Marvel HeroClix: The Amazing Spider-Man Preview

Marvel HeroClix Amazing Spider-Man: Nightmare!

Greetings HeroClix Fans!

Welcome back as we preview another character from the upcoming Marvel HeroClix: Amazing Spider-Man set!  Today, we nod off to the Dream Dimension, where our subconscious selves are exposed to the ruler of our worst dreams, Nightmare


First off, Nightmare has two traits to show his influence over nightmares and the darkness inside us.  The first is called My Nightmare – Or Yours?, that states if Nightmare’s controller isn’t the first player of the game, opposing forces modify their attack value by -1 as long as Nightmare is on the map.   Building a theme team around the keywords he possess, Deity, Monster, or Mystical, will greatly improve your ability to make this trait work for you.  Another thing making Nightmare either a tent pole or team friendly is two starting lines, at 217 or 110 points.

The second trait is called Feed on Your Fear and Despair, which allows Nightmare to heal 1 click of damage one per turn when an opposing figure takes pushing damage.   A friendly character or two with Incapacitate would be a great asset to Nightmare. 

Nightmare uses Running Shot, with his 8 range and 2 targets to take the fight to your opponent.   Helping him make a solid attack is a special power called Your Mind Betrays You, which allows Nightmare to use Penetrating/ Psychic Blast.   Additionally, Nightmare modifies his attack value by the total number of action tokens on all target characters.   See?  Incapacitate on your force is only going to make Nightmare better.  An opening click of Impervious will allow Nightmare to reduce damage, if not ignore it altogether.   A couple of clicks of Outwit will allow Nightmare to deprive your opponent of a key power.   Add to the all this the ability to ignore pushing damage and your opponents  Outwit with his Power Cosmic team ability, and you have one solid opening click.

A click into his dial, Nightmare becomes as ethereal as a dream with his ability to go almost anywhere on the map with Phasing/Teleport for all but the last click of his dial, and a run of Super Senses  as he attempts to avoid attacks.  Probability Control will replace Outwit, as Nightmare attempts to manipulate events to his benefit.

Click 4 is where the 110 point starting line is on Nightmare’s dial.  This click is a continuation of what has come before as he still has Phasing/Teleport, his Your Mind Betrays You special power, his last click of Super Senses, and this last click of Probability Control, for now.  Pulse Wave will be on the rest of Nightmare’s dial, with some impressive damage values of 4 and 3.  A couple more clicks of Outwit will make your opponent alter their plans, while Energy Shield Deflection will make Nightmare harder to hit from range.   On his last couple of click, Nightmare again reduces damage with Invulnerability, and Probability Control returns to help make die rolls best suit himself.

A Unique ring character, Nightmare brings a new way to control the map never before seen in HeroClix with his My Nightmare – Or Yours? trait.  While he does not have the printed 14 attack from the Nightmare from the Marvel HeroClix: Infinity Challenge set, his combination of trait and special power can provide similar results equal to, or better than the original.  And speaking of the original, he pairs up nicely with this version at 380 points, bringing Enhancement and Incapacitate, as well as the Mystical keyword, to add to the power of this new version of Nightmare.

That is all for today.  Be sure to check back as we count down to the full release of the Marvel HeroClix: Amazing Spider-Man set!