Justice League Preview

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Woof! THAT’S not as easy as it looks! The subject of today’s DC HeroClix: Justice League preview has followed in her father’s footsteps as an on-stage illusionist and a practitioner of real magic off stage!  From the pages of Justice League Dark, please welcome Zatanna!


A quick glance at Zatanna’s character card reveals that all her powers are written backwards, a nod to her preferred method of spell casting!  Zatanna clocks in at 90 points and leaves plenty of room on a force for other members of Justice League Dark, many of whom are featured in the DC HeroClix: Justice League set!  This set features 20 ALL-NEW unique sculpts and dials based on characters from DC’s New 52 Universe.

Recruited by Madame Xanadu  into the ranks of Justice League Dark to battle a crazed Enchantress, Zatanna begins her dial with Phasing/Teleport (Tropelet) in her movement slot.  Offensively, she packs a punch with Penetrating/Psychic Blast (Citsym Gnits) in the attack slot of her first and third clicks.  Zatanna’s stage persona is represented by three clicks of Super Senses (Kcirt fo Eht Thgil) in her defense slot.  Perplex (Rewopme) is assigned to the first and third clicks of her damage slot.

Once Zatanna is off her top click, she drops Phasing/Teleport in favor of a special power, Raelc Dnim, which allows her to target a friendly character within four squares and line of fire.  Until your next turn, the target character can’t be affected by Outwit or PerplexZatanna can use Raelc Dnim if she’s given a power action; however, she can also use the power as a free action if she has no action tokens!

On her second and fourth clicks, Zatanna changes her attack power to Energy Explosion (Nommus Erif), which comes in handy with her range of six and two targets.  Sandwiched between her Perplex clicks is Probability Control (Igam).  Defensively, Zatanna switches strategies on her fourth click by replacing Super Senses with Energy Shield/Deflection (Tcetorp Em!) to make it difficult to hit her with ranged attacks.  A new power, Exploit Weakness (Egats Noisulli), appears in her damage slot.

Phasing/Teleport returns on Zatanna’s last two clicks, along with a choice:  Regeneration (Laeh Em) appears in her defense slots and allows Zatanna to heal herself.  Support (Laeh Uoy) occupies her damage slots and allows her to heal others.

Zatanna has two team abilities, Mystics and Justice League, along with the Mystical and Justice league keywords.

Thanks for reading!  Please join us for our next DC HeroClix: Justice League preview when we check in with the New 52 Universe’s most dangerous mercenary!  Until then, keep your Clix off their KOs!