends with a 19 defensive value.

Mystical Elf has a special damage power called Elven Magic; this will allow her to use Probability Control and Support. On her last 2 clicks Mystical Elf can just use Support as a standard power.

Mystical Elf is a Unique character and has a 5 click dial for just 50 points. She has “Yugi Muto”, Light, and Mystical and her keywords.

Mystical Elf has the Trap/Spell combat ability with a purple point cost of 7. When this character is KO’d or when building your force by paying the purple point cost, add this dial face down to your Trap/Spell pool. Give a friendly Yu-Gi-Oh! character a power action to set this dial from your pool by choosing either Spell or Trap and placing it face down on their card. The set character may use the effects of that Trap/Spell.

Spell: Graceful Dice – Give the set character a power action. The set character can use Probability Control, but only for its own attack rolls. When the set character misses with an attack, remove the spell.

Trap: Skull Dice – When the set character would be KO’d, you may activate this trap. Deal 1 unavoidable damage to each opposing character of 150 or more points within 6 squares. Remove the trap.

Thanks for reading and be sure to continue to check back as we look at more figures from the upcoming Yu-Gi-Oh! HeroClix: Series One set. Until then, always be ready to DUEL!!

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