Greetings once again, HeroClix fans, and welcome to our second Clix-It-Up article from the Marvel HeroClix: Superior Foes of Spider-Man set. Last time, we dove deep on Peter Parker, and this time we’re looking at one of Peter’s greatest foes – Doctor Octopus!
Our first version of Doctor Octopus is the 055 Super Rare from the Superior Foes of Spider-Man set. Doc Ock is a six click piece, featuring a pair of spectacular special powers. His first special power, Mentally-Controlled Tentacles, states that when Doctor Octopus makes a close attack, he can use Giant Reach: 3 and Improved Targeting: Ignores Characters. Additionally, you can give Doctor Octopus a power action to make 4 close attacks that deal 2 damage instead of normal damage. After actions resolve, modify the defensive value of any hit characters by this power more than once this turn by -2 until your next turn. His second special power, called Sinister Mastermind, lets Doctor Octopus use both Leadership and Outwit. And, during your turn, up to two adjacent friendly characters with the Sinister Syndicate keyword may be given power actions to use Outwit!
Our next version of Otto Octavius comes from the Marvel HeroClix: Deadpool set, and is the 060 Super Rare Superior Spider-Man! This version of Otto features the Improved Movement power, Web Swinging, granting Superior Spider-Man Ignores Elevated Terrain and Ignores Hindering Terrain. He also has two traits, the first of which is A More Ruthless Spider-Man, which states that damage dealt by Superior Spider-Man can’t be reduced below 1. His second trait is called Spider-Bots, which allows you to give Superior Spider-Man a free action to roll a d6. If the result is higher than the total number of friendly Spider-Bots currently on the map and attached, you may place a Spider-Bot on the map up to that many squares away. You may also give Superior Spider-Man a power action to attach an adjacent friendly Spider-Bot if less than two are attached. Lastly are his two special powers, the first of which is called Savage Beating, granting Superior Spider-Man the ability to use both Charge and Flurry. His second special power is called Ridding Myself of the Weakling Parker, which lets you give Superior Spider-Man a free action to roll a d6. Once per game, on a result of 3-6, for the rest of the game, modify Superior Spider-Man’s attack and damage by +1, and damage dealt by him can’t be reduced below 2.
Stepping into the way back machine, we’re sliding all the way back to the Marvel HeroClix: Amazing Spider-Man set, where we find the 054 Super Rare Doctor Octopus. This version of Doctor Octopus is a support machine, built to sustain and maintain both himself and his Sinister Syndicate teammates. His trait, Sinister Mastermind, states that friendly characters who are adjacent to Doctor Octopus with the Sinister Syndicate team ability can’t have their speed or attack powers countered. He also possesses two special powers, the first of which is called Four Arms and Four Eyes, which allows Doctor Octopus the ability to use Perplex four times during your turn, but only on himself. His final special power, called Tentacles, allows Doctor Octopus the ability to use Flurry. Couple all that with four of his six clicks of life having Outwit, and this is a great fringe version of Doc Ock to confound and harass your opponents.
Finally, we come to the Doctor Octopus 001 LE from this year’s Marvel HeroClix: Sinister Syndicate Monthly OP Kit. This version is a lower cost option for your teams, possessing only two special abilities. The first, called My Own Form of Brachiation, grants Doctor Octopus Improved Movement: Ignores Elevated Terrain. His second special ability is his trait, called The Arms of the Octopus. This trait states that at the beginning of your turn, place up to two Tentacle Pair tokens on this card. For every Tentacle Pair token on this card, modify Doctor Octopus’ defense value by +1. You can also give Doctor Octopus a power action, removing 1 or 2 Tentacle Pair tokens from this card. Until your next turn, Doctor Octopus can use the Giant Reach ability, which locks his damage value at his printed damage value, and can use Flurry once as a free action for each Tentacle Pair token you removed from this card! This is especially beneficial at the top of his dial, coupling his natural Plasticity and Outwit with Flurry to really cause trouble for your opponents!
That’s it for this edition of Clix-It-Up, HeroClix fans! We hope you’ve liked this look into Otto Octavius and Doctor Octopus, and we hope it keyed in some ideas on teams to build utilizing Doc Ock. Thanks for joining us, and until next time – Shape Change for the win!