DC HeroClix: The Joker’s Wild!- Court of Owls

Published on October 17th, 2016

Greetings, HeroClix fans! Welcome to a look into the seedy underbelly of the DC Universe as we take a look at two pieces the upcoming DC HeroClix: The Joker’s Wild! set! Today, we’re exploring the villainous group known as the Court of Owls, with the Court of Owls Initiates and Talon!

DC HeroClix: The Joker's Wild!- Court of Owls Initiate

Our first figures are the 10-point Court of Owls Initiates, 3 click pieces that serve as damage soaks for pieces with Mastermind or other damage transferal traits or powers. Their trait, Raise the Dead, states that when damage is transferred to the Court of Owls Initiate, it’s reduced by 1. They also possess the standard powers Stealth and Exploit Weakness. Both the 005a and 005b versions of the character have identical stats and power layouts, and are equally effective at helping fill out a Court of Owls or Gotham City team, or to provide swarm capabilities for your squad.

DC HeroClix: The Joker's Wild!- Court of Owls Initiate

Our next piece is Talon, a 120-point figure who has a range of 5 squares with 2 targets. He possesses a trait called Assassin of the Court, which allows him the use of both Sidestep and Stealth. He can also use Mastermind, but only to transfer damage to characters with the Court of Owls keyword. He also possesses a special power on the final two clicks of defense on his six-click dial called Undead and Undying, which allows Talon to use both Combat Reflexes and Regeneration. When Talon does use Regeneration, instead of subtracting 2 from the roll, you will instead subtract the number of action tokens assigned to him!

DC HeroClix: The Joker's Wild!- Court of Owls - Talon

Talon also possesses a number of strong standard powers, such as Running Shot, Charge, Precision Strike, Blades/Claws/Fangs, Toughness, Combat Reflexes, Shape Change, Exploit Weakness, and Outwit. Coupled with his Improved Movement – Ignores Hindering Terrain and Ignores Elevated Terrain, Talon is a mobility specialist, and can move and attack with little hindrance.

That’s it for today, HeroClix fans! Be sure to check in next time as we keep exploring the insanity that is DC HeroClix: The Joker’s Wild! Until next time, don’t be afraid to push!

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