Greetings HeroClix Fans!
In the new DC HeroClix: Superman and the Legion of Super Heroes set, we jump to the future and visit earth in the 31st century. The Emerald Empress is a member of the Fatal Five and has been declared one of the most dangerous women in the universe.
Emerald Empress has a trait called Emerald Eye of Ekron. At the beginning of the game, place an Emerald Eye of Ekron relic token in Emerald Empress’s square. This object doesn’t count toward your force and is described on the back of this card. Emerald Empress automatically succeeds when rolling for the Emerald Eye of Ekron. When Emerald Empress is assigned the Emerald Eye of Ekron and has two action tokens, she can use her speed powers as a free action.
Emerald Eye of Ekron is an Immobile Relic requiring a successful d6 roll of a 6. When characters are successful in picking up this relic – and let’s remember that Emerald Empress is always successful – that character can use Mind Control, Incapacitate, and Improved Targeting to ignore hindering terrain and other characters. When the character assigned Emerald Eye of Ekron uses Mind Control, they are not dealt unavoidable damage from it. When the character takes damage from an attack, the Emerald Eye of Ekron is placed in an adjacent square. Characters may attempt to be assigned the Emerald Eye of Ekron more than once per game.
Emerald Empress can start the game at two different point values; her experienced dial is 190 points. For movement, Emerald Empress can use Running Shot on her top click and then Mind Control on click 2. Both clicks have Pulse Wave, Impervious, and Outwit. Emerald Empress has an 8-square range value, which would be halved when using Pulse Wave.
When attempting to attack a single target with Pulse Wave in which to deal maximum damage, draw lines of fire to all characters within the area of effect but make sure only one character who is also opposing is in the area. If you find multiple characters are in the area of effect you can always use Perplex to modify the characters range value. If a friendly character was to Perplex Emerald Empress’s range by -1, you would first replace her 8 range with half the result to 4 and then modify by -1 to 3.
Emerald Empress’s rookie starting line is right after her first two clicks and costs 115 points. For movement, Emerald Empress has one click of Running Shot followed by two clicks of Mind Control.
For attack powers, Emerald Empress starts with three clicks of Penetrating/Psychic Blast and ends with two clicks of Precision Strike. If Emerald Empress has the Emerald Eye of Ekron relic still on her character card, which would grant her the ability to use either Mind Control or Incapacitate, the combination of Precision Strike and either of those powers together would be nasty and a whole lot of fun for anyone other than your opponent.
For defense, Emerald Empress can use Super Senses on her first three clicks and then Energy Shield/Deflection on her last two. Emerald Empress can use Outwit on the first click of her rookie dial and then can use Perplex on her last three clicks.
Emerald Empress is a unique character who can use the Flier and Indomitable combat abilities. Emerald Empress can use the Mystics as well as the Calculator team abilities; being able to use Calculator would make her a Wild Card. Emerald Empress has the Fatal Five, Future, Legion of Super Villains, Mystical and Ruler keywords, all of which will help when trying to include her into a themed team.
Thanks for reading and be sure to continue to check back as we look at figures from the upcoming DC HeroClix: Superman and the Legion of Super Heroes set. Until then, Shape Change for the Win!!