Greetings HeroClix Fans!
And welcome back as we continue to explore the upcoming DC HeroClix: Superman and the Legion of Super Heroesset! Today we bring to you the original founding members of the Legion of Superheroes. And what better way to begin than with the leader of the team, Cosmic Boy!
Cosmic Boy begins play with a couple of special powers. First is MagnoBall Champion, on his first two clicks, which allows him to be given a power action to use Telekinesis twice. Additionally, he can use Telekinesis as a free action when he has two action tokens. Having the Indomitable combat ability means he will be able to use Telekinesis every turn with no fear of pushing damage. His second special power is called Elected Leader, and it allows Cosmic Boy to use Leadership, and when he does, all characters with the Legion of Super Heroes keyword are considered to be a lower point value. Cosmic Boy has a respectable 8 range, so keeping him back from the action to reposition figures and takes shots when able will give more value to his Energy Shield Deflection, making him harder to hit from range.
On his second click, Cosmic Boy gains a couple of clicks of Running Shot, allowing him to reposition himself to be of the most use to his team. Another click in, and he loses his MagnaBall Champion, to have it replaced with Incapacitate. Click number four sees the removal of both Running Shot and Elected Leader. Now, he has Force Blast to push opposing figures away from himself. Cosmic Boy also has Barrier to help control the battle field. And Outwit will allow him to remove a key power from an opposing figure. His last click sees the return of Energy Shield/ Deflection.
As any good Legionnaire should, Cosmic Boy has both the Flight combat ability and the Legion of Super Heroes team ability. He has the Future, Legion Founder, and Legion of Super Heroes keywords. At 90 points, Cosmic Boy will be an effective leader on any force you choose to include him on.
Next up is Saturn Girl!
Saturn Girl begins play with Mind Control. A click into her dial she gets a special power that will be on most of the rest of her dial called Strongest Mind. This power lets Saturn Girl use Mind Control, and if she has no action tokens, she can use it as a free action. Additionally, when she uses Mind Control, she isn’t dealt the normal unavoidable damage from using it, and she can increase her attack value by +1 for each action token on her target.
Saturn Girl’s attack slot has a couple of power that will allow her to hurt whomever she hits. First off, she opens her dial with a couple of clicks of Penetrating/ Psychic Blast to penetrate damage reducers. With her printed 8 range, she will be able to provide a good bit of cover fire for her teammates. Then Saturn Girl switches to Precision Strike for most of the rest of her dial, allowing her to bypass damage evading powers and deal at least one click of damage.
Defensively, her dial opens with a couple of clicks of Super Senses, giving her the potential to evade attacks. After this, Saturn Girl changes to Energy Shield/ Deflection for the rest of her dial. Saturn Girl also has powers that can benefit her teammates. On the front half of her dial, she will be able to modify any combat value within her 8 range that she can see with her Perplex. For the rest of her dial, she can increase the damage dealt by adjacent friendly figures with her Enhancement.
Saturn Girl also has the Flight combat ability and the Legions of Super Heroes team ability, as well as the Future, Legion Founder, and Legion of Super Heroes keywords. At 94 points, Saturn Girl will be a great support piece with some great secondary attack powers.
Last (but not least) is Lightning Lad!
Lightning Lad begins play taking the fight right to your opponents force with Running Shot. This will switch back and forth with Force Blast for his entire dial. On the front half of his dial, Penetrating/ Psychic Blast will let Lightning Lad deal damage to any opposing figure with damage reducers. Toughness will offer some damage reduction from the inevitable counter attack. And on his first two clicks, he can increase his damage or attack by +2, or each by +1, with Range Combat Expert.
Click number three sees Lightning Lad gain a special power that will last the rest of his dial called Arc Lightning. This power reads “Give Lightning Lad a power action and make a range combat attack against a single target using his printed damage value. Each time he hits, after actions resolve, he may then make a ranged combat attack as a free action against another single target as if he occupied the previously hit character’s square, replacing his range value with his printed range value minus the number of hit s he has made this turn with this power and also using his printed damage value.” A click into this special power, Lightning Lad picks up Precision Strike, making sure his attacks can’t be evaded, or reduced below one damage, adding to the potential devastation of his Arc Lightning special power.
Lightning Lad can be played on theme teams using the Future, Legion Founder, and Legion of Super Heroes keywords. And like the rest of the Legion Founders, Lightning Lad has the Flight combat ability as well as the Legion of Super Heroes team ability. For 104 points, Lightning Lad will be a solid addition to any force you choose to include him on.
As noted above, Cosmic Boy, Saturn Girl, and Lightning Lad each have the new Legion Founder keyword. To go with their new keyword, all three share the Legion Founder Additional Team Ability. It reads, “At the beginning of the game, place a Founder token on the character card of each character that can use this TA. When a character with the Legion of Super Heroes keyword makes an attack and after all rerolls, you may remove Founder tokens to increase the attack roll by 1 for each removed token. (3 points)”
That is all for now. Be sure to keep an eye out for next week’s preview from the upcoming DC HeroClix: Superman and the Legion of Super Heroes set!