Marvel HeroClix Wolverine & the X-Men: M!

Published on July 22nd, 2013

Greetings HeroClix fans!

For today’s Marvel HeroClix: Wolverine and the X-Men preview, we are humbled to be in the presence of mutant perfection in the form of Monet St. Croix (aka M)!

054-M

M can be played at 200 or 150 points.  Her rookie 150-point line begins on click three.  When M is played at 200 points, she gains a trait called Not Tired… Just Tired of You, which lets her use Willpower.

Born with an array of powers, M starts by taking the fight close to her with two clicks of Charge, Super Strength and Invincible.  M also has a special power in her damage slot called Genius Intellect, Too, which allows her to use Outwit and Perplex.

Super Strength remains on M’s third click but the rest of her power set changes as she becomes enraged:  Charge makes way for Hypersonic SpeedInvincible becomes Impervious.  And Genius Intellect, Too switches to Battle Fury.  Starting with M’s fourth click, she loses Super Strength but gains a short run of another special power called Why, Yes, I Have a Healing Factor.  At the beginning of your turn, this special power allows you to roll a d6.  On a result of 3-6, M is healed of 1 damage.

Toward the end of M’s dial, we see more changes.  Charge returns for one click and Impervious is replaced by Invulnerability for two clicks.  On M’s second Invulnerability click, Mind Control replaces Charge and Genius Intellect, Too returns.  M’s last two clicks feature yet another special power, Healing Factor Overdrive, which lets her use Invulnerability and Regeneration.

M doesn’t leave much room for teammates in low-point matches (which is probably how she prefers things) but she has the Generation X, X-Corps and X-Factor keywords to aid in team building.  One viable teammate for M is Longshot, with whom she shares the X-Factor keyword.  At 75 points, Longshot still leaves room for feats, relics or a resource.

Both characters play well off one another.  While M busts heads and breaks hearts with her early Charge/Super Strength clicks, Longshot can help her attacks stick with Probability Control.  When it’s Longshot’s turn to attack, M’s Genius Intellect, Too can counter damage reducers and modify combat values as needed.  When Longshot is on his Leap/Climb or Combat Reflexes clicks, he can tie-up opposing characters while M takes aim with her fists (or an object).

At her 150-point level, M begrudgingly leaves more room for teammates.  Let’s see what you can come up with!

Thanks for reading!  Please join us for our next Marvel HeroClix: Wolverine and the X-Men preview as we visit with a team whose lighthouse illuminates the stalwart shores of the United Kingdom.  Until then, may your Impervious rolls be ever in your favor!

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