Greetings, HeroClix fans! Today, we’re going to be taking a more in-depth look at one of the quintessential villains (and sometimes ally!) in Marvel HeroClix: Uncanny X-Men. He’s the unstoppable force, the man powered by the Crimson Gem of Cyttorak – we’re talking about the Juggernaut! We’re going to look at 4 iterations of the character stretching from the brand new, all the way back to one of the most well-loved characters from the Marvel HeroClix: Giant-Size X-Men set.
Up first is one of the newest takes on the character from Marvel HeroClix: Uncanny X-Men, the uncommon piece from that set. Dial wise, this is a very straightforward design – 7 clicks of life, and the only powers he has are a full dial of Sidestep, three clicks of Impervious, and 4 clicks of Invulnerability. Where he begins to get more finesse based is with his two traits. First is Outta Da Way!, which allows you to give Juggernaut a power action to move in any direction in a path using Improved Movement: Ignores Hindering Terrain, Ignores and Destroys Blocking Terrain, and Ignores Characters. After the actions resolve, you then make a close attack targeting all characters that he moved through. They are dealt 3 damage instead of normal damage, and are placed in a square adjacent to their current square that the Juggernaut didn’t move through. His second trait involves a removable object, and is called The Helmet Protects Me. This trait states that Juggernaut begins the game with his Helmet attached – and, as long as it’s attached, Juggernaut is able to use Willpower, and can’t be the target of Mind Control, Outwit, or Penetrating/Psychic Blast by an opposing character. Knocking the Helmet off takes some effort as well – because when Juggernaut is hit by a close attack, the attack deals no damage. After the hit takes place, both Juggernaut and the attacking character roll a d6, adding their printed damage values to their respective rolls – if Juggernaut’s roll is lower, then the Helmet is removed.
Our second Juggernaut is the rare from the Marvel HeroClix: Uncanny X-Men set, another new version of the character. This version of Cain is firmly based upon his time with the X-Men and Excalibur, and reflects his more heroic side. His dial is more nuanced than the villainous uncommon version, and as such features a wider array of powers – Sidestep, Super Strength, Invincible, Impervious, Invulnerability, and Empower. He also has a special power on his first 4 clicks of movement called Keep Your Head Down, Kid, which states that Juggernaut can use Charge and the Carry ability, along with Improved Movement: Ignores Hindering Terrain and Ignores and Destroys Blocking Terrain. Much like his villainous version, he also brings a Helmet based trait called Helm of Cyttorak. This trait states that Juggernaut begins the game with his Helmet attached – and, as long as it’s attached, Juggernaut can use Willpower, and can’t be targeted by an opposing character’s Mind Control, Outwit, or Penetrating/Psychic Blast. Where it differentiates itself from the Uncommon version is in the removal mechanic – in this case, the Helmet is removed when Juggernaut takes 2 or more damage. At that time, the opponent places the Helmet up to 6 squares away. But, when Juggernaut moves through a square containing the Helmet, you reattach it to him.
Third on the list is the Juggernaut figure from the Marvel HeroClix: Invincible Iron Man set, featuring no special powers, aside from his Unstoppable ability, granting him Improved Movement: Ignores Hindering Terrain, Ignores and Destroys Blocking Terrain, and Ignores Characters. While he’s the least expensive of our Juggernaut choices listed today, that’s by no means a commentary on his usefulness. His dial is loaded with powers, including Sidestep, Charge, Flurry, Super Strength, Toughness, Invulnerability, and Impervious. He’s also a great example of a dial that starts out strong, with values of 9/10/17/3 at his top dial, and closes even stronger with 10/12/18/4, after a slight dip mid-dial. He might be low-frills, but he’s nothing to ignore on the battlefield.
And finally, we close with our most vintage Juggernaut piece on display today, but also the most expensive – and from a personal perspective, the first Super Rare your author ever pulled. From Marvel HeroClix: Giant-Size X-Men, this version of the Juggernaut comes in with a phenomenal 9 clicks of life, is Indomitable, and still brings all kinds of pain to a map. To start, he has two traits, the first of which is called Mystical Helmet. This trait states that Juggernaut begins the game with a Helmet token on his card. While that token is on the card, his defense is modified by +1, and he can’t be targeted by Incapacitate, Mind Control, or Penetrating/Psychic Blast – however, if he takes 3 or more damage from a single attack, the token is removed. Next is his trait The Irresistible Force, which states that Juggernaut ignores hindering terrain for movement purposes, and automatically breaks away. From a powers perspective, this is our most diverse version of the Juggernaut, bringing Charge, Super Strength, Quake, Impervious, Invulnerability, Toughness, Exploit Weakness, and Close Combat Expert as standard powers. He also possesses one special power which appears on his first five clicks of movement called Nothing Can Stop the Juggernaut. This power states that Juggernaut can use Charge, and doesn’t halve his speed value when using it. Additionally, when he moves due to his own action along a straight horizontal or vertical path, he ignores all terrain except elevated terrain for that action. After those actions resolve, destroy each wall and square of blocking terrain crossed by his path of movement.
Four different takes on Cain Marko, the Juggernaut, four similar but unique designs, each with their own strengths and weaknesses. We hope you’ve enjoyed this Clix It Up article for Marvel HeroClix: Uncanny X-Men, and we look forward to bringing you more exciting Clix It Up pieces in the future! Until then, remember – nothing can stop the Juggernaut!