Greetings HeroClix Fans!
Welcome to yet another exciting preview from DC HeroClix: Batman set! Today we take a closer look at a New Teen TItan who is a one-hero menagerie, and looks great in green! However, before we begin we should go back a few sets to the DC HeroClix: 75th Anniversary release wherein we introduced a character with a new mechanic called Morph, DC75 014 Beast Boy!
DC HeroClix: 75th Anniversary included four versions of Beast Boy, (DC75 014) in his human form with the Teen Titans and Outsider team abilities (as well as a healthy helping of Shape Change). DC HeroClix: 75th Anniversary also provided figure a Bear form for its raw power (figure DC75 015);
For its speed, Beast Boy can become a Cheetah (figure DC75 016):
Last but certainly not least, We have the Beast Boy ‘s T-Rex form (DC75 055), complete with its Giant Size ability and tiny arms (which aren’t for carrying);
Beast Boy has the ability to shape shift at will from one beast form to another on the move, and this was shown very well by the synergy of these four figures, as a move action would activate the ability to change the figure you were using as your needs changed in the game. As it has been awhile since Beast Boy has appeared in a set, we felt it was time to revisit him and bring a couple more versions of his near endless arsenal of animal forms to the game. So, without further ado, we bring two more versions of Beast Boy!
Beast Boy #005 is an aquatic form familiar to Teen Titans fans as he assumes the shape of a Dolphin. Appropriately, Beast Boy possesses the Dolphin Transporter combat ability, allowing him to use the Swim, Move and Attack, and Carry abilities. Beast Boy begins play able to use Charge to take the fight straight to your opponent. Should you choose to use the Move and Attack ability instead, Beast Boy has a special power on the front half of his dial called Grab My Fin! that will help him. Grab My Fin! allows Beast Boy to ignore the -2 modifier to movement if he begins his Move and Attack action in water terrain. On his second and third clicks, Beast Boy has Leap/Climb, allowing him to ignore terrain and characters for movement.
Beast Boy #005 has a full dial of damage avoidance due to Super Senses granted to him by another special power, The Flippers Aren’t Just Cute, They’re Quick! Additionally, this special power allows Beast Boy to use Energy Shield Deflection while he is in water terrain.
On the back half of his dial, Beast Boy has a couple more clicks of Charge as his Grab My Fin! special power is gone. At this point Beast Boy has shown the usefulness of his fin and flippers, and on his last two clicks, he shows off how useful his tail is as a weapon with Close Combat Expert.
As one would expect, Beast Boy #005 fits with all recent versions of the character with the Morph mechanic (found on the aforementioned Beast Boy forms) at 60 points. Animal and Teen Titans keywords will give him a couple of theme team options.
Now that he has done battle on land and water, Beast Boy #019 finely takes to the air as this version represents him as a Pterodactyl! Not only does Beast Boy 019 possess the familiar Morph: Beast Boy trait, he also has a trait called The Logan Express that allows Beast Boy to carry up to three friendly characters that share a keyword with him.
Beast Boy #019 begins play soaring through the skies using Charge to attack your opponent, and to make sure the damage sticks, he utilizes his talons in the form of a couple clicks of Exploit Weakness. The Indomitable combat ability will allow Beast Boy to attack again without fear of pushing. A full dial of Energy Shield Deflection will make targeting Beast Boy more difficult from range.
Mid-dial, Beast Boy #019 loses Exploit Weakness, and Charge skips a click before making it’s last appearance. At the end of his dial, Beast Boy has Exploit Weakness for his last clicks.
Again at 60 points to work with the morph mechanic, Beast Boy #019 still has the Animal and Teen Titans keywords. An amazing group transport for your Teen Titans or Animal teams (Beast Boy is also a great figure to play the generic Animal Additional Team Ability on as well!), or if you just want to run 5 versions of Beast Boy in a 300 point game, he will be a welcome addition.
That’s all for today, we hope you enjoyed the trip down memory lane as much as we did! Thanks for reading and be sure to check back again soon as we preview more figures from upcoming HeroClix releases. Until then, keep your Clix off their K.O.’s!